aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Framework/Interfaces
diff options
context:
space:
mode:
Diffstat (limited to 'OpenSim/Region/Framework/Interfaces')
-rw-r--r--OpenSim/Region/Framework/Interfaces/IEntityInventory.cs15
1 files changed, 13 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs b/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs
index 1c9bdce..8d62847 100644
--- a/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs
+++ b/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs
@@ -92,7 +92,7 @@ namespace OpenSim.Region.Framework.Interfaces
92 void ResumeScripts(); 92 void ResumeScripts();
93 93
94 /// <summary> 94 /// <summary>
95 /// Stop all the scripts in this entity. 95 /// Stop and remove all the scripts in this entity from the scene.
96 /// </summary> 96 /// </summary>
97 /// <param name="sceneObjectBeingDeleted"> 97 /// <param name="sceneObjectBeingDeleted">
98 /// Should be true if these scripts are being removed because the scene 98 /// Should be true if these scripts are being removed because the scene
@@ -101,6 +101,11 @@ namespace OpenSim.Region.Framework.Interfaces
101 void RemoveScriptInstances(bool sceneObjectBeingDeleted); 101 void RemoveScriptInstances(bool sceneObjectBeingDeleted);
102 102
103 /// <summary> 103 /// <summary>
104 /// Stop all the scripts in this entity.
105 /// </summary>
106 void StopScriptInstances();
107
108 /// <summary>
104 /// Start a script which is in this entity's inventory. 109 /// Start a script which is in this entity's inventory.
105 /// </summary> 110 /// </summary>
106 /// <param name="item"></param> 111 /// <param name="item"></param>
@@ -129,7 +134,7 @@ namespace OpenSim.Region.Framework.Interfaces
129 bool CreateScriptInstance(UUID itemId, int startParam, bool postOnRez, string engine, int stateSource); 134 bool CreateScriptInstance(UUID itemId, int startParam, bool postOnRez, string engine, int stateSource);
130 135
131 /// <summary> 136 /// <summary>
132 /// Stop a script which is in this prim's inventory. 137 /// Stop and remove a script which is in this prim's inventory from the scene.
133 /// </summary> 138 /// </summary>
134 /// <param name="itemId"></param> 139 /// <param name="itemId"></param>
135 /// <param name="sceneObjectBeingDeleted"> 140 /// <param name="sceneObjectBeingDeleted">
@@ -139,6 +144,12 @@ namespace OpenSim.Region.Framework.Interfaces
139 void RemoveScriptInstance(UUID itemId, bool sceneObjectBeingDeleted); 144 void RemoveScriptInstance(UUID itemId, bool sceneObjectBeingDeleted);
140 145
141 /// <summary> 146 /// <summary>
147 /// Stop a script which is in this prim's inventory.
148 /// </summary>
149 /// <param name="itemId"></param>
150 void StopScriptInstance(UUID itemId);
151
152 /// <summary>
142 /// Add an item to this entity's inventory. If an item with the same name already exists, then an alternative 153 /// Add an item to this entity's inventory. If an item with the same name already exists, then an alternative
143 /// name is chosen. 154 /// name is chosen.
144 /// </summary> 155 /// </summary>