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-rw-r--r--OpenSim/Region/Examples/SimpleApp/MyWorld.cs4
-rw-r--r--OpenSim/Region/Examples/SimpleApp/Program.cs2
2 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/Examples/SimpleApp/MyWorld.cs b/OpenSim/Region/Examples/SimpleApp/MyWorld.cs
index b82529a..3c69420 100644
--- a/OpenSim/Region/Examples/SimpleApp/MyWorld.cs
+++ b/OpenSim/Region/Examples/SimpleApp/MyWorld.cs
@@ -15,8 +15,8 @@ namespace SimpleApp
15 { 15 {
16 private List<ScenePresence> m_avatars; 16 private List<ScenePresence> m_avatars;
17 17
18 public MyWorld(ClientManager clientThreads, RegionInfo regionInfo, AuthenticateSessionsBase authen, CommunicationsManager commsMan, AssetCache assetCach, BaseHttpServer httpServer) 18 public MyWorld(ClientManager clientManager, RegionInfo regionInfo, AuthenticateSessionsBase authen, CommunicationsManager commsMan, AssetCache assetCach, BaseHttpServer httpServer)
19 : base(clientThreads, regionInfo, authen, commsMan, assetCach, httpServer) 19 : base(clientManager, regionInfo, authen, commsMan, assetCach, httpServer)
20 { 20 {
21 m_avatars = new List<Avatar>(); 21 m_avatars = new List<Avatar>();
22 } 22 }
diff --git a/OpenSim/Region/Examples/SimpleApp/Program.cs b/OpenSim/Region/Examples/SimpleApp/Program.cs
index 4567d7e..5cfc769 100644
--- a/OpenSim/Region/Examples/SimpleApp/Program.cs
+++ b/OpenSim/Region/Examples/SimpleApp/Program.cs
@@ -54,7 +54,7 @@ namespace SimpleApp
54 RegionInfo regionInfo = new RegionInfo( 1000, 1000, internalEndPoint, "127.0.0.1" ); 54 RegionInfo regionInfo = new RegionInfo( 1000, 1000, internalEndPoint, "127.0.0.1" );
55 55
56 BaseHttpServer httpServer = new BaseHttpServer( internalEndPoint.Port ); 56 BaseHttpServer httpServer = new BaseHttpServer( internalEndPoint.Port );
57 MyWorld world = new MyWorld(packetServer.ClientAPIs, regionInfo, m_circuitManager, communicationsManager, assetCache, httpServer); 57 MyWorld world = new MyWorld(packetServer.ClientManager, regionInfo, m_circuitManager, communicationsManager, assetCache, httpServer);
58 world.PhysScene = PhysicsScene.Null; 58 world.PhysScene = PhysicsScene.Null;
59 udpServer.LocalWorld = world; 59 udpServer.LocalWorld = world;
60 60