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-rw-r--r--OpenSim/Region/Examples/SimpleModule/RegionModule.cs10
1 files changed, 5 insertions, 5 deletions
diff --git a/OpenSim/Region/Examples/SimpleModule/RegionModule.cs b/OpenSim/Region/Examples/SimpleModule/RegionModule.cs
index e1d5bdc..6da41db 100644
--- a/OpenSim/Region/Examples/SimpleModule/RegionModule.cs
+++ b/OpenSim/Region/Examples/SimpleModule/RegionModule.cs
@@ -88,12 +88,12 @@ namespace OpenSim.Region.Examples.SimpleModule
88 m_scene.AgentCrossing(m_character.AgentId, Vector3.Zero, false); 88 m_scene.AgentCrossing(m_character.AgentId, Vector3.Zero, false);
89 } 89 }
90 90
91 List<ScenePresence> avatars = m_scene.GetAvatars(); 91 m_scene.ForEachScenePresence(delegate(ScenePresence sp)
92 foreach (ScenePresence avatar in avatars)
93 { 92 {
94 avatar.AbsolutePosition = 93 if (!sp.IsChildAgent)
95 new Vector3((float)Util.RandomClass.Next(100, 200), (float)Util.RandomClass.Next(30, 200), 2); 94 sp.AbsolutePosition =
96 } 95 new Vector3((float)Util.RandomClass.Next(100, 200), (float)Util.RandomClass.Next(30, 200), 2);
96 });
97 } 97 }
98 98
99 // private void AddComplexObjects(RegionInfo regionInfo, Vector3 pos) 99 // private void AddComplexObjects(RegionInfo regionInfo, Vector3 pos)