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-rw-r--r--OpenSim/Region/Examples/SimpleApp/MyWorld.cs16
1 files changed, 8 insertions, 8 deletions
diff --git a/OpenSim/Region/Examples/SimpleApp/MyWorld.cs b/OpenSim/Region/Examples/SimpleApp/MyWorld.cs
index 01e0c59..89f39d3 100644
--- a/OpenSim/Region/Examples/SimpleApp/MyWorld.cs
+++ b/OpenSim/Region/Examples/SimpleApp/MyWorld.cs
@@ -5,20 +5,20 @@ using OpenSim.Framework.Interfaces;
5using OpenSim.Framework.Types; 5using OpenSim.Framework.Types;
6using OpenSim.Framework.Console; 6using OpenSim.Framework.Console;
7using libsecondlife; 7using libsecondlife;
8using OpenSim.Region; 8using OpenSim.Region.Environment;
9using Avatar=OpenSim.Region.Scenes.ScenePresence; 9using Avatar=OpenSim.Region.Environment.Scenes.ScenePresence;
10using OpenSim.Region.Scenes; 10using OpenSim.Region.Environment.Scenes;
11using OpenSim.Framework; 11using OpenSim.Framework;
12using OpenSim.Caches; 12using OpenSim.Region.Caches;
13using OpenGrid.Framework.Communications; 13using OpenSim.Framework.Communications;
14using OpenSim.Servers; 14using OpenSim.Framework.Servers;
15 15
16namespace SimpleApp 16namespace SimpleApp
17{ 17{
18 public class MyWorld : Scene 18 public class MyWorld : Scene
19 { 19 {
20 private RegionInfo m_regionInfo; 20 private RegionInfo m_regionInfo;
21 private List<OpenSim.Region.Scenes.ScenePresence> m_avatars; 21 private List<OpenSim.Region.Environment.Scenes.ScenePresence> m_avatars;
22 22
23 public MyWorld(Dictionary<uint, IClientAPI> clientThreads, RegionInfo regionInfo, AuthenticateSessionsBase authen, CommunicationsManager commsMan, AssetCache assetCach, BaseHttpServer httpServer) 23 public MyWorld(Dictionary<uint, IClientAPI> clientThreads, RegionInfo regionInfo, AuthenticateSessionsBase authen, CommunicationsManager commsMan, AssetCache assetCach, BaseHttpServer httpServer)
24 : base(clientThreads, regionInfo, authen, commsMan, assetCach, httpServer) 24 : base(clientThreads, regionInfo, authen, commsMan, assetCach, httpServer)
@@ -76,7 +76,7 @@ namespace SimpleApp
76 76
77 client.SendRegionHandshake(m_regionInfo); 77 client.SendRegionHandshake(m_regionInfo);
78 78
79 OpenSim.Region.Scenes.ScenePresence avatar = new Avatar( client, this, m_regionInfo ); 79 OpenSim.Region.Environment.Scenes.ScenePresence avatar = new Avatar( client, this, m_regionInfo );
80 80
81 } 81 }
82 82