diff options
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/AsyncSceneObjectGroupDeleter.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/AsyncSceneObjectGroupDeleter.cs | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/AsyncSceneObjectGroupDeleter.cs b/OpenSim/Region/Framework/Scenes/AsyncSceneObjectGroupDeleter.cs index 088839d..12688bd 100644 --- a/OpenSim/Region/Framework/Scenes/AsyncSceneObjectGroupDeleter.cs +++ b/OpenSim/Region/Framework/Scenes/AsyncSceneObjectGroupDeleter.cs | |||
@@ -119,6 +119,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
119 | private void InventoryRunDeleteTimer(object sender, ElapsedEventArgs e) | 119 | private void InventoryRunDeleteTimer(object sender, ElapsedEventArgs e) |
120 | { | 120 | { |
121 | m_log.Debug("[ASYNC DELETER]: Starting send to inventory loop"); | 121 | m_log.Debug("[ASYNC DELETER]: Starting send to inventory loop"); |
122 | |||
123 | // We must set appearance parameters in the en_US culture in order to avoid issues where values are saved | ||
124 | // in a culture where decimal points are commas and then reloaded in a culture which just treats them as | ||
125 | // number seperators. | ||
126 | Culture.SetCurrentCulture(); | ||
122 | 127 | ||
123 | while (InventoryDeQueueAndDelete()) | 128 | while (InventoryDeQueueAndDelete()) |
124 | { | 129 | { |