diff options
Diffstat (limited to 'OpenSim/Region/Environment')
8 files changed, 247 insertions, 100 deletions
diff --git a/OpenSim/Region/Environment/Interfaces/IEstateDataStore.cs b/OpenSim/Region/Environment/Interfaces/IEstateDataStore.cs new file mode 100644 index 0000000..ecac2ca --- /dev/null +++ b/OpenSim/Region/Environment/Interfaces/IEstateDataStore.cs | |||
@@ -0,0 +1,41 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using OpenSim.Framework; | ||
30 | using libsecondlife; | ||
31 | |||
32 | namespace OpenSim.Region.Environment.Interfaces | ||
33 | { | ||
34 | public interface IEstateDataStore | ||
35 | { | ||
36 | void Initialise(string connectstring); | ||
37 | |||
38 | EstateSettings LoadEstateSettings(LLUUID regionID); | ||
39 | void StoreEstateSettings(EstateSettings es); | ||
40 | } | ||
41 | } | ||
diff --git a/OpenSim/Region/Environment/Interfaces/IRegionDataStore.cs b/OpenSim/Region/Environment/Interfaces/IRegionDataStore.cs index c189f95..0316f20 100644 --- a/OpenSim/Region/Environment/Interfaces/IRegionDataStore.cs +++ b/OpenSim/Region/Environment/Interfaces/IRegionDataStore.cs | |||
@@ -72,10 +72,6 @@ namespace OpenSim.Region.Environment.Interfaces | |||
72 | void RemoveLandObject(LLUUID globalID); | 72 | void RemoveLandObject(LLUUID globalID); |
73 | List<LandData> LoadLandObjects(LLUUID regionUUID); | 73 | List<LandData> LoadLandObjects(LLUUID regionUUID); |
74 | 74 | ||
75 | List<RegionBanListItem> LoadRegionBanList(LLUUID regionUUID); | ||
76 | void AddToRegionBanlist(RegionBanListItem item); | ||
77 | void RemoveFromRegionBanlist(RegionBanListItem item); | ||
78 | |||
79 | void StoreRegionSettings(RegionSettings rs); | 75 | void StoreRegionSettings(RegionSettings rs); |
80 | RegionSettings LoadRegionSettings(LLUUID regionUUID); | 76 | RegionSettings LoadRegionSettings(LLUUID regionUUID); |
81 | 77 | ||
diff --git a/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs b/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs index ac6a075..c5c0370 100644 --- a/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs +++ b/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs | |||
@@ -49,9 +49,26 @@ namespace OpenSim.Region.Environment.Modules.World.Estate | |||
49 | 49 | ||
50 | private void sendDetailedEstateData(IClientAPI remote_client, LLUUID invoice) | 50 | private void sendDetailedEstateData(IClientAPI remote_client, LLUUID invoice) |
51 | { | 51 | { |
52 | remote_client.SendDetailedEstateData(invoice,m_scene.RegionInfo.EstateSettings.estateName,m_scene.RegionInfo.EstateSettings.estateID); | 52 | //SendDetailedEstateData(LLUUID invoice, string estateName, uint estateID, uint parentEstate, uint estateFlags, uint sunPosition, LLUUID covenant) |
53 | remote_client.SendEstateManagersList(invoice,m_scene.RegionInfo.EstateSettings.estateManagers,m_scene.RegionInfo.EstateSettings.estateID); | 53 | |
54 | remote_client.SendBannedUserList(invoice, m_scene.RegionInfo.regionBanlist, m_scene.RegionInfo.EstateSettings.estateID); | 54 | uint sun = 0; |
55 | if(!m_scene.RegionInfo.EstateSettings.UseGlobalTime) | ||
56 | sun=(uint)(m_scene.RegionInfo.EstateSettings.SunPosition*1024.0) + 0x1800; | ||
57 | remote_client.SendDetailedEstateData(invoice, | ||
58 | m_scene.RegionInfo.EstateSettings.EstateName, | ||
59 | m_scene.RegionInfo.EstateSettings.EstateID, | ||
60 | m_scene.RegionInfo.EstateSettings.ParentEstateID, | ||
61 | GetEstateFlags(), | ||
62 | sun, | ||
63 | m_scene.RegionInfo.RegionSettings.Covenant); | ||
64 | |||
65 | remote_client.SendEstateManagersList(invoice, | ||
66 | m_scene.RegionInfo.EstateSettings.EstateManagers, | ||
67 | m_scene.RegionInfo.EstateSettings.EstateID); | ||
68 | |||
69 | remote_client.SendBannedUserList(invoice, | ||
70 | m_scene.RegionInfo.EstateSettings.EstateBans, | ||
71 | m_scene.RegionInfo.EstateSettings.EstateID); | ||
55 | } | 72 | } |
56 | 73 | ||
57 | private void estateSetRegionInfoHandler(bool blockTerraform, bool noFly, bool allowDamage, bool blockLandResell, int maxAgents, float objectBonusFactor, | 74 | private void estateSetRegionInfoHandler(bool blockTerraform, bool noFly, bool allowDamage, bool blockLandResell, int maxAgents, float objectBonusFactor, |
@@ -150,8 +167,10 @@ namespace OpenSim.Region.Environment.Modules.World.Estate | |||
150 | sendRegionHandshakeToAll(); | 167 | sendRegionHandshakeToAll(); |
151 | } | 168 | } |
152 | 169 | ||
153 | public void setRegionTerrainSettings(float WaterHeight, float TerrainRaiseLimit, float TerrainLowerLimit, | 170 | public void setRegionTerrainSettings(float WaterHeight, |
154 | bool UseFixedSun, float SunHour) | 171 | float TerrainRaiseLimit, float TerrainLowerLimit, |
172 | bool UseEstateSun, bool UseFixedSun, float SunHour, | ||
173 | bool UseGlobal, bool EstateFixedSun, float EstateSunHour) | ||
