diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Framework/Interfaces/IEstateDataService.cs | 44 |
1 files changed, 43 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IEstateDataService.cs b/OpenSim/Region/Framework/Interfaces/IEstateDataService.cs index 12ed9e3..55adef1 100644 --- a/OpenSim/Region/Framework/Interfaces/IEstateDataService.cs +++ b/OpenSim/Region/Framework/Interfaces/IEstateDataService.cs | |||
@@ -34,7 +34,19 @@ namespace OpenSim.Region.Framework.Interfaces | |||
34 | { | 34 | { |
35 | public interface IEstateDataService | 35 | public interface IEstateDataService |
36 | { | 36 | { |
37 | /// <summary> | ||
38 | /// Load estate settings for a region. | ||
39 | /// </summary> | ||
40 | /// <param name="regionID"></param> | ||
41 | /// <param name="create">If true, then an estate is created if one is not found. This is used in migration.</param> | ||
42 | /// <returns></returns> | ||
37 | EstateSettings LoadEstateSettings(UUID regionID, bool create); | 43 | EstateSettings LoadEstateSettings(UUID regionID, bool create); |
44 | |||
45 | /// <summary> | ||
46 | /// Load estate settings for an estate ID. | ||
47 | /// </summary> | ||
48 | /// <param name="estateID"></param> | ||
49 | /// <returns></returns> | ||
38 | EstateSettings LoadEstateSettings(int estateID); | 50 | EstateSettings LoadEstateSettings(int estateID); |
39 | 51 | ||
40 | /// <summary> | 52 | /// <summary> |
@@ -43,7 +55,19 @@ namespace OpenSim.Region.Framework.Interfaces | |||
43 | /// <returns>An empty list if no estates were found.</returns> | 55 | /// <returns>An empty list if no estates were found.</returns> |
44 | List<EstateSettings> LoadEstateSettingsAll(); | 56 | List<EstateSettings> LoadEstateSettingsAll(); |
45 | 57 | ||
58 | /// <summary> | ||
59 | /// Store estate settings. | ||
60 | /// </summary> | ||
61 | /// <remarks> | ||
62 | /// This is also called by EstateSettings.Save()</remarks> | ||
63 | /// <param name="es"></param> | ||
46 | void StoreEstateSettings(EstateSettings es); | 64 | void StoreEstateSettings(EstateSettings es); |
65 | |||
66 | /// <summary> | ||
67 | /// Get estate IDs. | ||
68 | /// </summary> | ||
69 | /// <param name="search">Name of estate to search for. This is the exact name, no parttern matching is done.</param> | ||
70 | /// <returns></returns> | ||
47 | List<int> GetEstates(string search); | 71 | List<int> GetEstates(string search); |
48 | 72 | ||
49 | /// <summary> | 73 | /// <summary> |
@@ -52,8 +76,26 @@ namespace OpenSim.Region.Framework.Interfaces | |||
52 | /// <returns>An empty list if no estates were found.</returns> | 76 | /// <returns>An empty list if no estates were found.</returns> |
53 | List<int> GetEstatesAll(); | 77 | List<int> GetEstatesAll(); |
54 | 78 | ||
79 | /// <summary> | ||
80 | /// Link a region to an estate. | ||
81 | /// </summary> | ||
82 | /// <param name="regionID"></param> | ||
83 | /// <param name="estateID"></param> | ||
84 | /// <returns>true if the link succeeded, false otherwise</returns> | ||
55 | bool LinkRegion(UUID regionID, int estateID); | 85 | bool LinkRegion(UUID regionID, int estateID); |
86 | |||
87 | /// <summary> | ||
88 | /// Get the UUIDs of all the regions in an estate. | ||
89 | /// </summary> | ||
90 | /// <param name="estateID"></param> | ||
91 | /// <returns></returns> | ||
56 | List<UUID> GetRegions(int estateID); | 92 | List<UUID> GetRegions(int estateID); |
93 | |||
94 | /// <summary> | ||
95 | /// Delete an estate | ||
96 | /// </summary> | ||
97 | /// <param name="estateID"></param> | ||
98 | /// <returns>true if the delete succeeded, false otherwise</returns> | ||
57 | bool DeleteEstate(int estateID); | 99 | bool DeleteEstate(int estateID); |
58 | } | 100 | } |
59 | } | 101 | } \ No newline at end of file |