diff options
Diffstat (limited to 'OpenSim/Region/ExtensionsScriptModule/ScriptManager.cs')
-rw-r--r-- | OpenSim/Region/ExtensionsScriptModule/ScriptManager.cs | 297 |
1 files changed, 149 insertions, 148 deletions
diff --git a/OpenSim/Region/ExtensionsScriptModule/ScriptManager.cs b/OpenSim/Region/ExtensionsScriptModule/ScriptManager.cs index a818155..be27a0b 100644 --- a/OpenSim/Region/ExtensionsScriptModule/ScriptManager.cs +++ b/OpenSim/Region/ExtensionsScriptModule/ScriptManager.cs | |||
@@ -1,148 +1,149 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using System.Collections.Generic; | 28 | using System.Collections.Generic; |
29 | using OpenSim.Framework.Console; | 29 | using OpenSim.Framework.Console; |
30 | using OpenSim.Region.Environment.Interfaces; | 30 | using OpenSim.Region.Environment.Interfaces; |
31 | using OpenSim.Region.Environment.Scenes; | 31 | using OpenSim.Region.Environment.Scenes; |
32 | using OpenSim.Region.ExtensionsScriptModule.CSharp; | 32 | using OpenSim.Region.ExtensionsScriptModule.CSharp; |
33 | using OpenSim.Region.ExtensionsScriptModule.JScript; | 33 | using OpenSim.Region.ExtensionsScriptModule.JScript; |
34 | using OpenSim.Region.ExtensionsScriptModule.JVMEngine; | 34 | using OpenSim.Region.ExtensionsScriptModule.JVMEngine; |
35 | 35 | using Nini.Config; | |
36 | namespace OpenSim.Region.ExtensionsScriptModule | 36 | |
37 | { | 37 | namespace OpenSim.Region.ExtensionsScriptModule |
38 | public class ScriptManager : IRegionModule, IExtensionScriptModule | 38 | { |
39 | { | 39 | public class ScriptManager : IRegionModule, IExtensionScriptModule |
40 | readonly List<IScript> scripts = new List<IScript>(); | 40 | { |
41 | Scene m_scene; | 41 | readonly List<IScript> scripts = new List<IScript>(); |
42 | readonly Dictionary<string, IScriptCompiler> compilers = new Dictionary<string, IScriptCompiler>(); | 42 | Scene m_scene; |
43 | 43 | readonly Dictionary<string, IScriptCompiler> compilers = new Dictionary<string, IScriptCompiler>(); | |
44 | private void LoadFromCompiler(Dictionary<string, IScript> compiledscripts) | 44 | |
45 | { | 45 | private void LoadFromCompiler(Dictionary<string, IScript> compiledscripts) |
46 | foreach (KeyValuePair<string, IScript> script in compiledscripts) | 46 | { |
47 | { | 47 | foreach (KeyValuePair<string, IScript> script in compiledscripts) |
48 | ScriptInfo scriptInfo = new ScriptInfo(m_scene); // Since each script could potentially corrupt their access with a stray assignment, making a new one for each script. | 48 | { |
49 | MainLog.Instance.Verbose("Loading " + script.Key); | 49 | ScriptInfo scriptInfo = new ScriptInfo(m_scene); // Since each script could potentially corrupt their access with a stray assignment, making a new one for each script. |
50 | script.Value.Initialise(scriptInfo); | 50 | MainLog.Instance.Verbose("Loading " + script.Key); |
51 | scripts.Add(script.Value); | 51 | script.Value.Initialise(scriptInfo); |
52 | } | 52 | scripts.Add(script.Value); |
53 | 53 | } | |
54 | MainLog.Instance.Verbose(string.Format("Finished loading {0} script(s)", compiledscripts.Count)); | 54 | |
55 | } | 55 | MainLog.Instance.Verbose(string.Format("Finished loading {0} script(s)", compiledscripts.Count)); |
56 | 56 | } | |
57 | public ScriptManager() | 57 | |
58 | { | 58 | public ScriptManager() |
59 | // Default Engines | 59 | { |
60 | CSharpScriptEngine csharpCompiler = new CSharpScriptEngine(); | 60 | // Default Engines |
61 | compilers.Add(csharpCompiler.FileExt(), csharpCompiler); | 61 | CSharpScriptEngine csharpCompiler = new CSharpScriptEngine(); |
62 | 62 | compilers.Add(csharpCompiler.FileExt(), csharpCompiler); | |
63 | JScriptEngine jscriptCompiler = new JScriptEngine(); | 63 | |
64 | compilers.Add(jscriptCompiler.FileExt(), jscriptCompiler); | 64 | JScriptEngine jscriptCompiler = new JScriptEngine(); |
65 | 65 | compilers.Add(jscriptCompiler.FileExt(), jscriptCompiler); | |
66 | JavaEngine javaCompiler = new JavaEngine(); | 66 | |
67 | compilers.Add(javaCompiler.FileExt(), javaCompiler); | 67 | JavaEngine javaCompiler = new JavaEngine(); |
