diff options
Diffstat (limited to 'OpenSim/Region/Framework/Interfaces/ITerrainModule.cs')
-rw-r--r-- | OpenSim/Region/Framework/Interfaces/ITerrainModule.cs | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/ITerrainModule.cs b/OpenSim/Region/Framework/Interfaces/ITerrainModule.cs index 28f797a..472e5a5d 100644 --- a/OpenSim/Region/Framework/Interfaces/ITerrainModule.cs +++ b/OpenSim/Region/Framework/Interfaces/ITerrainModule.cs | |||
@@ -28,6 +28,8 @@ using System.IO; | |||
28 | 28 | ||
29 | using OpenSim.Framework; | 29 | using OpenSim.Framework; |
30 | 30 | ||
31 | using System.IO; | ||
32 | using OpenSim.Framework; | ||
31 | using OpenMetaverse; | 33 | using OpenMetaverse; |
32 | 34 | ||
33 | namespace OpenSim.Region.Framework.Interfaces | 35 | namespace OpenSim.Region.Framework.Interfaces |
@@ -43,13 +45,13 @@ namespace OpenSim.Region.Framework.Interfaces | |||
43 | /// Use this if you change terrain data outside of the terrain module (e.g. in osTerrainSetHeight) | 45 | /// Use this if you change terrain data outside of the terrain module (e.g. in osTerrainSetHeight) |
44 | /// </summary> | 46 | /// </summary> |
45 | void TaintTerrain(); | 47 | void TaintTerrain(); |
46 | 48 | ||
47 | /// <summary> | 49 | /// <summary> |
48 | /// When a client initially connects, all the terrain must be pushed to the viewer. | 50 | /// When a client initially connects, all the terrain must be pushed to the viewer. |
49 | /// This call causes all the terrain patches to be sent to the client. | 51 | /// This call causes all the terrain patches to be sent to the client. |
50 | /// </summary> | 52 | /// </summary> |
51 | void PushTerrain(IClientAPI pClient); | 53 | void PushTerrain(IClientAPI pClient); |
52 | 54 | ||
53 | /// <summary> | 55 | /// <summary> |
54 | /// Load a terrain from a stream. | 56 | /// Load a terrain from a stream. |
55 | /// </summary> | 57 | /// </summary> |
@@ -58,8 +60,9 @@ namespace OpenSim.Region.Framework.Interfaces | |||
58 | /// </param> | 60 | /// </param> |
59 | /// <param name="stream"></param> | 61 | /// <param name="stream"></param> |
60 | void LoadFromStream(string filename, Stream stream); | 62 | void LoadFromStream(string filename, Stream stream); |
61 | void LoadFromStream(string filename, Vector3 displacement, float radianRotation, Vector2 rotationDisplacement, Stream stream); | ||
62 | void LoadFromStream(string filename, System.Uri pathToTerrainHeightmap); | 63 | void LoadFromStream(string filename, System.Uri pathToTerrainHeightmap); |
64 | void LoadFromStream(string filename, Vector3 displacement, | ||
65 | float radianRotation, Vector2 rotationDisplacement, Stream stream); | ||
63 | /// <summary> | 66 | /// <summary> |
64 | /// Save a terrain to a stream. | 67 | /// Save a terrain to a stream. |
65 | /// </summary> | 68 | /// </summary> |