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-rw-r--r--OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs b/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs
index 09b0065..d9e10f1 100644
--- a/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs
+++ b/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs
@@ -130,7 +130,7 @@ namespace SimpleApp
130 public virtual void SendAnimation(LLUUID animID, int seq, LLUUID sourceAgentId) { } 130 public virtual void SendAnimation(LLUUID animID, int seq, LLUUID sourceAgentId) { }
131 public virtual void SendChatMessage(string message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID) { } 131 public virtual void SendChatMessage(string message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID) { }
132 public virtual void SendChatMessage(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID) { } 132 public virtual void SendChatMessage(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID) { }
133 public virtual void SendInstantMessage(string message, LLUUID target, string fromName) { } 133 public virtual void SendInstantMessage(LLUUID fromAgent, LLUUID fromAgentSession, string message, LLUUID toAgent, LLUUID imSessionID, string fromName, byte dialog, uint timeStamp) { }
134 public virtual void SendLayerData(float[] map) { } 134 public virtual void SendLayerData(float[] map) { }
135 public virtual void SendLayerData(int px, int py, float[] map) { } 135 public virtual void SendLayerData(int px, int py, float[] map) { }
136 public virtual void MoveAgentIntoRegion(RegionInfo regInfo, LLVector3 pos, LLVector3 look) { } 136 public virtual void MoveAgentIntoRegion(RegionInfo regInfo, LLVector3 pos, LLVector3 look) { }