155 | { | 174 | { |
156 | // Water Height | 175 | // Water Height |
157 | m_scene.RegionInfo.RegionSettings.WaterHeight = WaterHeight; | 176 | m_scene.RegionInfo.RegionSettings.WaterHeight = WaterHeight; |
@@ -161,10 +180,11 @@ namespace OpenSim.Region.Environment.Modules.World.Estate | |||
161 | m_scene.RegionInfo.RegionSettings.TerrainLowerLimit = TerrainLowerLimit; | 180 | m_scene.RegionInfo.RegionSettings.TerrainLowerLimit = TerrainLowerLimit; |
162 | 181 | ||
163 | // Time of day / fixed sun | 182 | // Time of day / fixed sun |
183 | m_scene.RegionInfo.RegionSettings.UseEstateSun = UseEstateSun; | ||
164 | m_scene.RegionInfo.RegionSettings.FixedSun = UseFixedSun; | 184 | m_scene.RegionInfo.RegionSettings.FixedSun = UseFixedSun; |
165 | m_scene.RegionInfo.RegionSettings.SunPosition = SunHour; | 185 | m_scene.RegionInfo.RegionSettings.SunPosition = SunHour; |
166 | 186 | ||
167 | m_scene.EventManager.TriggerEstateToolsTimeUpdate(m_scene.RegionInfo.RegionHandle, UseFixedSun, UseFixedSun, SunHour); | 187 | m_scene.EventManager.TriggerEstateToolsTimeUpdate(m_scene.RegionInfo.RegionHandle, UseFixedSun, UseEstateSun, SunHour); |
168 | 188 | ||
169 | //m_log.Debug("[ESTATE]: UFS: " + UseFixedSun.ToString()); | 189 | //m_log.Debug("[ESTATE]: UFS: " + UseFixedSun.ToString()); |
170 | //m_log.Debug("[ESTATE]: SunHour: " + SunHour.ToString()); | 190 | //m_log.Debug("[ESTATE]: SunHour: " + SunHour.ToString()); |
@@ -180,20 +200,23 @@ namespace OpenSim.Region.Environment.Modules.World.Estate | |||
180 | 200 | ||
181 | private void handleChangeEstateCovenantRequest(IClientAPI remoteClient, LLUUID estateCovenantID) | 201 | private void handleChangeEstateCovenantRequest(IClientAPI remoteClient, LLUUID estateCovenantID) |
182 | { | 202 | { |
183 | m_scene.RegionInfo.CovenantID = estateCovenantID; | 203 | m_scene.RegionInfo.RegionSettings.Covenant = estateCovenantID; |
184 | m_scene.RegionInfo.SaveEstatecovenantUUID(estateCovenantID); | 204 | m_scene.RegionInfo.RegionSettings.Save(); |
185 | } | 205 | } |
186 | 206 | ||
187 | private void handleEstateAccessDeltaRequest(IClientAPI remote_client, LLUUID invoice, int estateAccessType, LLUUID user) | 207 | private void handleEstateAccessDeltaRequest(IClientAPI remote_client, LLUUID invoice, int estateAccessType, LLUUID user) |
188 | { | 208 | { |
189 | // EstateAccessDelta handles Estate Managers, Sim Access, Sim Banlist, allowed Groups.. etc. | 209 | // EstateAccessDelta handles Estate Managers, Sim Access, Sim Banlist, allowed Groups.. etc. |
190 | 210 | ||
211 | if (user == m_scene.RegionInfo.MasterAvatarAssignedUUID) | ||
212 | return; // never process owner | ||
213 | |||
191 | switch (estateAccessType) | 214 | switch (estateAccessType) |
192 | { | 215 | { |
193 | case 64: | 216 | case 64: |
194 | if (m_scene.ExternalChecks.ExternalChecksCanIssueEstateCommand(remote_client.AgentId) || m_scene.ExternalChecks.ExternalChecksBypassPermissions()) | 217 | if (m_scene.ExternalChecks.ExternalChecksCanIssueEstateCommand(remote_client.AgentId) || m_scene.ExternalChecks.ExternalChecksBypassPermissions()) |
195 | { | 218 | { |
196 | RegionBanListItem[] banlistcheck = m_scene.RegionInfo.regionBanlist.ToArray(); | 219 | EstateBan[] banlistcheck = m_scene.RegionInfo.EstateSettings.EstateBans; |
197 | 220 | ||
198 | bool alreadyInList = false; | 221 | bool alreadyInList = false; |
199 | 222 | ||
@@ -209,15 +232,15 @@ namespace OpenSim.Region.Environment.Modules.World.Estate | |||
209 | if (!alreadyInList) | 232 | if (!alreadyInList) |
210 | { | 233 | { |
211 | 234 | ||
212 | RegionBanListItem item = new RegionBanListItem(); | 235 | EstateBan item = new EstateBan(); |
213 | 236 | ||
214 | item.bannedUUID = user; | 237 | item.bannedUUID = user; |
215 | item.regionUUID = m_scene.RegionInfo.RegionID; | 238 | item.estateID = m_scene.RegionInfo.EstateSettings.EstateID; |
216 | item.bannedIP = "0.0.0.0"; | 239 | item.bannedIP = "0.0.0.0"; |
217 | item.bannedIPHostMask = "0.0.0.0"; | 240 | item.bannedIPHostMask = "0.0.0.0"; |
218 | 241 | ||
219 | m_scene.RegionInfo.regionBanlist.Add(item); | 242 | m_scene.RegionInfo.EstateSettings.AddBan(item); |
220 | m_scene.AddToRegionBanlist(item); | 243 | m_scene.RegionInfo.EstateSettings.Save(); |
221 | 244 | ||
222 | ScenePresence s = m_scene.GetScenePresence(user); | 245 | ScenePresence s = m_scene.GetScenePresence(user); |
223 | if (s != null) | 246 | if (s != null) |
@@ -231,7 +254,7 @@ namespace OpenSim.Region.Environment.Modules.World.Estate | |||
231 | remote_client.SendAlertMessage("User is already on the region ban list"); | 254 | remote_client.SendAlertMessage("User is already on the region ban list"); |
232 | } | 255 | } |
233 | //m_scene.RegionInfo.regionBanlist.Add(Manager(user); | 256 | //m_scene.RegionInfo.regionBanlist.Add(Manager(user); |
