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Diffstat (limited to 'OpenSim/Region/Framework/Scenes/EventManager.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/EventManager.cs26
1 files changed, 16 insertions, 10 deletions
diff --git a/OpenSim/Region/Framework/Scenes/EventManager.cs b/OpenSim/Region/Framework/Scenes/EventManager.cs
index 4906665..4a4d98f 100644
--- a/OpenSim/Region/Framework/Scenes/EventManager.cs
+++ b/OpenSim/Region/Framework/Scenes/EventManager.cs
@@ -98,9 +98,10 @@ namespace OpenSim.Region.Framework.Scenes
98 98
99 public event OnPluginConsoleDelegate OnPluginConsole; 99 public event OnPluginConsoleDelegate OnPluginConsole;
100 100
101 public delegate void OnShutdownDelegate(); 101 /// <summary>
102 102 /// Triggered when the entire simulator is shutdown.
103 public event OnShutdownDelegate OnShutdown; 103 /// </summary>
104 public event Action OnShutdown;
104 105
105 public delegate void ObjectDeGrabDelegate(uint localID, uint originalID, IClientAPI remoteClient, SurfaceTouchEventArgs surfaceArgs); 106 public delegate void ObjectDeGrabDelegate(uint localID, uint originalID, IClientAPI remoteClient, SurfaceTouchEventArgs surfaceArgs);
106 public delegate void ScriptResetDelegate(uint localID, UUID itemID); 107 public delegate void ScriptResetDelegate(uint localID, UUID itemID);
@@ -113,9 +114,14 @@ namespace OpenSim.Region.Framework.Scenes
113 114
114 public event ParcelPropertiesUpdateRequest OnParcelPropertiesUpdateRequest; 115 public event ParcelPropertiesUpdateRequest OnParcelPropertiesUpdateRequest;
115 116
116 public delegate void SceneShuttingDownDelegate(Scene scene); 117 /// <summary>
117 118 /// Triggered when an individual scene is shutdown.
118 public event SceneShuttingDownDelegate OnSceneShuttingDown; 119 /// </summary>
120 /// <remarks>
121 /// This does not automatically mean that the entire simulator is shutting down. Listen to OnShutdown for that
122 /// notification.
123 /// </remarks>
124 public event Action<Scene> OnSceneShuttingDown;
119 125
120 /// <summary> 126 /// <summary>
121 /// Fired when an object is touched/grabbed. 127 /// Fired when an object is touched/grabbed.
@@ -869,10 +875,10 @@ namespace OpenSim.Region.Framework.Scenes
869 875
870 public void TriggerShutdown() 876 public void TriggerShutdown()
871 { 877 {
872 OnShutdownDelegate handlerShutdown = OnShutdown; 878 Action handlerShutdown = OnShutdown;
873 if (handlerShutdown != null) 879 if (handlerShutdown != null)
874 { 880 {
875 foreach (OnShutdownDelegate d in handlerShutdown.GetInvocationList()) 881 foreach (Action d in handlerShutdown.GetInvocationList())
876 { 882 {
877 try 883 try
878 { 884 {
@@ -2212,10 +2218,10 @@ namespace OpenSim.Region.Framework.Scenes
2212 2218
2213 public void TriggerSceneShuttingDown(Scene s) 2219 public void TriggerSceneShuttingDown(Scene s)
2214 { 2220 {
2215 SceneShuttingDownDelegate handler = OnSceneShuttingDown; 2221 Action<Scene> handler = OnSceneShuttingDown;
2216 if (handler != null) 2222 if (handler != null)
2217 { 2223 {
2218 foreach (SceneShuttingDownDelegate d in handler.GetInvocationList()) 2224 foreach (Action<Scene> d in handler.GetInvocationList())
2219 { 2225 {
2220 try 2226 try
2221 { 2227 {