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Diffstat (limited to 'OpenSim/Region/Framework/Interfaces/IRegionSerialiserModule.cs')
-rw-r--r--OpenSim/Region/Framework/Interfaces/IRegionSerialiserModule.cs8
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IRegionSerialiserModule.cs b/OpenSim/Region/Framework/Interfaces/IRegionSerialiserModule.cs
index e062bbc..bfd25d3 100644
--- a/OpenSim/Region/Framework/Interfaces/IRegionSerialiserModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/IRegionSerialiserModule.cs
@@ -103,13 +103,13 @@ namespace OpenSim.Region.Framework.Interfaces
103 /// <param name="max"></param> 103 /// <param name="max"></param>
104 void SavePrimListToXml2(List<EntityBase> entityList, TextWriter stream, Vector3 min, Vector3 max); 104 void SavePrimListToXml2(List<EntityBase> entityList, TextWriter stream, Vector3 min, Vector3 max);
105 105
106 void SaveNamedPrimsToXml2(Scene scene, string primName, string fileName); 106 void SaveNamedPrimsToXml2(Scene scene, string primName, string fileName);
107 107
108 /// <summary> 108 /// <summary>
109 /// Deserializes a scene object from its xml2 representation. This does not load the object into the scene. 109 /// Deserializes a scene object from its xml2 representation. This does not load the object into the scene.
110 /// </summary> 110 /// </summary>
111 /// <param name="xmlString"></param> 111 /// <param name="xmlString"></param>
112 /// <returns>The scene object created. null if the scene object already existed</returns> 112 /// <returns>The scene object created</returns>
113 SceneObjectGroup DeserializeGroupFromXml2(string xmlString); 113 SceneObjectGroup DeserializeGroupFromXml2(string xmlString);
114 114
115 /// <summary> 115 /// <summary>
@@ -117,6 +117,6 @@ namespace OpenSim.Region.Framework.Interfaces
117 /// </summary> 117 /// </summary>
118 /// <param name="grp"></param> 118 /// <param name="grp"></param>
119 /// <returns></returns> 119 /// <returns></returns>
120 string SerializeGroupToXml2(SceneObjectGroup grp); 120 string SerializeGroupToXml2(SceneObjectGroup grp);
121 } 121 }
122} 122}