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-rw-r--r--OpenSim/Region/Examples/SimpleModule/CpuCounterObject.cs68
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diff --git a/OpenSim/Region/Examples/SimpleModule/CpuCounterObject.cs b/OpenSim/Region/Examples/SimpleModule/CpuCounterObject.cs
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1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Diagnostics;
30using OpenMetaverse;
31using OpenSim.Framework;
32using OpenSim.Region.Framework.Scenes;
33
34namespace OpenSim.Region.Examples.SimpleModule
35{
36 public class CpuCounterObject : SceneObjectGroup
37 {
38 protected override bool InSceneBackup
39 {
40 get
41 {
42 return false;
43 }
44 }
45
46 private PerformanceCounter m_counter;
47
48 public CpuCounterObject(UUID ownerID, Vector3 pos)
49 : base(ownerID, pos, PrimitiveBaseShape.Default)
50 {
51 String objectName = "Processor";
52 String counterName = "% Processor Time";
53 String instanceName = "_Total";
54
55 m_counter = new PerformanceCounter(objectName, counterName, instanceName);
56 }
57
58 public override void UpdateMovement()
59 {
60 float cpu = m_counter.NextValue()/40f;
61 Vector3 size = new Vector3(cpu, cpu, cpu);
62
63 RootPart.Resize(size);
64
65 base.UpdateMovement();
66 }
67 }
68}