234 | remote_client.SendBannedUserList(invoice, m_scene.RegionInfo.regionBanlist, m_scene.RegionInfo.EstateSettings.estateID); | 257 | remote_client.SendBannedUserList(invoice, m_scene.RegionInfo.EstateSettings.EstateBans, m_scene.RegionInfo.EstateSettings.EstateID); |
235 | } | 258 | } |
236 | else | 259 | else |
237 | { | 260 | { |
@@ -241,10 +264,10 @@ namespace OpenSim.Region.Environment.Modules.World.Estate | |||
241 | case 128: | 264 | case 128: |
242 | if (m_scene.ExternalChecks.ExternalChecksCanIssueEstateCommand(remote_client.AgentId) || m_scene.ExternalChecks.ExternalChecksBypassPermissions()) | 265 | if (m_scene.ExternalChecks.ExternalChecksCanIssueEstateCommand(remote_client.AgentId) || m_scene.ExternalChecks.ExternalChecksBypassPermissions()) |
243 | { | 266 | { |
244 | RegionBanListItem[] banlistcheck = m_scene.RegionInfo.regionBanlist.ToArray(); | 267 | EstateBan[] banlistcheck = m_scene.RegionInfo.EstateSettings.EstateBans; |
245 | 268 | ||
246 | bool alreadyInList = false; | 269 | bool alreadyInList = false; |
247 | RegionBanListItem listitem = null; | 270 | EstateBan listitem = null; |
248 | 271 | ||
249 | for (int i = 0; i < banlistcheck.Length; i++) | 272 | for (int i = 0; i < banlistcheck.Length; i++) |
250 | { | 273 | { |
@@ -258,15 +281,15 @@ namespace OpenSim.Region.Environment.Modules.World.Estate | |||
258 | } | 281 | } |
259 | if (alreadyInList && listitem != null) | 282 | if (alreadyInList && listitem != null) |
260 | { | 283 | { |
261 | m_scene.RegionInfo.regionBanlist.Remove(listitem); | 284 | m_scene.RegionInfo.EstateSettings.RemoveBan(listitem.bannedUUID); |
262 | m_scene.RemoveFromRegionBanlist(listitem); | 285 | m_scene.RegionInfo.EstateSettings.Save(); |
263 | } | 286 | } |
264 | else | 287 | else |
265 | { | 288 | { |
266 | remote_client.SendAlertMessage("User is not on the region ban list"); | 289 | remote_client.SendAlertMessage("User is not on the region ban list"); |
267 | } | 290 | } |
268 | //m_scene.RegionInfo.regionBanlist.Add(Manager(user); | 291 | //m_scene.RegionInfo.regionBanlist.Add(Manager(user); |
269 | remote_client.SendBannedUserList(invoice, m_scene.RegionInfo.regionBanlist, m_scene.RegionInfo.EstateSettings.estateID); | 292 | remote_client.SendBannedUserList(invoice, m_scene.RegionInfo.EstateSettings.EstateBans, m_scene.RegionInfo.EstateSettings.EstateID); |
270 | } | 293 | } |
271 | else | 294 | else |
272 | { | 295 | { |
@@ -280,7 +303,8 @@ namespace OpenSim.Region.Environment.Modules.World.Estate | |||
280 | if (remote_client.AgentId == m_scene.RegionInfo.MasterAvatarAssignedUUID || m_scene.ExternalChecks.ExternalChecksBypassPermissions()) | 303 | if (remote_client.AgentId == m_scene.RegionInfo.MasterAvatarAssignedUUID || m_scene.ExternalChecks.ExternalChecksBypassPermissions()) |
281 | { | 304 | { |
282 | m_scene.RegionInfo.EstateSettings.AddEstateManager(user); | 305 | m_scene.RegionInfo.EstateSettings.AddEstateManager(user); |
283 | remote_client.SendEstateManagersList(invoice, m_scene.RegionInfo.EstateSettings.estateManagers, m_scene.RegionInfo.EstateSettings.estateID); | 306 | m_scene.RegionInfo.EstateSettings.Save(); |
307 | remote_client.SendEstateManagersList(invoice, m_scene.RegionInfo.EstateSettings.EstateManagers, m_scene.RegionInfo.EstateSettings.EstateID); | ||
284 | } | 308 | } |
285 | else | 309 | else |
286 | { | 310 | { |
@@ -294,7 +318,9 @@ namespace OpenSim.Region.Environment.Modules.World.Estate | |||
294 | if (remote_client.AgentId == m_scene.RegionInfo.MasterAvatarAssignedUUID || m_scene.ExternalChecks.ExternalChecksBypassPermissions()) | 318 | if (remote_client.AgentId == m_scene.RegionInfo.MasterAvatarAssignedUUID || m_scene.ExternalChecks.ExternalChecksBypassPermissions()) |
295 | { | 319 | { |
296 | m_scene.RegionInfo.EstateSettings.RemoveEstateManager(user); | 320 | m_scene.RegionInfo.EstateSettings.RemoveEstateManager(user); |
297 | remote_client.SendEstateManagersList(invoice, m_scene.RegionInfo.EstateSettings.estateManagers, m_scene.RegionInfo.EstateSettings.estateID); | 321 | m_scene.RegionInfo.EstateSettings.Save(); |
322 | |||
323 | remote_client.SendEstateManagersList(invoice, m_scene.RegionInfo.EstateSettings.EstateManagers, m_scene.RegionInfo.EstateSettings.EstateID); | ||
298 | } | 324 | } |
299 | else | 325 | else |
300 | { | 326 | { |
@@ -358,28 +384,24 @@ namespace OpenSim.Region.Environment.Modules.World.Estate | |||
358 | { | 384 | { |
359 | 385 | ||
360 | RegionInfoForEstateMenuArgs args = new RegionInfoForEstateMenuArgs(); | 386 | RegionInfoForEstateMenuArgs args = new RegionInfoForEstateMenuArgs(); |
361 | args.billableFactor = m_scene.RegionInfo.EstateSettings.billableFactor; | 387 | args.billableFactor = m_scene.RegionInfo.EstateSettings.BillableFactor; |
