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-rw-r--r--OpenSim/Region/Framework/Scenes/EventManager.cs69
1 files changed, 61 insertions, 8 deletions
diff --git a/OpenSim/Region/Framework/Scenes/EventManager.cs b/OpenSim/Region/Framework/Scenes/EventManager.cs
index 5b1c9f4..052a05e 100644
--- a/OpenSim/Region/Framework/Scenes/EventManager.cs
+++ b/OpenSim/Region/Framework/Scenes/EventManager.cs
@@ -550,6 +550,20 @@ namespace OpenSim.Region.Framework.Scenes
550 /// </remarks> 550 /// </remarks>
551 public event ScriptControlEvent OnScriptControlEvent; 551 public event ScriptControlEvent OnScriptControlEvent;
552 552
553 public delegate void ScriptMovingStartEvent(uint localID);
554
555 /// <summary>
556 /// TODO: Should be triggered when a physics object starts moving.
557 /// </summary>
558 public event ScriptMovingStartEvent OnScriptMovingStartEvent;
559
560 public delegate void ScriptMovingEndEvent(uint localID);
561
562 /// <summary>
563 /// TODO: Should be triggered when a physics object stops moving.
564 /// </summary>
565 public event ScriptMovingEndEvent OnScriptMovingEndEvent;
566
553 public delegate void ScriptAtTargetEvent(uint localID, uint handle, Vector3 targetpos, Vector3 atpos); 567 public delegate void ScriptAtTargetEvent(uint localID, uint handle, Vector3 targetpos, Vector3 atpos);
554 568
555 /// <summary> 569 /// <summary>
@@ -755,7 +769,7 @@ namespace OpenSim.Region.Framework.Scenes
755 public event ScriptTimerEvent OnScriptTimerEvent; 769 public event ScriptTimerEvent OnScriptTimerEvent;
756 */ 770 */
757 771
758 public delegate void EstateToolsSunUpdate(ulong regionHandle, bool FixedTime, bool EstateSun, float LindenHour); 772 public delegate void EstateToolsSunUpdate(ulong regionHandle);
759 public delegate void GetScriptRunning(IClientAPI controllingClient, UUID objectID, UUID itemID); 773 public delegate void GetScriptRunning(IClientAPI controllingClient, UUID objectID, UUID itemID);
760 774
761 public event EstateToolsSunUpdate OnEstateToolsSunUpdate; 775 public event EstateToolsSunUpdate OnEstateToolsSunUpdate;
@@ -2238,6 +2252,48 @@ namespace OpenSim.Region.Framework.Scenes
2238 } 2252 }
2239 } 2253 }
2240 2254
2255 public void TriggerMovingStartEvent(uint localID)
2256 {
2257 ScriptMovingStartEvent handlerScriptMovingStartEvent = OnScriptMovingStartEvent;
2258 if (handlerScriptMovingStartEvent != null)
2259 {
2260 foreach (ScriptMovingStartEvent d in handlerScriptMovingStartEvent.GetInvocationList())
2261 {
2262 try
2263 {
2264 d(localID);
2265 }
2266 catch (Exception e)
2267 {
2268 m_log.ErrorFormat(
2269 "[EVENT MANAGER]: Delegate for TriggerMovingStartEvent failed - continuing. {0} {1}",
2270 e.Message, e.StackTrace);
2271 }
2272 }
2273 }
2274 }
2275
2276 public void TriggerMovingEndEvent(uint localID)
2277 {
2278 ScriptMovingEndEvent handlerScriptMovingEndEvent = OnScriptMovingEndEvent;
2279 if (handlerScriptMovingEndEvent != null)
2280 {
2281 foreach (ScriptMovingEndEvent d in handlerScriptMovingEndEvent.GetInvocationList())
2282 {
2283 try
2284 {
2285 d(localID);
2286 }
2287 catch (Exception e)
2288 {
2289 m_log.ErrorFormat(
2290 "[EVENT MANAGER]: Delegate for TriggerMovingEndEvent failed - continuing. {0} {1}",
2291 e.Message, e.StackTrace);
2292 }
2293 }
2294 }
2295 }
2296
2241 public void TriggerRequestChangeWaterHeight(float height) 2297 public void TriggerRequestChangeWaterHeight(float height)
2242 { 2298 {
2243 if (height < 0) 2299 if (height < 0)
@@ -2536,13 +2592,10 @@ namespace OpenSim.Region.Framework.Scenes
2536 } 2592 }
2537 2593
2538 /// <summary> 2594 /// <summary>
2539 /// Updates the system as to how the position of the sun should be handled. 2595 /// Called when the sun's position parameters have changed in the Region and/or Estate
2540 /// </summary> 2596 /// </summary>
2541 /// <param name="regionHandle"></param> 2597 /// <param name="regionHandle">The region that changed</param>
2542 /// <param name="FixedTime">True if the Sun Position is fixed</param> 2598 public void TriggerEstateToolsSunUpdate(ulong regionHandle)
2543 /// <param name="useEstateTime">True if the Estate Settings should be used instead of region</param>
2544 /// <param name="FixedSunHour">The hour 0.0 <= FixedSunHour <= 24.0 at which the sun is fixed at. Sun Hour 0 is sun-rise, when Day/Night ratio is 1:1</param>
2545 public void TriggerEstateToolsSunUpdate(ulong regionHandle, bool FixedTime, bool useEstateTime, float FixedSunHour)
2546 { 2599 {
2547 EstateToolsSunUpdate handlerEstateToolsSunUpdate = OnEstateToolsSunUpdate; 2600 EstateToolsSunUpdate handlerEstateToolsSunUpdate = OnEstateToolsSunUpdate;
2548 if (handlerEstateToolsSunUpdate != null) 2601 if (handlerEstateToolsSunUpdate != null)
@@ -2551,7 +2604,7 @@ namespace OpenSim.Region.Framework.Scenes
2551 { 2604 {
2552 try 2605 try
2553 { 2606 {
2554 d(regionHandle, FixedTime, useEstateTime, FixedSunHour); 2607 d(regionHandle);
2555 } 2608 }
2556 catch (Exception e) 2609 catch (Exception e)
2557 { 2610 {