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-rw-r--r--OpenSim/Region/Environment/Modules/AppearanceTableMapper.cs5
-rw-r--r--OpenSim/Region/Environment/Modules/AvatarFactoryModule.cs1
2 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/Environment/Modules/AppearanceTableMapper.cs b/OpenSim/Region/Environment/Modules/AppearanceTableMapper.cs
index eab6528..cdbd6a0 100644
--- a/OpenSim/Region/Environment/Modules/AppearanceTableMapper.cs
+++ b/OpenSim/Region/Environment/Modules/AppearanceTableMapper.cs
@@ -24,7 +24,8 @@
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */ 26 */
27/*using System; 27/*
28using System;
28using System.Collections.Generic; 29using System.Collections.Generic;
29using System.Text; 30using System.Text;
30using OpenSim.Region.Environment.Scenes; 31using OpenSim.Region.Environment.Scenes;
@@ -33,7 +34,7 @@ using OpenSim.Framework.Data.Base;
33 34
34namespace OpenSim.Region.Environment.Modules 35namespace OpenSim.Region.Environment.Modules
35{ 36{
36 /* 37
37 public class AppearanceRowMapper : BaseRowMapper<AvatarAppearance> 38 public class AppearanceRowMapper : BaseRowMapper<AvatarAppearance>
38 { 39 {
39 public AppearanceRowMapper(BaseSchema schema, AvatarAppearance obj) 40 public AppearanceRowMapper(BaseSchema schema, AvatarAppearance obj)
diff --git a/OpenSim/Region/Environment/Modules/AvatarFactoryModule.cs b/OpenSim/Region/Environment/Modules/AvatarFactoryModule.cs
index 6758d41..59490ba 100644
--- a/OpenSim/Region/Environment/Modules/AvatarFactoryModule.cs
+++ b/OpenSim/Region/Environment/Modules/AvatarFactoryModule.cs
@@ -40,7 +40,6 @@ using OpenSim.Framework.Data.Base;
40 40
41namespace OpenSim.Region.Environment.Modules 41namespace OpenSim.Region.Environment.Modules
42{ 42{
43 /*
44 public class AvatarFactoryModule : IAvatarFactory 43 public class AvatarFactoryModule : IAvatarFactory
45 { 44 {
46 private Scene m_scene = null; 45 private Scene m_scene = null;