diff options
Diffstat (limited to 'OpenSim/Region/Examples/SimpleApp/MyWorld.cs')
-rw-r--r-- | OpenSim/Region/Examples/SimpleApp/MyWorld.cs | 61 |
1 files changed, 12 insertions, 49 deletions
diff --git a/OpenSim/Region/Examples/SimpleApp/MyWorld.cs b/OpenSim/Region/Examples/SimpleApp/MyWorld.cs index d7a0ab2..d0e3fed 100644 --- a/OpenSim/Region/Examples/SimpleApp/MyWorld.cs +++ b/OpenSim/Region/Examples/SimpleApp/MyWorld.cs | |||
@@ -8,7 +8,7 @@ using OpenSim.Framework.Types; | |||
8 | using OpenSim.Region.Caches; | 8 | using OpenSim.Region.Caches; |
9 | using OpenSim.Region.Environment.Scenes; | 9 | using OpenSim.Region.Environment.Scenes; |
10 | using OpenSim.Region.Terrain; | 10 | using OpenSim.Region.Terrain; |
11 | using Avatar = OpenSim.Region.Environment.Scenes.ScenePresence; | 11 | using Avatar=OpenSim.Region.Environment.Scenes.ScenePresence; |
12 | 12 | ||
13 | namespace SimpleApp | 13 | namespace SimpleApp |
14 | { | 14 | { |
@@ -22,22 +22,6 @@ namespace SimpleApp | |||
22 | m_avatars = new List<Avatar>(); | 22 | m_avatars = new List<Avatar>(); |
23 | } | 23 | } |
24 | 24 | ||
25 | /* | ||
26 | public override void SendLayerData(IClientAPI remoteClient) | ||
27 | { | ||
28 | float[] map = new float[65536]; | ||
29 | |||
30 | for (int i = 0; i < 65536; i++) | ||
31 | { | ||
32 | int x = i % 256; | ||
33 | int y = i / 256; | ||
34 | |||
35 | map[i] = 0f; | ||
36 | } | ||
37 | |||
38 | remoteClient.SendLayerData(map); | ||
39 | }*/ | ||
40 | |||
41 | public override void LoadWorldMap() | 25 | public override void LoadWorldMap() |
42 | { | 26 | { |
43 | float[] map = new float[65536]; | 27 | float[] map = new float[65536]; |
@@ -59,55 +43,34 @@ namespace SimpleApp | |||
59 | override public void AddNewClient(IClientAPI client, bool child) | 43 | override public void AddNewClient(IClientAPI client, bool child) |
60 | { | 44 | { |
61 | LLVector3 pos = new LLVector3(128, 128, 128); | 45 | LLVector3 pos = new LLVector3(128, 128, 128); |
62 | 46 | ||
63 | client.OnRegionHandShakeReply += SendLayerData; | 47 | client.OnRegionHandShakeReply += SendLayerData; |
64 | client.OnChatFromViewer += | 48 | client.OnChatFromViewer += |
65 | delegate(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID) | 49 | delegate(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID) |
66 | { | 50 | { |
67 | // Echo it (so you know what you typed) | 51 | // Echo it (so you know what you typed) |
68 | client.SendChatMessage(message, type, fromPos, fromName, fromAgentID); | 52 | client.SendChatMessage(message, type, fromPos, fromName, fromAgentID); |
69 | client.SendChatMessage("Ready.", 1, pos, "System", LLUUID.Zero); | 53 | client.SendChatMessage("Ready.", 1, pos, "System", LLUUID.Zero ); |
70 | }; | 54 | }; |
71 | 55 | ||
72 | client.OnAddPrim += AddNewPrim; | 56 | client.OnAddPrim += AddNewPrim; |
73 | client.OnUpdatePrimGroupPosition += this.UpdatePrimPosition; | 57 | client.OnUpdatePrimGroupPosition += this.UpdatePrimPosition; |
74 | client.OnRequestMapBlocks += this.RequestMapBlocks; | 58 | client.OnRequestMapBlocks += this.RequestMapBlocks; |
75 | client.OnTeleportLocationRequest += this.RequestTeleportLocation; | 59 | client.OnTeleportLocationRequest += this.RequestTeleportLocation; |
76 | client.OnGrapUpdate += this.MoveObject; | 60 | client.OnGrapUpdate += this.MoveObject; |
77 | client.OnNameFromUUIDRequest += this.commsManager.HandleUUIDNameRequest; | 61 | client.OnNameFromUUIDRequest += this.commsManager.HandleUUIDNameRequest; |
78 | 62 | ||
79 | client.OnCompleteMovementToRegion += delegate() | 63 | client.OnCompleteMovementToRegion += delegate() |
80 | { | 64 | { |
81 | client.SendChatMessage("Welcome to My World.", 1, pos, "System", LLUUID.Zero); | 65 | client.SendChatMessage("Welcome to My World.", 1, pos, "System", LLUUID.Zero ); |
82 | }; | 66 | }; |
83 | 67 | ||
84 | client.SendRegionHandshake(m_regInfo); | 68 | client.SendRegionHandshake(m_regInfo); |
85 | 69 | ||
86 | ScenePresence avatar = CreateAndAddScenePresence(client); | 70 | ScenePresence avatar = CreateAndAddScenePresence(client); |
87 | avatar.Pos = new LLVector3(128, 128, 26); | 71 | avatar.Pos = new LLVector3(128, 128, 26); |
88 | } | ||
89 | |||
90 | public void CustomStartup() | ||
91 | { | ||
92 | this.StartTimer(); | ||
93 | |||
94 | ScriptManager.AddPreCompiledScript(new PulseScript()); | ||
95 | |||
96 | PrimitiveBaseShape shape = PrimitiveBaseShape.DefaultBox(); | ||
97 | shape.Scale = new LLVector3(0.5f, 0.5f, 0.5f); | ||
98 | LLVector3 pos1 = new LLVector3(129, 129, 27); | ||
99 | AddNewPrim(LLUUID.Random(), pos1, shape); | ||
100 | } | 72 | } |
101 | 73 | ||
102 | public override void Update() | ||
103 | { | ||
104 | foreach (LLUUID UUID in Entities.Keys) | ||
105 | { | ||
106 | Entities[UUID].update(); | ||
107 | } | ||
108 | EventManager.TriggerOnFrame(); | ||
109 | } | ||
110 | |||
111 | #endregion | 74 | #endregion |
112 | } | 75 | } |
113 | } | 76 | } |