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-rw-r--r--OpenSim/Region/Environment/Scenes/ScenePresence.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
index 7bc0360..5a28f2f 100644
--- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
@@ -1851,7 +1851,7 @@ namespace OpenSim.Region.Environment.Scenes
1851 m_log.DebugFormat("[APPEARANCE]: Sending wearables to {0}", Name); 1851 m_log.DebugFormat("[APPEARANCE]: Sending wearables to {0}", Name);
1852 1852
1853 ControllingClient.SendWearables(m_appearance.Wearables, m_appearance.Serial++); 1853 ControllingClient.SendWearables(m_appearance.Wearables, m_appearance.Serial++);
1854 // ControllingClient.SendAppearance( 1854 //ControllingClient.SendAppearance(
1855 // m_appearance.Owner, 1855 // m_appearance.Owner,
1856 // m_appearance.VisualParams, 1856 // m_appearance.VisualParams,
1857 // m_appearance.Texture.ToBytes() 1857 // m_appearance.Texture.ToBytes()
@@ -1896,7 +1896,7 @@ namespace OpenSim.Region.Environment.Scenes
1896 m_scene.CommsManager.AvatarService.UpdateUserAppearance(m_controllingClient.AgentId, m_appearance); 1896 m_scene.CommsManager.AvatarService.UpdateUserAppearance(m_controllingClient.AgentId, m_appearance);
1897 1897
1898 SendAppearanceToAllOtherAgents(); 1898 SendAppearanceToAllOtherAgents();
1899 SendWearables(); 1899 //SendWearables();
1900 } 1900 }
1901 1901
1902 public void SetWearable(int wearableId, AvatarWearable wearable) 1902 public void SetWearable(int wearableId, AvatarWearable wearable)