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-rw-r--r--OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs11
1 files changed, 10 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs b/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs
index 21c1056..1fa77e4 100644
--- a/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs
@@ -56,7 +56,16 @@ namespace OpenSim.Region.Framework.Interfaces
56 /// <param name="silent"></param> 56 /// <param name="silent"></param>
57 /// <returns>true if the object was successfully attached, false otherwise</returns> 57 /// <returns>true if the object was successfully attached, false otherwise</returns>
58 bool AttachObject( 58 bool AttachObject(
59 IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, Quaternion rot, Vector3 attachPos, bool silent); 59 IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, Quaternion rot, Vector3 attachPos, bool silent);
60
61 /// <summary>
62 /// Rez an attachment from user inventory
63 /// </summary>
64 /// <param name="remoteClient"></param>
65 /// <param name="itemID"></param>
66 /// <param name="AttachmentPt"></param>
67 /// <returns>The scene object that was attached. Null if the scene object could not be found</returns>
68 SceneObjectGroup RezSingleAttachmentFromInventory(IClientAPI remoteClient, UUID itemID, uint AttachmentPt);
60 69
61 /// <summary> 70 /// <summary>
62 /// Update the user inventory to the attachment of an item 71 /// Update the user inventory to the attachment of an item