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-rw-r--r--OpenSim/Region/Examples/SimpleModule/ComplexObject.cs (renamed from OpenSim/Region/Examples/SimpleApp/ComplexObject.cs)250
1 files changed, 136 insertions, 114 deletions
diff --git a/OpenSim/Region/Examples/SimpleApp/ComplexObject.cs b/OpenSim/Region/Examples/SimpleModule/ComplexObject.cs
index c09ed89..42f517c 100644
--- a/OpenSim/Region/Examples/SimpleApp/ComplexObject.cs
+++ b/OpenSim/Region/Examples/SimpleModule/ComplexObject.cs
@@ -1,115 +1,137 @@
1/* 1/*
2* Copyright (c) Contributors, http://opensimulator.org/ 2* Copyright (c) Contributors, http://opensimulator.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders. 3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4* 4*
5* Redistribution and use in source and binary forms, with or without 5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met: 6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright 7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer. 8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright 9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the 10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution. 11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the 12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products 13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission. 14* derived from this software without specific prior written permission.
15* 15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY 16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY 19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26* 26*
27*/ 27*/
28 28
29using libsecondlife; 29using libsecondlife;
30using OpenSim.Framework; 30using OpenSim.Framework;
31using OpenSim.Region.Environment.Scenes; 31using OpenSim.Region.Environment.Scenes;
32 32
33namespace SimpleApp 33namespace OpenSim.Region.Examples.SimpleModule
34{ 34{
35 public class ComplexObject : SceneObjectGroup 35 public class ComplexObject : SceneObjectGroup
36 { 36 {
37 private LLQuaternion m_rotationDirection; 37 private readonly LLQuaternion m_rotationDirection;
38 38
39 private class RotatingWheel : SceneObjectPart 39 protected override bool InSceneBackup
40 { 40 {
41 private LLQuaternion m_rotationDirection; 41 get
42 42 {
43 public RotatingWheel(ulong regionHandle, SceneObjectGroup parent, LLUUID ownerID, uint localID, 43 return false;
44 LLVector3 groupPosition, LLVector3 offsetPosition, LLQuaternion rotationDirection) 44 }
45 : base( 45 }
46 regionHandle, parent, ownerID, localID, PrimitiveBaseShape.CreateCylinder(0.5f, 0.2f), groupPosition, offsetPosition 46
47 ) 47 private class RotatingWheel : SceneObjectPart
48 { 48 {
49 m_rotationDirection = rotationDirection; 49 private readonly LLQuaternion m_rotationDirection;
50 } 50
51 51 public RotatingWheel()
52 public override void UpdateMovement() 52 {
53 { 53
54 UpdateRotation(RotationOffset*m_rotationDirection); 54 }
55 } 55
56 } 56 public RotatingWheel(ulong regionHandle, SceneObjectGroup parent, LLUUID ownerID, uint localID,
57 57 LLVector3 groupPosition, LLVector3 offsetPosition, LLQuaternion rotationDirection)
58 public override void UpdateMovement() 58 : base(
59 { 59 regionHandle, parent, ownerID, localID, PrimitiveBaseShape.Default, groupPosition, offsetPosition
60 UpdateGroupRotation(GroupRotation*m_rotationDirection); 60 )
61 61 {
62 base.UpdateMovement(); 62 m_rotationDirection = rotationDirection;
63 } 63
64 64 Flags |= LLObject.ObjectFlags.Touch;
65 65 }
66 public ComplexObject(Scene scene, ulong regionHandle, LLUUID ownerID, uint localID, LLVector3 pos) 66
67 : base(scene, regionHandle, ownerID, localID, pos, PrimitiveBaseShape.Default) 67 public override void UpdateMovement()
68 { 68 {
69 m_rotationDirection = new LLQuaternion(0.05f, 0.1f, 0.15f); 69 UpdateRotation(RotationOffset*m_rotationDirection);
70 70 }
71 AddPart( 71 }
72 new RotatingWheel(regionHandle, this, ownerID, scene.PrimIDAllocate(), pos, new LLVector3(0, 0, 0.75f), 72
