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-rw-r--r--OpenSim/Region/Framework/Interfaces/INPCModule.cs12
1 files changed, 12 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/INPCModule.cs b/OpenSim/Region/Framework/Interfaces/INPCModule.cs
index 478833e..8f9a13c 100644
--- a/OpenSim/Region/Framework/Interfaces/INPCModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/INPCModule.cs
@@ -31,6 +31,16 @@ using OpenSim.Region.Framework.Scenes;
31 31
32namespace OpenSim.Region.Framework.Interfaces 32namespace OpenSim.Region.Framework.Interfaces
33{ 33{
34 // option flags for NPCs
35 public enum NPCOptionsFlags : int
36 {
37 None = 0x00, // no flags (max restriction)
38 AllowNotOwned = 0x01, // allow NPCs to be created not Owned
39 AllowSenseAsAvatar = 0x02, // allow NPCs to set to be sensed as Avatars
40 AllowCloneOtherAvatars = 0x04, // allow NPCs to created cloning a avatar in region
41 NoNPCGroup = 0x08 // NPCs will have no group title, otherwise will have "- NPC -"
42 }
43
34 /// <summary> 44 /// <summary>
35 /// Temporary interface. More methods to come at some point to make NPCs 45 /// Temporary interface. More methods to come at some point to make NPCs
36 /// more object oriented rather than controlling purely through module 46 /// more object oriented rather than controlling purely through module
@@ -284,5 +294,7 @@ namespace OpenSim.Region.Framework.Interfaces
284 /// agent, the agent is unowned or the agent was not an NPC. 294 /// agent, the agent is unowned or the agent was not an NPC.
285 /// </returns> 295 /// </returns>
286 UUID GetOwner(UUID agentID); 296 UUID GetOwner(UUID agentID);
297
298 NPCOptionsFlags NPCOptionFlags {get;}
287 } 299 }
288} 300}