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-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.Inventory.cs3
1 files changed, 3 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
index 490457d..1c7e98e 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
@@ -486,6 +486,7 @@ namespace OpenSim.Region.Environment.Scenes
486 if (userInfo == null) 486 if (userInfo == null)
487 { 487 {
488 m_log.Error("[AGENT INVENTORY]: Failed to find user " + remoteClient.AgentId.ToString()); 488 m_log.Error("[AGENT INVENTORY]: Failed to find user " + remoteClient.AgentId.ToString());
489
489 return; 490 return;
490 } 491 }
491 492
@@ -509,12 +510,14 @@ namespace OpenSim.Region.Environment.Scenes
509 else 510 else
510 { 511 {
511 m_log.Error("[AGENT INVENTORY]: Failed to find item " + itemID.ToString()); 512 m_log.Error("[AGENT INVENTORY]: Failed to find item " + itemID.ToString());
513
512 return; 514 return;
513 } 515 }
514 } 516 }
515 else 517 else
516 { 518 {
517 m_log.Error("[AGENT INVENTORY]: Failed to find item " + itemID.ToString() + ", no root folder"); 519 m_log.Error("[AGENT INVENTORY]: Failed to find item " + itemID.ToString() + ", no root folder");
520
518 return; 521 return;
519 } 522 }
520 } 523 }