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-rw-r--r--OpenSim/Region/Framework/Scenes/EventManager.cs3
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/EventManager.cs b/OpenSim/Region/Framework/Scenes/EventManager.cs
index 470ce2e..741d233 100644
--- a/OpenSim/Region/Framework/Scenes/EventManager.cs
+++ b/OpenSim/Region/Framework/Scenes/EventManager.cs
@@ -75,6 +75,7 @@ namespace OpenSim.Region.Framework.Scenes
75 /// Triggered when a new client is added to the scene. 75 /// Triggered when a new client is added to the scene.
76 /// </summary> 76 /// </summary>
77 /// <remarks> 77 /// <remarks>
78 /// This is triggered for both child and root agent client connections.
78 /// Triggered before OnClientLogin. 79 /// Triggered before OnClientLogin.
79 /// </remarks> 80 /// </remarks>
80 public event OnNewClientDelegate OnNewClient; 81 public event OnNewClientDelegate OnNewClient;
@@ -195,7 +196,7 @@ namespace OpenSim.Region.Framework.Scenes
195 public delegate void ClientClosed(UUID clientID, Scene scene); 196 public delegate void ClientClosed(UUID clientID, Scene scene);
196 197
197 /// <summary> 198 /// <summary>
198 /// Fired when a client is removed from a scene. 199 /// Fired when a client is removed from a scene whether it's a child or a root agent.
199 /// </summary> 200 /// </summary>
200 /// <remarks> 201 /// <remarks>
201 /// At the point of firing, the scene still contains the client's scene presence. 202 /// At the point of firing, the scene still contains the client's scene presence.