73 new LLQuaternion(0.05f, 0, 0))); 73 public override void UpdateMovement()
74 AddPart( 74 {
75 new RotatingWheel(regionHandle, this, ownerID, scene.PrimIDAllocate(), pos, new LLVector3(0, 0, -0.75f), 75 UpdateGroupRotation(GroupRotation*m_rotationDirection);
76 new LLQuaternion(-0.05f, 0, 0))); 76
77 77 base.UpdateMovement();
78 AddPart( 78 }
79 new RotatingWheel(regionHandle, this, ownerID, scene.PrimIDAllocate(), pos, new LLVector3(0, 0.75f, 0), 79
80 new LLQuaternion(0.5f, 0, 0.05f))); 80 public ComplexObject()
81 AddPart( 81 {
82 new RotatingWheel(regionHandle, this, ownerID, scene.PrimIDAllocate(), pos, new LLVector3(0, -0.75f, 0), 82
83 new LLQuaternion(-0.5f, 0, -0.05f))); 83 }
84 84
85 AddPart( 85 public ComplexObject(Scene scene, ulong regionHandle, LLUUID ownerID, uint localID, LLVector3 pos)
86 new RotatingWheel(regionHandle, this, ownerID, scene.PrimIDAllocate(), pos, new LLVector3(0.75f, 0, 0), 86 : base(scene, regionHandle, ownerID, localID, pos, PrimitiveBaseShape.Default)
87 new LLQuaternion(0, 0.5f, 0.05f))); 87 {
88 AddPart( 88 m_rotationDirection = new LLQuaternion(0.05f, 0.1f, 0.15f);
89 new RotatingWheel(regionHandle, this, ownerID, scene.PrimIDAllocate(), pos, new LLVector3(-0.75f, 0, 0), 89
90 new LLQuaternion(0, -0.5f, -0.05f))); 90 AddPart(
91 91 new RotatingWheel(regionHandle, this, ownerID, scene.PrimIDAllocate(), pos, new LLVector3(0, 0, 0.75f),
92 UpdateParentIDs(); 92 new LLQuaternion(0.05f, 0, 0)));
93 } 93 AddPart(
94 94 new RotatingWheel(regionHandle, this, ownerID, scene.PrimIDAllocate(), pos, new LLVector3(0, 0, -0.75f),
95 public override void OnGrabPart(SceneObjectPart part, LLVector3 offsetPos, IClientAPI remoteClient) 95 new LLQuaternion(-0.05f, 0, 0)));
96 { 96
97 m_parts.Remove(part.UUID); 97 AddPart(
98 remoteClient.SendKillObject(m_regionHandle, part.LocalId); 98 new RotatingWheel(regionHandle, this, ownerID, scene.PrimIDAllocate(), pos, new LLVector3(0, 0.75f, 0),
99 remoteClient.AddMoney(1); 99 new LLQuaternion(0.5f, 0, 0.05f)));
100 remoteClient.SendChatMessage("Poof!", 1, AbsolutePosition, "Party Party", LLUUID.Zero); 100 AddPart(
101 } 101 new RotatingWheel(regionHandle, this, ownerID, scene.PrimIDAllocate(), pos, new LLVector3(0, -0.75f, 0),
102 102 new LLQuaternion(-0.5f, 0, -0.05f)));
103 public override void OnGrabGroup(LLVector3 offsetPos, IClientAPI remoteClient) 103
104 { 104 AddPart(
105 if (m_parts.Count == 1) 105 new RotatingWheel(regionHandle, this, ownerID, scene.PrimIDAllocate(), pos, new LLVector3(0.75f, 0, 0),
106 { 106 new LLQuaternion(0, 0.5f, 0.05f)));
107 m_parts.Remove(m_rootPart.UUID); 107 AddPart(
108 m_scene.RemoveEntity(this); 108 new RotatingWheel(regionHandle, this, ownerID, scene.PrimIDAllocate(), pos, new LLVector3(-0.75f, 0, 0),
109 remoteClient.SendKillObject(m_regionHandle, m_rootPart.LocalId); 109 new LLQuaternion(0, -0.5f, -0.05f)));
110 remoteClient.AddMoney(50); 110
111 remoteClient.SendChatMessage("KABLAM!!!", 1, AbsolutePosition, "Groupie Groupie", LLUUID.Zero); 111 RootPart.Flags |= LLObject.ObjectFlags.Touch;
112 } 112
113 } 113 UpdateParentIDs();
114 } 114 }
115
116 public override void OnGrabPart(SceneObjectPart part, LLVector3 offsetPos, IClientAPI remoteClient)
117 {
118 m_parts.Remove(part.UUID);
119
120 remoteClient.SendKillObject(m_regionHandle, part.LocalId);
121 remoteClient.AddMoney(1);
122 remoteClient.SendChatMessage("Poof!", 1, AbsolutePosition, "Party Party", LLUUID.Zero);
123 }
124
125 public override void OnGrabGroup(LLVector3 offsetPos, IClientAPI remoteClient)
126 {
127 if (m_parts.Count == 1)
128 {
129 m_parts.Remove(m_rootPart.UUID);
130 m_scene.RemoveEntity(this);
131 remoteClient.SendKillObject(m_regionHandle, m_rootPart.LocalId);
132 remoteClient.AddMoney(50);
133 remoteClient.SendChatMessage("KABLAM!!!", 1, AbsolutePosition, "Groupie Groupie", LLUUID.Zero);
134 }
135 }
136 }
115} \ No newline at end of file 137} \ No newline at end of file