362 | args.estateID = m_scene.RegionInfo.EstateSettings.estateID; | 388 | args.estateID = m_scene.RegionInfo.EstateSettings.EstateID; |
363 | args.maxAgents = (byte)m_scene.RegionInfo.RegionSettings.AgentLimit; | 389 | args.maxAgents = (byte)m_scene.RegionInfo.RegionSettings.AgentLimit; |
364 | args.objectBonusFactor = (float)m_scene.RegionInfo.RegionSettings.ObjectBonus; | 390 | args.objectBonusFactor = (float)m_scene.RegionInfo.RegionSettings.ObjectBonus; |
365 | args.parentEstateID = m_scene.RegionInfo.EstateSettings.parentEstateID; | 391 | args.parentEstateID = m_scene.RegionInfo.EstateSettings.ParentEstateID; |
366 | args.pricePerMeter = m_scene.RegionInfo.EstateSettings.pricePerMeter; | 392 | args.pricePerMeter = m_scene.RegionInfo.EstateSettings.PricePerMeter; |
367 | args.redirectGridX = m_scene.RegionInfo.EstateSettings.redirectGridX; | 393 | args.redirectGridX = m_scene.RegionInfo.EstateSettings.RedirectGridX; |
368 | args.redirectGridY = m_scene.RegionInfo.EstateSettings.redirectGridY; | 394 | args.redirectGridY = m_scene.RegionInfo.EstateSettings.RedirectGridY; |
369 | args.regionFlags = GetRegionFlags(); | 395 | args.regionFlags = GetRegionFlags(); |
370 | byte mature = 13; | 396 | byte mature = 13; |
371 | if(m_scene.RegionInfo.RegionSettings.Maturity == 1) | 397 | if(m_scene.RegionInfo.RegionSettings.Maturity == 1) |
372 | mature = 21; | 398 | mature = 21; |
373 | args.simAccess = mature; | 399 | args.simAccess = mature; |
374 | 400 | ||
375 | if (m_scene.RegionInfo.RegionSettings.FixedSun) | 401 | args.sunHour = (float)m_scene.RegionInfo.RegionSettings.SunPosition; |
376 | args.sunHour = (float)m_scene.RegionInfo.RegionSettings.SunPosition; | ||
377 | else | ||
378 | args.sunHour = m_scene.EventManager.GetSunLindenHour(); | ||
379 | |||
380 | args.terrainLowerLimit = (float)m_scene.RegionInfo.RegionSettings.TerrainLowerLimit; | 402 | args.terrainLowerLimit = (float)m_scene.RegionInfo.RegionSettings.TerrainLowerLimit; |
381 | args.terrainRaiseLimit = (float)m_scene.RegionInfo.RegionSettings.TerrainRaiseLimit; | 403 | args.terrainRaiseLimit = (float)m_scene.RegionInfo.RegionSettings.TerrainRaiseLimit; |
382 | args.useEstateSun = !m_scene.RegionInfo.RegionSettings.FixedSun; | 404 | args.useEstateSun = m_scene.RegionInfo.RegionSettings.UseEstateSun; |
383 | args.waterHeight = (float)m_scene.RegionInfo.RegionSettings.WaterHeight; | 405 | args.waterHeight = (float)m_scene.RegionInfo.RegionSettings.WaterHeight; |
384 | args.simName = m_scene.RegionInfo.RegionName; | 406 | args.simName = m_scene.RegionInfo.RegionName; |
385 | 407 | ||
@@ -387,9 +409,9 @@ namespace OpenSim.Region.Environment.Modules.World.Estate | |||
387 | remote_client.SendRegionInfoToEstateMenu(args); | 409 | remote_client.SendRegionInfoToEstateMenu(args); |
388 | } | 410 | } |
389 | 411 | ||
390 | private static void HandleEstateCovenantRequest(IClientAPI remote_client) | 412 | private void HandleEstateCovenantRequest(IClientAPI remote_client) |
391 | { | 413 | { |
392 | remote_client.SendEstateCovenantInformation(); | 414 | remote_client.SendEstateCovenantInformation(m_scene.RegionInfo.RegionSettings.Covenant); |
393 | } | 415 | } |
394 | private void HandleLandStatRequest(int parcelID, uint reportType, uint requestFlags, string filter, IClientAPI remoteClient) | 416 | private void HandleLandStatRequest(int parcelID, uint reportType, uint requestFlags, string filter, IClientAPI remoteClient) |
395 | { | 417 | { |
@@ -508,7 +530,7 @@ namespace OpenSim.Region.Environment.Modules.World.Estate | |||
508 | { | 530 | { |
509 | RegionHandshakeArgs args = new RegionHandshakeArgs(); | 531 | RegionHandshakeArgs args = new RegionHandshakeArgs(); |
510 | bool estatemanager = false; | 532 | bool estatemanager = false; |
511 | LLUUID[] EstateManagers = m_scene.RegionInfo.EstateSettings.estateManagers; | 533 | LLUUID[] EstateManagers = m_scene.RegionInfo.EstateSettings.EstateManagers; |
512 | for (int i = 0; i < EstateManagers.Length; i++) | 534 | for (int i = 0; i < EstateManagers.Length; i++) |
513 | { | 535 | { |
514 | if (EstateManagers[i] == remoteClient.AgentId) | 536 | if (EstateManagers[i] == remoteClient.AgentId) |
@@ -517,7 +539,7 @@ namespace OpenSim.Region.Environment.Modules.World.Estate | |||
517 | 539 | ||
518 | args.isEstateManager = estatemanager; | 540 | args.isEstateManager = estatemanager; |
519 | 541 | ||
520 | args.billableFactor = m_scene.RegionInfo.EstateSettings.billableFactor; | 542 | args.billableFactor = m_scene.RegionInfo.EstateSettings.BillableFactor; |
521 | args.terrainStartHeight0 = (float)m_scene.RegionInfo.RegionSettings.Elevation1SW; | 543 | args.terrainStartHeight0 = (float)m_scene.RegionInfo.RegionSettings.Elevation1SW; |
522 | args.terrainHeightRange0 = (float)m_scene.RegionInfo.RegionSettings.Elevation2SW; | 544 | args.terrainHeightRange0 = (float)m_scene.RegionInfo.RegionSettings.Elevation2SW; |
