diff options
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Hypergrid/HGScene.Inventory.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Hypergrid/HGScene.Inventory.cs | 175 |
1 files changed, 0 insertions, 175 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Hypergrid/HGScene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Hypergrid/HGScene.Inventory.cs deleted file mode 100644 index c5f8921..0000000 --- a/OpenSim/Region/Framework/Scenes/Hypergrid/HGScene.Inventory.cs +++ /dev/null | |||
@@ -1,175 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System.Reflection; | ||
29 | using log4net; | ||
30 | using Nini.Config; | ||
31 | using OpenMetaverse; | ||
32 | using OpenSim.Framework; | ||
33 | using OpenSim.Framework.Communications; | ||
34 | |||
35 | using OpenSim.Region.Framework.Interfaces; | ||
36 | using OpenSim.Services.Interfaces; | ||
37 | |||
38 | namespace OpenSim.Region.Framework.Scenes.Hypergrid | ||
39 | { | ||
40 | public partial class HGScene : Scene | ||
41 | { | ||
42 | #region Fields | ||
43 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
44 | |||
45 | private HGAssetMapper m_assMapper; | ||
46 | public HGAssetMapper AssetMapper | ||
47 | { | ||
48 | get { return m_assMapper; } | ||
49 | } | ||
50 | |||
51 | private IHyperAssetService m_hyper; | ||
52 | private IHyperAssetService HyperAssets | ||
53 | { | ||
54 | get | ||
55 | { | ||
56 | if (m_hyper == null) | ||
57 | m_hyper = RequestModuleInterface<IHyperAssetService>(); | ||
58 | return m_hyper; | ||
59 | } | ||
60 | } | ||
61 | |||
62 | #endregion | ||
63 | |||
64 | #region Constructors | ||
65 | |||
66 | public HGScene(RegionInfo regInfo, AgentCircuitManager authen, | ||
67 | SceneCommunicationService sceneGridService, | ||
68 | StorageManager storeManager, | ||
69 | ModuleLoader moduleLoader, bool dumpAssetsToFile, bool physicalPrim, | ||
70 | bool SeeIntoRegionFromNeighbor, IConfigSource config, string simulatorVersion) | ||
71 | : base(regInfo, authen, sceneGridService, storeManager, moduleLoader, | ||
72 | dumpAssetsToFile, physicalPrim, SeeIntoRegionFromNeighbor, config, simulatorVersion) | ||
73 | { | ||
74 | m_log.Info("[HGScene]: Starting HGScene."); | ||
75 | m_assMapper = new HGAssetMapper(this); | ||
76 | |||
77 | EventManager.OnNewInventoryItemUploadComplete += UploadInventoryItem; | ||
78 | } | ||
79 | |||
80 | #endregion | ||
81 | |||
82 | #region Event handlers | ||
83 | |||
84 | public void UploadInventoryItem(UUID avatarID, UUID assetID, string name, int userlevel) | ||
85 | { | ||
86 | UserAccount userInfo = UserAccountService.GetUserAccount(RegionInfo.ScopeID, avatarID); | ||
87 | if (userInfo != null) | ||
88 | { | ||
89 | m_assMapper.Post(assetID, avatarID); | ||
90 | } | ||
91 | } | ||
92 | |||
93 | #endregion | ||
94 | |||
95 | #region Overrides of Scene.Inventory methods | ||
96 | |||
97 | /// | ||
98 | /// CapsUpdateInventoryItemAsset | ||
99 | /// | ||
100 | public override UUID CapsUpdateInventoryItemAsset(IClientAPI remoteClient, UUID itemID, byte[] data) | ||
101 | { | ||
102 | UUID newAssetID = base.CapsUpdateInventoryItemAsset(remoteClient, itemID, data); | ||
103 | |||
104 | UploadInventoryItem(remoteClient.AgentId, newAssetID, "", 0); | ||
105 | |||
106 | return newAssetID; | ||
107 | } | ||
108 | |||
109 | /// | ||
110 | /// DeleteToInventory | ||
111 | /// | ||
112 | public override UUID DeleteToInventory(DeRezAction action, UUID folderID, SceneObjectGroup objectGroup, IClientAPI remoteClient) | ||
113 | { | ||
114 | UUID assetID = base.DeleteToInventory(action, folderID, objectGroup, remoteClient); | ||
115 | |||
116 | if (!assetID.Equals(UUID.Zero)) | ||
117 | { | ||
118 | UploadInventoryItem(remoteClient.AgentId, assetID, "", 0); | ||
119 | } | ||
120 | else | ||
121 | m_log.Debug("[HGScene]: Scene.Inventory did not create asset"); | ||
122 | |||
123 | return assetID; | ||
124 | } | ||
125 | |||
126 | /// | ||
127 | /// RezObject | ||
128 | /// | ||
129 | public override SceneObjectGroup RezObject(IClientAPI remoteClient, UUID itemID, Vector3 RayEnd, Vector3 RayStart, | ||
130 | UUID RayTargetID, byte BypassRayCast, bool RayEndIsIntersection, | ||
131 | bool RezSelected, bool RemoveItem, UUID fromTaskID, bool attachment) | ||
132 | { | ||
133 | m_log.DebugFormat("[HGScene] RezObject itemID={0} fromTaskID={1}", itemID, fromTaskID); | ||
134 | |||
135 | //if (fromTaskID.Equals(UUID.Zero)) | ||
136 | //{ | ||
137 | InventoryItemBase item = new InventoryItemBase(itemID); | ||
138 | item.Owner = remoteClient.AgentId; | ||
139 | item = InventoryService.GetItem(item); | ||
140 | //if (item == null) | ||
141 | //{ // Fetch the item | ||
142 | // item = new InventoryItemBase(); | ||
143 | // item.Owner = remoteClient.AgentId; | ||
144 | // item.ID = itemID; | ||
145 | // item = m_assMapper.Get(item, userInfo.RootFolder.ID, userInfo); | ||
146 | //} | ||
147 | if (item != null) | ||
148 | { | ||
149 | m_assMapper.Get(item.AssetID, remoteClient.AgentId); | ||
150 | |||
151 | } | ||
152 | //} | ||
153 | |||
154 | // OK, we're done fetching. Pass it up to the default RezObject | ||
155 | return base.RezObject(remoteClient, itemID, RayEnd, RayStart, RayTargetID, BypassRayCast, RayEndIsIntersection, | ||
156 | RezSelected, RemoveItem, fromTaskID, attachment); | ||
157 | |||
158 | } | ||
159 | |||
160 | protected override void TransferInventoryAssets(InventoryItemBase item, UUID sender, UUID receiver) | ||
161 | { | ||
162 | string userAssetServer = HyperAssets.GetUserAssetServer(sender); | ||
163 | if ((userAssetServer != string.Empty) && (userAssetServer != HyperAssets.GetSimAssetServer())) | ||
164 | m_assMapper.Get(item.AssetID, sender); | ||
165 | |||
166 | userAssetServer = HyperAssets.GetUserAssetServer(receiver); | ||
167 | if ((userAssetServer != string.Empty) && (userAssetServer != HyperAssets.GetSimAssetServer())) | ||
168 | m_assMapper.Post(item.AssetID, receiver); | ||
169 | } | ||
170 | |||
171 | #endregion | ||
172 | |||
173 | } | ||
174 | |||
175 | } | ||