diff options
Diffstat (limited to 'OpenSim/Region/Examples')
-rw-r--r-- | OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs index e6e47cb..010e65b 100644 --- a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs +++ b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs | |||
@@ -394,17 +394,19 @@ namespace OpenSim.Region.Examples.SimpleModule | |||
394 | } | 394 | } |
395 | 395 | ||
396 | public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, | 396 | public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, |
397 | PrimitiveBaseShape primShape, LLVector3 pos, uint flags, | 397 | PrimitiveBaseShape primShape, LLVector3 pos, LLVector3 vel, |
398 | LLVector3 acc, LLQuaternion rotation, LLVector3 rvel, uint flags, | ||
398 | LLUUID objectID, LLUUID ownerID, string text, byte[] color, | 399 | LLUUID objectID, LLUUID ownerID, string text, byte[] color, |
399 | uint parentID, | 400 | uint parentID, |
400 | byte[] particleSystem, LLQuaternion rotation, byte clickAction) | 401 | byte[] particleSystem, byte clickAction) |
401 | { | 402 | { |
402 | } | 403 | } |
403 | public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, | 404 | public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, |
404 | PrimitiveBaseShape primShape, LLVector3 pos, uint flags, | 405 | PrimitiveBaseShape primShape, LLVector3 pos, LLVector3 vel, |
406 | LLVector3 acc, LLQuaternion rotation, LLVector3 rvel, uint flags, | ||
405 | LLUUID objectID, LLUUID ownerID, string text, byte[] color, | 407 | LLUUID objectID, LLUUID ownerID, string text, byte[] color, |
406 | uint parentID, | 408 | uint parentID, |
407 | byte[] particleSystem, LLQuaternion rotation, byte clickAction, byte[] textureanimation, | 409 | byte[] particleSystem, byte clickAction, byte[] textureanimation, |
408 | bool attachment, uint AttachmentPoint, LLUUID AssetId) | 410 | bool attachment, uint AttachmentPoint, LLUUID AssetId) |
409 | { | 411 | { |
410 | } | 412 | } |