aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Framework/Scenes/EventManager.cs
diff options
context:
space:
mode:
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/EventManager.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/EventManager.cs24
1 files changed, 12 insertions, 12 deletions
diff --git a/OpenSim/Region/Framework/Scenes/EventManager.cs b/OpenSim/Region/Framework/Scenes/EventManager.cs
index 22b8e4d..0a6bca4 100644
--- a/OpenSim/Region/Framework/Scenes/EventManager.cs
+++ b/OpenSim/Region/Framework/Scenes/EventManager.cs
@@ -635,8 +635,8 @@ namespace OpenSim.Region.Framework.Scenes
635 /// Triggered by <see cref="TriggerScriptCollidingStart"/> 635 /// Triggered by <see cref="TriggerScriptCollidingStart"/>
636 /// in <see cref="SceneObjectPart.SendCollisionEvent"/> 636 /// in <see cref="SceneObjectPart.SendCollisionEvent"/>
637 /// via <see cref="SceneObjectPart.PhysicsCollision"/> 637 /// via <see cref="SceneObjectPart.PhysicsCollision"/>
638 /// via <see cref="OpenSim.Region.Physics.Manager.PhysicsActor.OnCollisionUpdate"/> 638 /// via <see cref="OpenSim.Region.PhysicsModule.SharedBase.PhysicsActor.OnCollisionUpdate"/>
639 /// via <see cref="OpenSim.Region.Physics.Manager.PhysicsActor.SendCollisionUpdate"/> 639 /// via <see cref="OpenSim.Region.PhysicsModule.SharedBase.PhysicsActor.SendCollisionUpdate"/>
640 /// </remarks> 640 /// </remarks>
641 public event ScriptColliding OnScriptColliderStart; 641 public event ScriptColliding OnScriptColliderStart;
642 642
@@ -649,8 +649,8 @@ namespace OpenSim.Region.Framework.Scenes
649 /// Triggered by <see cref="TriggerScriptColliding"/> 649 /// Triggered by <see cref="TriggerScriptColliding"/>
650 /// in <see cref="SceneObjectPart.SendCollisionEvent"/> 650 /// in <see cref="SceneObjectPart.SendCollisionEvent"/>
651 /// via <see cref="SceneObjectPart.PhysicsCollision"/> 651 /// via <see cref="SceneObjectPart.PhysicsCollision"/>
652 /// via <see cref="OpenSim.Region.Physics.Manager.PhysicsActor.OnCollisionUpdate"/> 652 /// via <see cref="OpenSim.Region.PhysicsModule.SharedBase.PhysicsActor.OnCollisionUpdate"/>
653 /// via <see cref="OpenSim.Region.Physics.Manager.PhysicsActor.SendCollisionUpdate"/> 653 /// via <see cref="OpenSim.Region.PhysicsModule.SharedBase.PhysicsActor.SendCollisionUpdate"/>
654 /// </remarks> 654 /// </remarks>
655 public event ScriptColliding OnScriptColliding; 655 public event ScriptColliding OnScriptColliding;
656 656
@@ -662,8 +662,8 @@ namespace OpenSim.Region.Framework.Scenes
662 /// Triggered by <see cref="TriggerScriptCollidingEnd"/> 662 /// Triggered by <see cref="TriggerScriptCollidingEnd"/>
663 /// in <see cref="SceneObjectPart.SendCollisionEvent"/> 663 /// in <see cref="SceneObjectPart.SendCollisionEvent"/>
664 /// via <see cref="SceneObjectPart.PhysicsCollision"/> 664 /// via <see cref="SceneObjectPart.PhysicsCollision"/>
665 /// via <see cref="OpenSim.Region.Physics.Manager.PhysicsActor.OnCollisionUpdate"/> 665 /// via <see cref="OpenSim.Region.PhysicsModule.SharedBase.PhysicsActor.OnCollisionUpdate"/>
666 /// via <see cref="OpenSim.Region.Physics.Manager.PhysicsActor.SendCollisionUpdate"/> 666 /// via <see cref="OpenSim.Region.PhysicsModule.SharedBase.PhysicsActor.SendCollisionUpdate"/>
