aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs
diff options
context:
space:
mode:
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs10
1 files changed, 6 insertions, 4 deletions
diff --git a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs
index e6e47cb..010e65b 100644
--- a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs
+++ b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs
@@ -394,17 +394,19 @@ namespace OpenSim.Region.Examples.SimpleModule
394 } 394 }
395 395
396 public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, 396 public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID,
397 PrimitiveBaseShape primShape, LLVector3 pos, uint flags, 397 PrimitiveBaseShape primShape, LLVector3 pos, LLVector3 vel,
398 LLVector3 acc, LLQuaternion rotation, LLVector3 rvel, uint flags,
398 LLUUID objectID, LLUUID ownerID, string text, byte[] color, 399 LLUUID objectID, LLUUID ownerID, string text, byte[] color,
399 uint parentID, 400 uint parentID,
400 byte[] particleSystem, LLQuaternion rotation, byte clickAction) 401 byte[] particleSystem, byte clickAction)
401 { 402 {
402 } 403 }
403 public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, 404 public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID,
404 PrimitiveBaseShape primShape, LLVector3 pos, uint flags, 405 PrimitiveBaseShape primShape, LLVector3 pos, LLVector3 vel,
406 LLVector3 acc, LLQuaternion rotation, LLVector3 rvel, uint flags,
405 LLUUID objectID, LLUUID ownerID, string text, byte[] color, 407 LLUUID objectID, LLUUID ownerID, string text, byte[] color,
406 uint parentID, 408 uint parentID,
407 byte[] particleSystem, LLQuaternion rotation, byte clickAction, byte[] textureanimation, 409 byte[] particleSystem, byte clickAction, byte[] textureanimation,
408 bool attachment, uint AttachmentPoint, LLUUID AssetId) 410 bool attachment, uint AttachmentPoint, LLUUID AssetId)
409 { 411 {
410 } 412 }