523 | args.terrainStartHeight1 = (float)m_scene.RegionInfo.RegionSettings.Elevation1NW; | 545 | args.terrainStartHeight1 = (float)m_scene.RegionInfo.RegionSettings.Elevation1NW; |
@@ -554,6 +576,73 @@ namespace OpenSim.Region.Environment.Modules.World.Estate | |||
554 | ); | 576 | ); |
555 | } | 577 | } |
556 | 578 | ||
579 | public void handleEstateChangeInfo(IClientAPI remoteClient, LLUUID invoice, LLUUID senderID, UInt32 parms1, UInt32 parms2) | ||
580 | { | ||
581 | if(parms2 == 0) | ||
582 | { | ||
583 | m_scene.RegionInfo.EstateSettings.UseGlobalTime = true; | ||
584 | m_scene.RegionInfo.EstateSettings.SunPosition = 0.0; | ||
585 | } | ||
586 | else | ||
587 | { | ||
588 | m_scene.RegionInfo.EstateSettings.UseGlobalTime = false; | ||
589 | m_scene.RegionInfo.EstateSettings.SunPosition = (double)(parms2 - 0x1800)/1024.0; | ||
590 | } | ||
591 | |||
592 | if((parms1 & 0x00000010) != 0) | ||
593 | m_scene.RegionInfo.EstateSettings.FixedSun = true; | ||
594 | else | ||
595 | m_scene.RegionInfo.EstateSettings.FixedSun = false; | ||
596 | |||
597 | if((parms1 & 0x00008000) != 0) | ||
598 | m_scene.RegionInfo.EstateSettings.PublicAccess = true; | ||
599 | else | ||
600 | m_scene.RegionInfo.EstateSettings.PublicAccess = false; | ||
601 | |||
602 | if((parms1 & 0x10000000) != 0) | ||
603 | m_scene.RegionInfo.EstateSettings.AllowVoice = true; | ||
604 | else | ||
605 | m_scene.RegionInfo.EstateSettings.AllowVoice = false; | ||
606 | |||
607 | if((parms1 & 0x00100000) != 0) | ||
608 | m_scene.RegionInfo.EstateSettings.AllowDirectTeleport = true; | ||
609 | else | ||
610 | m_scene.RegionInfo.EstateSettings.AllowDirectTeleport = false; | ||
611 | |||
612 | if((parms1 & 0x00800000) != 0) | ||
613 | m_scene.RegionInfo.EstateSettings.DenyAnonymous = true; | ||
614 | else | ||
615 | m_scene.RegionInfo.EstateSettings.DenyAnonymous = false; | ||
616 | |||
617 | if((parms1 & 0x01000000) != 0) | ||
618 | m_scene.RegionInfo.EstateSettings.DenyIdentified = true; | ||
619 | else | ||
620 | m_scene.RegionInfo.EstateSettings.DenyIdentified = false; | ||
621 | |||
622 | if((parms1 & 0x02000000) != 0) | ||
623 | m_scene.RegionInfo.EstateSettings.DenyTransacted = true; | ||
624 | else | ||
625 | m_scene.RegionInfo.EstateSettings.DenyTransacted = false; | ||
626 | |||
627 | m_scene.RegionInfo.EstateSettings.Save(); | ||
628 | |||
629 | float sun = (float)m_scene.RegionInfo.RegionSettings.SunPosition; | ||
630 | if(m_scene.RegionInfo.RegionSettings.UseEstateSun) | ||
631 | { | ||
632 | sun = (float)m_scene.RegionInfo.EstateSettings.SunPosition; | ||
633 | if(m_scene.RegionInfo.EstateSettings.UseGlobalTime) | ||
634 | sun = m_scene.EventManager.GetSunLindenHour(); | ||
635 | } | ||
636 | |||
637 | m_scene.EventManager.TriggerEstateToolsTimeUpdate( | ||
638 | m_scene.RegionInfo.RegionHandle, | ||
639 | m_scene.RegionInfo.EstateSettings.FixedSun || | ||
640 | m_scene.RegionInfo.RegionSettings.FixedSun, | ||
641 | m_scene.RegionInfo.RegionSettings.UseEstateSun, sun); | ||
642 | |||
643 | sendDetailedEstateData(remoteClient, invoice); | ||
644 | } | ||
645 | |||
557 | #endregion | 646 | #endregion |
558 | 647 | ||
559 | #region IRegionModule Members | 648 | #region IRegionModule Members |
@@ -594,8 +683,12 @@ namespace OpenSim.Region.Environment.Modules.World.Estate | |||
594 | setRegionTerrainSettings(height, | 683 | setRegionTerrainSettings(height, |
595 | (float)m_scene.RegionInfo.RegionSettings.TerrainRaiseLimit, | 684 | (float)m_scene.RegionInfo.RegionSettings.TerrainRaiseLimit, |
596 | (float)m_scene.RegionInfo.RegionSettings.TerrainLowerLimit, | 685 | (float)m_scene.RegionInfo.RegionSettings.TerrainLowerLimit, |
686 | m_scene.RegionInfo.RegionSettings.UseEstateSun, | ||
597 | m_scene.RegionInfo.RegionSettings.FixedSun, | 687 | m_scene.RegionInfo.RegionSettings.FixedSun, |
598 | (float)m_scene.RegionInfo.RegionSettings.SunPosition); | 688 | (float)m_scene.RegionInfo.RegionSettings.SunPosition, |
689 | m_scene.RegionInfo.EstateSettings.UseGlobalTime, | ||
690 | m_scene.RegionInfo.EstateSettings.FixedSun, | ||
691 | (float)m_scene.RegionInfo.EstateSettings.SunPosition); | ||
599 | 692 | ||
600 | sendRegionInfoPacketToAll(); | 693 | sendRegionInfoPacketToAll(); |
601 | } | 694 | } |
@@ -613,6 +706,7 @@ namespace OpenSim.Region.Environment.Modules.World.Estate | |||
613 | client.OnSetRegionTerrainSettings += setRegionTerrainSettings; | 706 | client.OnSetRegionTerrainSettings += setRegionTerrainSettings; |
614 | client.OnEstateRestartSimRequest += handleEstateRestartSimRequest; | 707 | client.OnEstateRestartSimRequest += handleEstateRestartSimRequest; |
615 | client.OnEstateChangeCovenantRequest += handleChangeEstateCovenantRequest; | 708 | client.OnEstateChangeCovenantRequest += handleChangeEstateCovenantRequest; |
