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-rw-r--r--OpenSim/Region/Framework/Interfaces/IInventoryAccessModule.cs20
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diff --git a/OpenSim/Region/Framework/Interfaces/IInventoryAccessModule.cs b/OpenSim/Region/Framework/Interfaces/IInventoryAccessModule.cs
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1using System;
2using System.Collections.Generic;
3
4using OpenSim.Framework;
5using OpenSim.Region.Framework.Scenes;
6
7using OpenMetaverse;
8
9namespace OpenSim.Region.Framework.Interfaces
10{
11 public interface IInventoryAccessModule
12 {
13 UUID CapsUpdateInventoryItemAsset(IClientAPI remoteClient, UUID itemID, byte[] data);
14 UUID DeleteToInventory(DeRezAction action, UUID folderID, SceneObjectGroup objectGroup, IClientAPI remoteClient);
15 SceneObjectGroup RezObject(IClientAPI remoteClient, UUID itemID, Vector3 RayEnd, Vector3 RayStart,
16 UUID RayTargetID, byte BypassRayCast, bool RayEndIsIntersection,
17 bool RezSelected, bool RemoveItem, UUID fromTaskID, bool attachment);
18 void TransferInventoryAssets(InventoryItemBase item, UUID sender, UUID receiver);
19 }
20}