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-rw-r--r--OpenSim/Region/Examples/SimpleApp/FileSystemObject.cs62
1 files changed, 31 insertions, 31 deletions
diff --git a/OpenSim/Region/Examples/SimpleApp/FileSystemObject.cs b/OpenSim/Region/Examples/SimpleApp/FileSystemObject.cs
index 2e43fe6..83a76e3 100644
--- a/OpenSim/Region/Examples/SimpleApp/FileSystemObject.cs
+++ b/OpenSim/Region/Examples/SimpleApp/FileSystemObject.cs
@@ -1,31 +1,31 @@
1using System; 1using System;
2using System.Collections.Generic; 2using System.Collections.Generic;
3using System.Text; 3using System.Text;
4using OpenSim.Region.Environment.Scenes; 4using OpenSim.Region.Environment.Scenes;
5using libsecondlife; 5using libsecondlife;
6using OpenSim.Framework.Types; 6using OpenSim.Framework.Types;
7using System.Timers; 7using System.Timers;
8using System.Diagnostics; 8using System.Diagnostics;
9using System.IO; 9using System.IO;
10using Primitive=OpenSim.Region.Environment.Scenes.Primitive; 10using Primitive=OpenSim.Region.Environment.Scenes.Primitive;
11 11
12namespace SimpleApp 12namespace SimpleApp
13{ 13{
14 public class FileSystemObject : SceneObject 14 public class FileSystemObject : SceneObject
15 { 15 {
16 public FileSystemObject(Scene world, FileInfo fileInfo, LLVector3 pos) 16 public FileSystemObject(Scene world, FileInfo fileInfo, LLVector3 pos)
17 : base( world, world.EventManager, LLUUID.Zero, world.NextLocalId, pos, BoxShape.Default ) 17 : base( world, world.EventManager, LLUUID.Zero, world.NextLocalId, pos, BoxShape.Default )
18 { 18 {
19 19
20 20
21 float size = (float)Math.Pow((double)fileInfo.Length, (double) 1 / 3) / 5; 21 float size = (float)Math.Pow((double)fileInfo.Length, (double) 1 / 3) / 5;
22 rootPrimitive.ResizeGoup(new LLVector3(size, size, size)); 22 rootPrimitive.ResizeGoup(new LLVector3(size, size, size));
23 rootPrimitive.Text = fileInfo.Name; 23 rootPrimitive.Text = fileInfo.Name;
24 } 24 }
25 25
26 public override void Update() 26 public override void Update()
27 { 27 {
28 base.Update(); 28 base.Update();
29 } 29 }
30 } 30 }
31} 31}