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-rw-r--r--OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs13
1 files changed, 7 insertions, 6 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs b/OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs
index 7307662..de4c5fb 100644
--- a/OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs
+++ b/OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs
@@ -419,11 +419,12 @@ namespace OpenSim.Region.Framework.Scenes.Animation
419 if (m_scenePresence.IsChildAgent) 419 if (m_scenePresence.IsChildAgent)
420 return; 420 return;
421 421
422 m_scenePresence.Scene.ForEachScenePresence( 422 UUID[] animIDs;
423 delegate(ScenePresence SP) 423 int[] sequenceNums;
424 { 424 UUID[] objectIDs;
425 SP.Animator.SendAnimPack(); 425
426 }); 426 m_animations.GetArrays(out animIDs, out sequenceNums, out objectIDs);
427 client.SendAnimations(animIDs, sequenceNums, m_scenePresence.ControllingClient.AgentId, objectIDs);
427 } 428 }
428 429
429 /// <summary> 430 /// <summary>
@@ -451,4 +452,4 @@ namespace OpenSim.Region.Framework.Scenes.Animation
451 m_scenePresence = null; 452 m_scenePresence = null;
452 } 453 }
453 } 454 }
454} \ No newline at end of file 455}