709 | client.OnEstateChangeInfo += handleEstateChangeInfo; | ||
616 | client.OnUpdateEstateAccessDeltaRequest += handleEstateAccessDeltaRequest; | 710 | client.OnUpdateEstateAccessDeltaRequest += handleEstateAccessDeltaRequest; |
617 | client.OnSimulatorBlueBoxMessageRequest += SendSimulatorBlueBoxMessage; | 711 | client.OnSimulatorBlueBoxMessageRequest += SendSimulatorBlueBoxMessage; |
618 | client.OnEstateBlueBoxMessageRequest += SendEstateBlueBoxMessage; | 712 | client.OnEstateBlueBoxMessageRequest += SendEstateBlueBoxMessage; |
@@ -652,41 +746,53 @@ namespace OpenSim.Region.Environment.Modules.World.Estate | |||
652 | if(m_scene.RegionInfo.RegionSettings.BlockShowInSearch) | 746 | if(m_scene.RegionInfo.RegionSettings.BlockShowInSearch) |
653 | flags |= (Simulator.RegionFlags)(1 << 29); | 747 | flags |= (Simulator.RegionFlags)(1 << 29); |
654 | 748 | ||
655 | // Partially implemented | ||
656 | // | ||
657 | if(m_scene.RegionInfo.RegionSettings.FixedSun) | 749 | if(m_scene.RegionInfo.RegionSettings.FixedSun) |
658 | flags |= Simulator.RegionFlags.SunFixed; | 750 | flags |= Simulator.RegionFlags.SunFixed; |
751 | if(m_scene.RegionInfo.RegionSettings.Sandbox) | ||
752 | flags |= Simulator.RegionFlags.Sandbox; | ||
753 | |||
754 | // Handled in LandObject.cs: AllowLandmark | ||
755 | // Handled in LandObject.cs: AllowSetHome | ||
659 | 756 | ||
660 | // Not implemented | ||
661 | // | ||
662 | // TODO: ExternallyVisible | ||
663 | flags |= Simulator.RegionFlags.ExternallyVisible; | ||
664 | // TODO: PublicAllowed | ||
665 | flags |= Simulator.RegionFlags.PublicAllowed; | ||
666 | // TODO: AllowDirectTeleport | ||
667 | flags |= Simulator.RegionFlags.AllowDirectTeleport; | ||
668 | // TODO: AllowVoice | ||
669 | flags |= Simulator.RegionFlags.AllowVoice; | ||
670 | |||
671 | // TDOD: AllowLandmark | ||
672 | // TDOD: AllowSetHome | ||
673 | // TODO: ResetHomeOnTeleport | ||
674 | // TODO: TaxFree ? (Linden-ism) | ||
675 | // TODO: Sandbox ? | ||
676 | // TODO: SkipUpdateInterestList | 757 | // TODO: SkipUpdateInterestList |
677 | // TODO: ExternallyVisible | ||
678 | // TODO: DenyAnonymous | ||
679 | // TODO: DenyIdentified | ||
680 | // TODO: DenyTransacted | ||
681 | // TODO: AbuseEmailToEstateOwner | ||
682 | // TODO: BlockDwell | ||
683 | // TODO: EstateSkipScripts | ||
684 | 758 | ||
685 | // Omitted | 759 | // Omitted |
686 | // | 760 | // |
687 | // Omitted: NullLayer (what is that?) | 761 | // Omitted: NullLayer (what is that?) |
688 | // Omitted: SkipAgentAction (what does it do?) | 762 | // Omitted: SkipAgentAction (what does it do?) |
689 | // Omitted: MainlandVisible (Do we need it) | 763 | |
764 | return (uint)flags; | ||
765 | } | ||
766 | |||
767 | public uint GetEstateFlags() | ||
768 | { | ||
769 | Simulator.RegionFlags flags = Simulator.RegionFlags.None; | ||
770 | |||
771 | if(m_scene.RegionInfo.EstateSettings.FixedSun) | ||
772 | flags |= Simulator.RegionFlags.SunFixed; | ||
773 | if(m_scene.RegionInfo.EstateSettings.PublicAccess) | ||
774 | flags |= (Simulator.RegionFlags.PublicAllowed | | ||
775 | Simulator.RegionFlags.ExternallyVisible); | ||
776 | if(m_scene.RegionInfo.EstateSettings.AllowVoice) | ||
777 | flags |= Simulator.RegionFlags.AllowVoice; | ||
778 | if(m_scene.RegionInfo.EstateSettings.AllowDirectTeleport) | ||
779 | flags |= Simulator.RegionFlags.AllowDirectTeleport; | ||
780 | if(m_scene.RegionInfo.EstateSettings.DenyAnonymous) | ||
781 | flags |= Simulator.RegionFlags.DenyAnonymous; | ||
782 | if(m_scene.RegionInfo.EstateSettings.DenyIdentified) | ||
783 | flags |= Simulator.RegionFlags.DenyIdentified; | ||
784 | if(m_scene.RegionInfo.EstateSettings.DenyTransacted) | ||
785 | flags |= Simulator.RegionFlags.DenyTransacted; | ||
786 | if(m_scene.RegionInfo.EstateSettings.AbuseEmailToEstateOwner) | ||
787 | flags |= Simulator.RegionFlags.AbuseEmailToEstateOwner; | ||
788 | if(m_scene.RegionInfo.EstateSettings.BlockDwell) | ||
789 | flags |= Simulator.RegionFlags.BlockDwell; | ||
790 | if(m_scene.RegionInfo.EstateSettings.EstateSkipScripts) | ||
791 | flags |= Simulator.RegionFlags.EstateSkipScripts; | ||
792 | if(m_scene.RegionInfo.EstateSettings.ResetHomeOnTeleport) | ||
793 | flags |= Simulator.RegionFlags.ResetHomeOnTeleport; | ||
794 | if(m_scene.RegionInfo.EstateSettings.TaxFree) | ||
795 | flags |= Simulator.RegionFlags.TaxFree; | ||
690 | 796 | ||
691 | return (uint)flags; | 797 | return (uint)flags; |
692 | } | 798 | } |
diff --git a/OpenSim/Region/Environment/Modules/World/Land/LandObject.cs b/OpenSim/Region/Environment/Modules/World/Land/LandObject.cs index e52896a..5aed2a7 100644 --- a/OpenSim/Region/Environment/Modules/World/Land/LandObject.cs +++ b/OpenSim/Region/Environment/Modules/World/Land/LandObject.cs | |||
