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Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scene.Inventory.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.Inventory.cs10
1 files changed, 5 insertions, 5 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
index d55311e..bba7a96 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
@@ -338,7 +338,7 @@ namespace OpenSim.Region.Framework.Scenes
338 // Update item with new asset 338 // Update item with new asset
339 item.AssetID = asset.FullID; 339 item.AssetID = asset.FullID;
340 group.UpdateInventoryItem(item); 340 group.UpdateInventoryItem(item);
341 group.AggregatePerms(); 341 group.InvalidateEffectivePerms();
342 342
343 part.SendPropertiesToClient(remoteClient); 343 part.SendPropertiesToClient(remoteClient);
344 344
@@ -1216,7 +1216,7 @@ namespace OpenSim.Region.Framework.Scenes
1216 } 1216 }
1217 1217
1218 group.RemoveInventoryItem(localID, itemID); 1218 group.RemoveInventoryItem(localID, itemID);
1219 group.AggregatePerms(); 1219 group.InvalidateEffectivePerms();
1220 } 1220 }
1221 1221
1222 part.SendPropertiesToClient(remoteClient); 1222 part.SendPropertiesToClient(remoteClient);
@@ -1967,7 +1967,7 @@ namespace OpenSim.Region.Framework.Scenes
1967 part.Inventory.AddInventoryItem(taskItem, false); 1967 part.Inventory.AddInventoryItem(taskItem, false);
1968 part.Inventory.CreateScriptInstance(taskItem, 0, false, DefaultScriptEngine, 0); 1968 part.Inventory.CreateScriptInstance(taskItem, 0, false, DefaultScriptEngine, 0);
1969 1969
1970 part.ParentGroup.AggregatePerms(); 1970 part.ParentGroup.InvalidateEffectivePerms();
1971 1971
1972 // tell anyone managing scripts that a new script exists 1972 // tell anyone managing scripts that a new script exists
1973 EventManager.TriggerNewScript(agentID, part, taskItem.ItemID); 1973 EventManager.TriggerNewScript(agentID, part, taskItem.ItemID);
@@ -2655,7 +2655,7 @@ namespace OpenSim.Region.Framework.Scenes
2655 2655
2656 // We can only call this after adding the scene object, since the scene object references the scene 2656 // We can only call this after adding the scene object, since the scene object references the scene
2657 // to find out if scripts should be activated at all. 2657 // to find out if scripts should be activated at all.
2658 group.AggregatePerms(); 2658 group.InvalidateEffectivePerms();
2659 group.CreateScriptInstances(param, true, DefaultScriptEngine, 3); 2659 group.CreateScriptInstances(param, true, DefaultScriptEngine, 3);
2660 2660
2661 group.ScheduleGroupForFullUpdate(); 2661 group.ScheduleGroupForFullUpdate();
@@ -2752,7 +2752,7 @@ namespace OpenSim.Region.Framework.Scenes
2752 // and with this comented code, if user does not set next permissions on the object 2752 // and with this comented code, if user does not set next permissions on the object
2753 // and on ALL contents of ALL prims, he may loose rights, making the object useless 2753 // and on ALL contents of ALL prims, he may loose rights, making the object useless
2754 sog.ApplyNextOwnerPermissions(); 2754 sog.ApplyNextOwnerPermissions();
2755 sog.AggregatePerms(); 2755 sog.InvalidateEffectivePerms();
2756 2756
2757 sog.ScheduleGroupForFullUpdate(); 2757 sog.ScheduleGroupForFullUpdate();
2758 2758