diff options
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/EventManager.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/EventManager.cs | 13 |
1 files changed, 5 insertions, 8 deletions
diff --git a/OpenSim/Region/Framework/Scenes/EventManager.cs b/OpenSim/Region/Framework/Scenes/EventManager.cs index 4c49b71..6b08e0f 100644 --- a/OpenSim/Region/Framework/Scenes/EventManager.cs +++ b/OpenSim/Region/Framework/Scenes/EventManager.cs | |||
@@ -751,7 +751,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
751 | public event ScriptTimerEvent OnScriptTimerEvent; | 751 | public event ScriptTimerEvent OnScriptTimerEvent; |
752 | */ | 752 | */ |
753 | 753 | ||
754 | public delegate void EstateToolsSunUpdate(ulong regionHandle, bool FixedTime, bool EstateSun, float LindenHour); | 754 | public delegate void EstateToolsSunUpdate(ulong regionHandle); |
755 | public delegate void GetScriptRunning(IClientAPI controllingClient, UUID objectID, UUID itemID); | 755 | public delegate void GetScriptRunning(IClientAPI controllingClient, UUID objectID, UUID itemID); |
756 | 756 | ||
757 | public event EstateToolsSunUpdate OnEstateToolsSunUpdate; | 757 | public event EstateToolsSunUpdate OnEstateToolsSunUpdate; |
@@ -2507,13 +2507,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
2507 | } | 2507 | } |
2508 | 2508 | ||
2509 | /// <summary> | 2509 | /// <summary> |
2510 | /// Updates the system as to how the position of the sun should be handled. | 2510 | /// Called when the sun's position parameters have changed in the Region and/or Estate |
2511 | /// </summary> | 2511 | /// </summary> |
2512 | /// <param name="regionHandle"></param> | 2512 | /// <param name="regionHandle">The region that changed</param> |
2513 | /// <param name="FixedTime">True if the Sun Position is fixed</param> | 2513 | public void TriggerEstateToolsSunUpdate(ulong regionHandle) |
2514 | /// <param name="useEstateTime">True if the Estate Settings should be used instead of region</param> | ||
2515 | /// <param name="FixedSunHour">The hour 0.0 <= FixedSunHour <= 24.0 at which the sun is fixed at. Sun Hour 0 is sun-rise, when Day/Night ratio is 1:1</param> | ||
2516 | public void TriggerEstateToolsSunUpdate(ulong regionHandle, bool FixedTime, bool useEstateTime, float FixedSunHour) | ||
2517 | { | 2514 | { |
2518 | EstateToolsSunUpdate handlerEstateToolsSunUpdate = OnEstateToolsSunUpdate; | 2515 | EstateToolsSunUpdate handlerEstateToolsSunUpdate = OnEstateToolsSunUpdate; |
2519 | if (handlerEstateToolsSunUpdate != null) | 2516 | if (handlerEstateToolsSunUpdate != null) |
@@ -2522,7 +2519,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2522 | { | 2519 | { |
2523 | try | 2520 | try |
2524 | { | 2521 | { |
2525 | d(regionHandle, FixedTime, useEstateTime, FixedSunHour); | 2522 | d(regionHandle); |
2526 | } | 2523 | } |
2527 | catch (Exception e) | 2524 | catch (Exception e) |
2528 | { | 2525 | { |