@@ -162,9 +162,13 @@ namespace OpenSim.Region.Environment.Modules.World.Land | |||
162 | public void sendLandProperties(int sequence_id, bool snap_selection, int request_result, IClientAPI remote_client) | 162 | public void sendLandProperties(int sequence_id, bool snap_selection, int request_result, IClientAPI remote_client) |
163 | { | 163 | { |
164 | IEstateModule estateModule = m_scene.RequestModuleInterface<IEstateModule>(); | 164 | IEstateModule estateModule = m_scene.RequestModuleInterface<IEstateModule>(); |
165 | uint regionFlags = 67108864; | 165 | uint regionFlags = 336723974 & ~((uint)(Simulator.RegionFlags.AllowLandmark | Simulator.RegionFlags.AllowSetHome)); |
166 | if(estateModule != null) | 166 | if(estateModule != null) |
167 | regionFlags = estateModule.GetRegionFlags(); | 167 | regionFlags = estateModule.GetRegionFlags(); |
168 | if((landData.landFlags & (uint)Parcel.ParcelFlags.AllowLandmark) != 0) | ||
169 | regionFlags |= (uint)Simulator.RegionFlags.AllowLandmark; | ||
170 | if(landData.ownerID == remote_client.AgentId) | ||
171 | regionFlags |= (uint)Simulator.RegionFlags.AllowSetHome; | ||
168 | remote_client.SendLandProperties(remote_client, sequence_id, | 172 | remote_client.SendLandProperties(remote_client, sequence_id, |
169 | snap_selection, request_result, landData, | 173 | snap_selection, request_result, landData, |
170 | (float)m_scene.RegionInfo.RegionSettings.ObjectBonus, | 174 | (float)m_scene.RegionInfo.RegionSettings.ObjectBonus, |
diff --git a/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs b/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs index 10971db..040b9b7 100644 --- a/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs +++ b/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs | |||
@@ -291,6 +291,7 @@ namespace OpenSim.Region.Environment.Modules.World.NPC | |||
291 | public event EstateBlueBoxMessageRequest OnEstateBlueBoxMessageRequest; | 291 | public event EstateBlueBoxMessageRequest OnEstateBlueBoxMessageRequest; |
292 | public event EstateDebugRegionRequest OnEstateDebugRegionRequest; | 292 | public event EstateDebugRegionRequest OnEstateDebugRegionRequest; |
293 | public event EstateTeleportOneUserHomeRequest OnEstateTeleportOneUserHomeRequest; | 293 | public event EstateTeleportOneUserHomeRequest OnEstateTeleportOneUserHomeRequest; |
294 | public event EstateChangeInfo OnEstateChangeInfo; | ||
294 | public event ScriptReset OnScriptReset; | 295 | public event ScriptReset OnScriptReset; |
295 | public event GetScriptRunning OnGetScriptRunning; | 296 | public event GetScriptRunning OnGetScriptRunning; |
296 | public event SetScriptRunning OnSetScriptRunning; | 297 | public event SetScriptRunning OnSetScriptRunning; |
@@ -752,17 +753,17 @@ namespace OpenSim.Region.Environment.Modules.World.NPC | |||
752 | { | 753 | { |
753 | } | 754 | } |
754 | 755 | ||
755 | public void SendBannedUserList(LLUUID invoice, List<RegionBanListItem> banlist, uint estateID) | 756 | public void SendBannedUserList(LLUUID invoice, EstateBan[] banlist, uint estateID) |
756 | { | 757 | { |
757 | } | 758 | } |
758 | 759 | ||
759 | public void SendRegionInfoToEstateMenu(RegionInfoForEstateMenuArgs args) | 760 | public void SendRegionInfoToEstateMenu(RegionInfoForEstateMenuArgs args) |
760 | { | 761 | { |
761 | } | 762 | } |
762 | public void SendEstateCovenantInformation() | 763 | public void SendEstateCovenantInformation(LLUUID covenant) |
763 | { | 764 | { |
764 | } | 765 | } |
765 | public void SendDetailedEstateData(LLUUID invoice, string estateName, uint estateID) | 766 | public void SendDetailedEstateData(LLUUID invoice, string estateName, uint estateID, uint parentEstate, uint estateFlags, uint sunPosition, LLUUID covenant) |
766 | { | 767 | { |
767 | } | 768 | } |
768 | 769 | ||
diff --git a/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs b/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs index 41bb610..b0d9a26 100644 --- a/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs +++ b/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs | |||
@@ -246,17 +246,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
246 | 246 | ||
247 | protected bool IsEstateManager(LLUUID user) | 247 | protected bool IsEstateManager(LLUUID user) |
248 | { | 248 | { |
249 | if (user != LLUUID.Zero) | 249 | return m_scene.RegionInfo.EstateSettings.IsEstateManager(user); |
250 | { | ||
251 | LLUUID[] estatemanagers = m_scene.RegionInfo.EstateSettings.estateManagers; | ||
252 | foreach (LLUUID estatemanager in estatemanagers) | ||
253 | { | ||
254 | if (estatemanager == user) | ||
255 | return true; | ||
256 | } | ||
257 | } | ||
258 | |||
259 | return false; | ||
260 | } | 250 | } |
261 | #endregion | 251 | #endregion |
262 | 252 | ||
