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-rw-r--r--OpenSim/Region/Environment/Modules/Avatar/Inventory/Transfer/InventoryTransferModule.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Modules/Avatar/Inventory/Transfer/InventoryTransferModule.cs b/OpenSim/Region/Environment/Modules/Avatar/Inventory/Transfer/InventoryTransferModule.cs
index b41c36f..4a7f336 100644
--- a/OpenSim/Region/Environment/Modules/Avatar/Inventory/Transfer/InventoryTransferModule.cs
+++ b/OpenSim/Region/Environment/Modules/Avatar/Inventory/Transfer/InventoryTransferModule.cs
@@ -136,7 +136,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Inventory.Transfer
136 136
137 if (im.dialog == (byte) InstantMessageDialog.InventoryOffered) 137 if (im.dialog == (byte) InstantMessageDialog.InventoryOffered)
138 { 138 {
139 m_log.DebugFormat("Asset type {0}", ((AssetType)im.binaryBucket[0])); 139 //m_log.DebugFormat("Asset type {0}", ((AssetType)im.binaryBucket[0]));
140 140
141 ScenePresence user = scene.GetScenePresence(new UUID(im.toAgentID)); 141 ScenePresence user = scene.GetScenePresence(new UUID(im.toAgentID));
142 UUID copyID; 142 UUID copyID;