667 /// </remarks> 667 /// </remarks>
668 public event ScriptColliding OnScriptCollidingEnd; 668 public event ScriptColliding OnScriptCollidingEnd;
669 669
@@ -675,8 +675,8 @@ namespace OpenSim.Region.Framework.Scenes
675 /// Triggered by <see cref="TriggerScriptLandCollidingStart"/> 675 /// Triggered by <see cref="TriggerScriptLandCollidingStart"/>
676 /// in <see cref="SceneObjectPart.SendLandCollisionEvent"/> 676 /// in <see cref="SceneObjectPart.SendLandCollisionEvent"/>
677 /// via <see cref="SceneObjectPart.PhysicsCollision"/> 677 /// via <see cref="SceneObjectPart.PhysicsCollision"/>
678 /// via <see cref="OpenSim.Region.Physics.Manager.PhysicsActor.OnCollisionUpdate"/> 678 /// via <see cref="OpenSim.Region.PhysicsModule.SharedBase.PhysicsActor.OnCollisionUpdate"/>
679 /// via <see cref="OpenSim.Region.Physics.Manager.PhysicsActor.SendCollisionUpdate"/> 679 /// via <see cref="OpenSim.Region.PhysicsModule.SharedBase.PhysicsActor.SendCollisionUpdate"/>
680 /// </remarks> 680 /// </remarks>
681 public event ScriptColliding OnScriptLandColliderStart; 681 public event ScriptColliding OnScriptLandColliderStart;
682 682
@@ -688,8 +688,8 @@ namespace OpenSim.Region.Framework.Scenes
688 /// Triggered by <see cref="TriggerScriptLandColliding"/> 688 /// Triggered by <see cref="TriggerScriptLandColliding"/>
689 /// in <see cref="SceneObjectPart.SendLandCollisionEvent"/> 689 /// in <see cref="SceneObjectPart.SendLandCollisionEvent"/>
690 /// via <see cref="SceneObjectPart.PhysicsCollision"/> 690 /// via <see cref="SceneObjectPart.PhysicsCollision"/>
691 /// via <see cref="OpenSim.Region.Physics.Manager.PhysicsActor.OnCollisionUpdate"/> 691 /// via <see cref="OpenSim.Region.PhysicsModule.SharedBase.PhysicsActor.OnCollisionUpdate"/>
692 /// via <see cref="OpenSim.Region.Physics.Manager.PhysicsActor.SendCollisionUpdate"/> 692 /// via <see cref="OpenSim.Region.PhysicsModule.SharedBase.PhysicsActor.SendCollisionUpdate"/>
693 /// </remarks> 693 /// </remarks>
694 public event ScriptColliding OnScriptLandColliding; 694 public event ScriptColliding OnScriptLandColliding;
695 695
@@ -701,8 +701,8 @@ namespace OpenSim.Region.Framework.Scenes
701 /// Triggered by <see cref="TriggerScriptLandCollidingEnd"/> 701 /// Triggered by <see cref="TriggerScriptLandCollidingEnd"/>
702 /// in <see cref="SceneObjectPart.SendLandCollisionEvent"/> 702 /// in <see cref="SceneObjectPart.SendLandCollisionEvent"/>
703 /// via <see cref="SceneObjectPart.PhysicsCollision"/> 703 /// via <see cref="SceneObjectPart.PhysicsCollision"/>
704 /// via <see cref="OpenSim.Region.Physics.Manager.PhysicsActor.OnCollisionUpdate"/> 704 /// via <see cref="OpenSim.Region.PhysicsModule.SharedBase.PhysicsActor.OnCollisionUpdate"/>
705 /// via <see cref="OpenSim.Region.Physics.Manager.PhysicsActor.SendCollisionUpdate"/> 705 /// via <see cref="OpenSim.Region.PhysicsModule.SharedBase.PhysicsActor.SendCollisionUpdate"/>
706 /// </remarks> 706 /// </remarks>
707 public event ScriptColliding OnScriptLandColliderEnd; 707 public event ScriptColliding OnScriptLandColliderEnd;
708 708