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index ad9646f..4aa9cf9 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -271,9 +271,14 @@ namespace OpenSim.Region.Environment.Scenes | |||
271 | // Load region settings | 271 | // Load region settings |
272 | // First try database | 272 | // First try database |
273 | m_regInfo.RegionSettings = m_storageManager.DataStore.LoadRegionSettings(m_regInfo.RegionID); | 273 | m_regInfo.RegionSettings = m_storageManager.DataStore.LoadRegionSettings(m_regInfo.RegionID); |
274 | |||
275 | // Hook up save event | 274 | // Hook up save event |
276 | m_regInfo.RegionSettings.OnSave += m_storageManager.DataStore.StoreRegionSettings; | 275 | m_regInfo.RegionSettings.OnSave += m_storageManager.DataStore.StoreRegionSettings; |
276 | if(m_storageManager.EstateDataStore != null) | ||
277 | { | ||
278 | m_regInfo.EstateSettings = m_storageManager.EstateDataStore.LoadEstateSettings(m_regInfo.RegionID); | ||
279 | m_regInfo.EstateSettings.OnSave += m_storageManager.EstateDataStore.StoreEstateSettings; | ||
280 | } | ||
281 | |||
277 | 282 | ||
278 | 283 | ||
279 | //Bind Storage Manager functions to some land manager functions for this scene | 284 | //Bind Storage Manager functions to some land manager functions for this scene |
@@ -1445,20 +1450,6 @@ namespace OpenSim.Region.Environment.Scenes | |||
1445 | } | 1450 | } |
1446 | } | 1451 | } |
1447 | 1452 | ||
1448 | public void LoadRegionBanlist() | ||
1449 | { | ||
1450 | List<RegionBanListItem> regionbanlist = m_storageManager.DataStore.LoadRegionBanList(m_regInfo.RegionID); | ||
1451 | m_regInfo.regionBanlist = regionbanlist; | ||
1452 | } | ||
1453 | public void AddToRegionBanlist(RegionBanListItem item) | ||
1454 | { | ||
1455 | m_storageManager.DataStore.AddToRegionBanlist(item); | ||
1456 | } | ||
1457 | |||
1458 | public void RemoveFromRegionBanlist(RegionBanListItem item) | ||
1459 | { | ||
1460 | m_storageManager.DataStore.RemoveFromRegionBanlist(item); | ||
1461 | } | ||
1462 | #endregion | 1453 | #endregion |
1463 | 1454 | ||
1464 | #region Primitives Methods | 1455 | #region Primitives Methods |
@@ -1916,7 +1907,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1916 | SceneObjectPart RootPrim = GetSceneObjectPart(primID); | 1907 | SceneObjectPart RootPrim = GetSceneObjectPart(primID); |
1917 | if (RootPrim != null) | 1908 | if (RootPrim != null) |
1918 | { | 1909 | { |
1919 | if (m_regInfo.CheckIfUserBanned(RootPrim.OwnerID)) | 1910 | if (m_regInfo.EstateSettings.IsBanned(RootPrim.OwnerID)) |
1920 | { | 1911 | { |
1921 | SceneObjectGroup grp = RootPrim.ParentGroup; | 1912 | SceneObjectGroup grp = RootPrim.ParentGroup; |
1922 | if (grp != null) | 1913 | if (grp != null) |
@@ -2410,7 +2401,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2410 | { | 2401 | { |
2411 | if (regionHandle == m_regInfo.RegionHandle) | 2402 | if (regionHandle == m_regInfo.RegionHandle) |
2412 | { | 2403 | { |
2413 | if (m_regInfo.CheckIfUserBanned(agent.AgentID)) | 2404 | if (m_regInfo.EstateSettings.IsBanned(agent.AgentID)) |
2414 | { | 2405 | { |
2415 | m_log.WarnFormat( | 2406 | m_log.WarnFormat( |
2416 | "[CONNECTION DEBUGGING]: Denied access to: {0} [{1}] at {2} because the user is on the region banlist", | 2407 | "[CONNECTION DEBUGGING]: Denied access to: {0} [{1}] at {2} because the user is on the region banlist", |
diff --git a/OpenSim/Region/Environment/StorageManager.cs b/OpenSim/Region/Environment/StorageManager.cs index b9a42a2..768e12c 100644 --- a/OpenSim/Region/Environment/StorageManager.cs +++ b/OpenSim/Region/Environment/StorageManager.cs | |||
@@ -43,6 +43,13 @@ namespace OpenSim.Region.Environment | |||
43 | get { return m_dataStore; } | 43 | get { return m_dataStore; } |
44 | } | 44 | } |
45 | 45 | ||
46 | private IEstateDataStore m_estateDataStore; | ||
47 | |||
48 | public IEstateDataStore EstateDataStore | ||
49 | { | ||
50 | get { return m_estateDataStore; } | ||
51 | } | ||
52 | |||
46 | public StorageManager(IRegionDataStore storage) | 53 | public StorageManager(IRegionDataStore storage) |
47 | { | 54 | { |
48 | m_dataStore = storage; | 55 | m_dataStore = storage; |
@@ -69,6 +76,17 @@ namespace OpenSim.Region.Environment | |||
69 | 76 | ||
70 | m_log.Info("[DATASTORE]: Added IRegionDataStore Interface"); | 77 | m_log.Info("[DATASTORE]: Added IRegionDataStore Interface"); |
71 | } | 78 | } |
79 | |||
80 | typeInterface = pluginType.GetInterface("IEstateDataStore", true); | ||
81 | |||
82 | if(typeInterface != null) | ||
83 | { | ||
84 | IEstateDataStore estPlug = | ||
85 | (IEstateDataStore) Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); | ||
86 | estPlug.Initialise(connectionstring); | ||
87 | |||
88 | m_estateDataStore = estPlug; | ||
89 | } | ||
72 | } | 90 | } |
73 | } | 91 | } |
74 | 92 | ||