68 | } | 68 | compilers.Add(javaCompiler.FileExt(), javaCompiler); |
69 | 69 | } | |
70 | public void Initialise(Scene scene) | 70 | |
71 | { | 71 | public void Initialise(Scene scene, IConfigSource config) |
72 | System.Console.WriteLine("Initialising Extensions Scripting Module"); | 72 | { |
73 | m_scene = scene; | 73 | System.Console.WriteLine("Initialising Extensions Scripting Module"); |
74 | 74 | m_scene = scene; | |
75 | m_scene.RegisterModuleInterface<IExtensionScriptModule>(this); | 75 | |
76 | } | 76 | m_scene.RegisterModuleInterface<IExtensionScriptModule>(this); |
77 | 77 | } | |
78 | public void PostInitialise() | 78 | |
79 | { | 79 | public void PostInitialise() |
80 | 80 | { | |
81 | } | 81 | |
82 | 82 | } | |
83 | public void Close() | 83 | |
84 | { | 84 | public void Close() |
85 | 85 | { | |
86 | } | 86 | |
87 | 87 | } | |
88 | public string Name | 88 | |
89 | { | 89 | public string Name |
90 | get { return "ExtensionsScriptingModule"; } | 90 | { |
91 | } | 91 | get { return "ExtensionsScriptingModule"; } |
92 | 92 | } | |
93 | public bool IsSharedModule | 93 | |
94 | { | 94 | public bool IsSharedModule |
95 | get { return false; } | 95 | { |
96 | } | 96 | get { return false; } |
97 | 97 | } | |
98 | public bool Compile(string filename) | 98 | |
99 | { | 99 | public bool Compile(string filename) |
100 | foreach (KeyValuePair<string, IScriptCompiler> compiler in compilers) | 100 | { |
101 | { | 101 | foreach (KeyValuePair<string, IScriptCompiler> compiler in compilers) |
102 | if (filename.EndsWith(compiler.Key)) | 102 | { |
103 | { | 103 | if (filename.EndsWith(compiler.Key)) |
104 | LoadFromCompiler(compiler.Value.compile(filename)); | 104 | { |
105 | break; | 105 | LoadFromCompiler(compiler.Value.compile(filename)); |
106 | } | 106 | break; |
107 | } | 107 | } |
108 | 108 | } | |
109 | return true; | 109 | |
110 | } | 110 | return true; |
111 | 111 | } | |
112 | public void RunScriptCmd(string[] args) | 112 | |
113 | { | 113 | public void RunScriptCmd(string[] args) |
114 | switch (args[0]) | 114 | { |
115 | { | 115 | switch (args[0]) |
116 | case "load": | 116 | { |
117 | Compile(args[1]); | 117 | case "load": |
118 | break; | 118 | Compile(args[1]); |
119 | 119 | break; | |
120 | default: | 120 | |
121 | MainLog.Instance.Error("Unknown script command"); | 121 | default: |
122 | break; | 122 | MainLog.Instance.Error("Unknown script command"); |
123 | } | 123 | break; |
124 | } | 124 | } |
125 | 125 | } | |
126 | public bool AddPreCompiledScript(IScript script) | 126 | |
127 | { | 127 | public bool AddPreCompiledScript(IScript script) |
128 | MainLog.Instance.Verbose("Loading script " + script.Name); | 128 | { |
129 | ScriptInfo scriptInfo = new ScriptInfo(m_scene); // Since each script could potentially corrupt their access with a stray assignment, making a new one for each script. | 129 | MainLog.Instance.Verbose("Loading script " + script.Name); |
130 | script.Initialise(scriptInfo); | 130 | ScriptInfo scriptInfo = new ScriptInfo(m_scene); // Since each script could potentially corrupt their access with a stray assignment, making a new one for each script. |
131 | scripts.Add(script); | 131 | script.Initialise(scriptInfo); |
132 | 132 | scripts.Add(script); | |
133 | return true; | 133 | |
134 | } | 134 | return true; |
135 | } | 135 | } |
136 | 136 | } | |
137 | public interface IExtensionScriptModule | 137 | |
138 | { | 138 | public interface IExtensionScriptModule |
139 | bool Compile(string filename); | 139 | { |
140 | bool AddPreCompiledScript(IScript script); | 140 | bool Compile(string filename); |
141 | } | 141 | bool AddPreCompiledScript(IScript script); |
142 | 142 | } | |
143 | interface IScriptCompiler | 143 | |
144 | { | 144 | interface IScriptCompiler |
145 | Dictionary<string, IScript> compile(string filename); | 145 | { |
146 | string FileExt(); | 146 | Dictionary<string, IScript> compile(string filename); |
147 | } | 147 | string FileExt(); |
148 | } | 148 | } |
149 | } | ||