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-rw-r--r--OpenSim/Region/Framework/Interfaces/IEntityTransferModule.cs20
-rw-r--r--OpenSim/Region/Framework/Interfaces/IInterregionComms.cs111
2 files changed, 20 insertions, 111 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IEntityTransferModule.cs b/OpenSim/Region/Framework/Interfaces/IEntityTransferModule.cs
index 966916a..709d8fc 100644
--- a/OpenSim/Region/Framework/Interfaces/IEntityTransferModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/IEntityTransferModule.cs
@@ -47,13 +47,33 @@ namespace OpenSim.Region.Framework.Interfaces
47 /// The handle of the destination region. If it's the same as the region currently 47 /// The handle of the destination region. If it's the same as the region currently
48 /// occupied by the agent then the teleport will be within that region. 48 /// occupied by the agent then the teleport will be within that region.
49 /// </param> 49 /// </param>
50 /// <param name='agent'></param>
51 /// <param name='regionHandle'></param>
50 /// <param name='position'></param> 52 /// <param name='position'></param>
51 /// <param name='lookAt'></param> 53 /// <param name='lookAt'></param>
52 /// <param name='teleportFlags'></param> 54 /// <param name='teleportFlags'></param>
53 void Teleport(ScenePresence agent, ulong regionHandle, Vector3 position, Vector3 lookAt, uint teleportFlags); 55 void Teleport(ScenePresence agent, ulong regionHandle, Vector3 position, Vector3 lookAt, uint teleportFlags);
54 56
57 /// <summary>
58 /// Teleports the agent for the given client to their home destination.
59 /// </summary>
60 /// <param name='id'></param>
61 /// <param name='client'></param>
55 bool TeleportHome(UUID id, IClientAPI client); 62 bool TeleportHome(UUID id, IClientAPI client);
56 63
64 /// <summary>
65 /// Teleport an agent directly to a given region without checking whether the region should be substituted.
66 /// </summary>
67 /// <remarks>
68 /// Please use Teleport() instead unless you know exactly what you're doing.
69 /// Do not use for same region teleports.
70 /// </remarks>
71 /// <param name='sp'></param>
72 /// <param name='reg'></param>
73 /// <param name='finalDestination'>/param>
74 /// <param name='position'></param>
75 /// <param name='lookAt'></param>
76 /// <param name='teleportFlags'></param>
57 void DoTeleport(ScenePresence sp, GridRegion reg, GridRegion finalDestination, 77 void DoTeleport(ScenePresence sp, GridRegion reg, GridRegion finalDestination,
58 Vector3 position, Vector3 lookAt, uint teleportFlags); 78 Vector3 position, Vector3 lookAt, uint teleportFlags);
59 79
diff --git a/OpenSim/Region/Framework/Interfaces/IInterregionComms.cs b/OpenSim/Region/Framework/Interfaces/IInterregionComms.cs
deleted file mode 100644
index 2d6287f..0000000
--- a/OpenSim/Region/Framework/Interfaces/IInterregionComms.cs
+++ /dev/null
@@ -1,111 +0,0 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using OpenMetaverse;
29using OpenSim.Framework;
30using OpenSim.Region.Framework.Scenes;
31
32namespace OpenSim.Region.Framework.Interfaces
33{
34 public delegate bool ChildAgentUpdateReceived(AgentData data);
35
36 public interface IInterregionCommsOut
37 {
38 #region Agents
39
40 bool SendCreateChildAgent(ulong regionHandle, AgentCircuitData aCircuit, uint teleportFlags, out string reason);
41
42 /// <summary>
43 /// Full child agent update.
44 /// </summary>
45 /// <param name="regionHandle"></param>
46 /// <param name="data"></param>
47 /// <returns></returns>
48 bool SendChildAgentUpdate(ulong regionHandle, AgentData data);
49
50 /// <summary>
51 /// Short child agent update, mostly for position.
52 /// </summary>
53 /// <param name="regionHandle"></param>
54 /// <param name="data"></param>
55 /// <returns></returns>
56 bool SendChildAgentUpdate(ulong regionHandle, AgentPosition data);
57
58 bool SendRetrieveRootAgent(ulong regionHandle, UUID id, out IAgentData agent);
59
60 /// <summary>
61 /// Message from receiving region to departing region, telling it got contacted by the client.
62 /// When sent over REST, it invokes the opaque uri.
63 /// </summary>
64 /// <param name="regionHandle"></param>
65 /// <param name="id"></param>
66 /// <param name="uri"></param>
67 /// <returns></returns>
68 bool SendReleaseAgent(ulong regionHandle, UUID id, string uri);
69
70 /// <summary>
71 /// Close agent.
72 /// </summary>
73 /// <param name="regionHandle"></param>
74 /// <param name="id"></param>
75 /// <returns></returns>
76 bool SendCloseAgent(ulong regionHandle, UUID id);
77
78 #endregion Agents
79
80 #region Objects
81
82 /// <summary>
83 /// Create an object in the destination region. This message is used primarily for prim crossing.
84 /// </summary>
85 /// <param name="regionHandle"></param>
86 /// <param name="sog"></param>
87 /// <param name="isLocalCall"></param>
88 /// <returns></returns>
89 bool SendCreateObject(ulong regionHandle, SceneObjectGroup sog, bool isLocalCall);
90
91 /// <summary>
92 /// Create an object from the user's inventory in the destination region.
93 /// This message is used primarily by clients.
94 /// </summary>
95 /// <param name="regionHandle"></param>
96 /// <param name="userID"></param>
97 /// <param name="itemID"></param>
98 /// <returns></returns>
99 bool SendCreateObject(ulong regionHandle, UUID userID, UUID itemID);
100
101 #endregion Objects
102
103 }
104
105 // This may not be needed, but having it here for now.
106 public interface IInterregionCommsIn
107 {
108 event ChildAgentUpdateReceived OnChildAgentUpdate;
109 }
110
111}