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-rw-r--r--OpenSim/Region/Environment/OpenSim.Region.Environment.csproj28
-rw-r--r--OpenSim/Region/Environment/OpenSim.Region.Environment.dll.build20
2 files changed, 24 insertions, 24 deletions
diff --git a/OpenSim/Region/Environment/OpenSim.Region.Environment.csproj b/OpenSim/Region/Environment/OpenSim.Region.Environment.csproj
index 428f381..6dabd05 100644
--- a/OpenSim/Region/Environment/OpenSim.Region.Environment.csproj
+++ b/OpenSim/Region/Environment/OpenSim.Region.Environment.csproj
@@ -144,55 +144,55 @@
144 </ProjectReference> 144 </ProjectReference>
145 </ItemGroup> 145 </ItemGroup>
146 <ItemGroup> 146 <ItemGroup>
147 <Compile Include="EstateManager.cs"> 147 <Compile Include="RegionManager.cs">
148 <SubType>Code</SubType> 148 <SubType>Code</SubType>
149 </Compile> 149 </Compile>
150 <Compile Include="ParcelManager.cs"> 150 <Compile Include="EstateManager.cs">
151 <SubType>Code</SubType> 151 <SubType>Code</SubType>
152 </Compile> 152 </Compile>
153 <Compile Include="RegionManager.cs"> 153 <Compile Include="ParcelManager.cs">
154 <SubType>Code</SubType> 154 <SubType>Code</SubType>
155 </Compile> 155 </Compile>
156 <Compile Include="Scenes\Entity.cs"> 156 <Compile Include="Scenes\Entity.cs">
157 <SubType>Code</SubType> 157 <SubType>Code</SubType>
158 </Compile> 158 </Compile>
159 <Compile Include="Scenes\IScenePresenceBody.cs"> 159 <Compile Include="Scenes\Scene.cs">
160 <SubType>Code</SubType> 160 <SubType>Code</SubType>
161 </Compile> 161 </Compile>
162 <Compile Include="Scenes\Primitive.cs"> 162 <Compile Include="Scenes\ScenePresence.Body.cs">
163 <SubType>Code</SubType> 163 <SubType>Code</SubType>
164 </Compile> 164 </Compile>
165 <Compile Include="Scenes\Scene.cs"> 165 <Compile Include="Scenes\SceneEvents.cs">
166 <SubType>Code</SubType> 166 <SubType>Code</SubType>
167 </Compile> 167 </Compile>
168 <Compile Include="Scenes\Scene.PacketHandlers.cs"> 168 <Compile Include="Scenes\ScenePresence.cs">
169 <SubType>Code</SubType> 169 <SubType>Code</SubType>
170 </Compile> 170 </Compile>
171 <Compile Include="Scenes\SceneBase.cs"> 171 <Compile Include="Scenes\ScenePresence.Animations.cs">
172 <SubType>Code</SubType> 172 <SubType>Code</SubType>
173 </Compile> 173 </Compile>
174 <Compile Include="Scenes\SceneEvents.cs"> 174 <Compile Include="Scenes\Scene.PacketHandlers.cs">
175 <SubType>Code</SubType> 175 <SubType>Code</SubType>
176 </Compile> 176 </Compile>
177 <Compile Include="Scenes\SceneObject.cs"> 177 <Compile Include="Scenes\SceneObject.cs">
178 <SubType>Code</SubType> 178 <SubType>Code</SubType>
179 </Compile> 179 </Compile>
180 <Compile Include="Scenes\ScenePresence.Animations.cs"> 180 <Compile Include="Scenes\Primitive.cs">
181 <SubType>Code</SubType> 181 <SubType>Code</SubType>
182 </Compile> 182 </Compile>
183 <Compile Include="Scenes\ScenePresence.Body.cs"> 183 <Compile Include="Scenes\SceneBase.cs">
184 <SubType>Code</SubType> 184 <SubType>Code</SubType>
185 </Compile> 185 </Compile>
186 <Compile Include="Scenes\ScenePresence.cs"> 186 <Compile Include="Scenes\IScenePresenceBody.cs">
187 <SubType>Code</SubType> 187 <SubType>Code</SubType>
188 </Compile> 188 </Compile>
189 <Compile Include="Scenes\scripting\Script.cs"> 189 <Compile Include="Scenes\scripting\ScriptManager.cs">
190 <SubType>Code</SubType> 190 <SubType>Code</SubType>
191 </Compile> 191 </Compile>
192 <Compile Include="Scenes\scripting\ScriptInfo.cs"> 192 <Compile Include="Scenes\scripting\ScriptInfo.cs">
193 <SubType>Code</SubType> 193 <SubType>Code</SubType>
194 </Compile> 194 </Compile>
195 <Compile Include="Scenes\scripting\ScriptManager.cs"> 195 <Compile Include="Scenes\scripting\Script.cs">
196 <SubType>Code</SubType> 196 <SubType>Code</SubType>
197 </Compile> 197 </Compile>
198 <Compile Include="Scenes\scripting\Engines\CSharpScriptEngine.cs"> 198 <Compile Include="Scenes\scripting\Engines\CSharpScriptEngine.cs">
diff --git a/OpenSim/Region/Environment/OpenSim.Region.Environment.dll.build b/OpenSim/Region/Environment/OpenSim.Region.Environment.dll.build
index 2fa5e76..eb26ea0 100644
--- a/OpenSim/Region/Environment/OpenSim.Region.Environment.dll.build
+++ b/OpenSim/Region/Environment/OpenSim.Region.Environment.dll.build
@@ -11,23 +11,23 @@
11 <resources prefix="OpenSim.Region.Environment" dynamicprefix="true" > 11 <resources prefix="OpenSim.Region.Environment" dynamicprefix="true" >
12 </resources> 12 </resources>
13 <sources failonempty="true"> 13 <sources failonempty="true">
14 <include name="RegionManager.cs" />
14 <include name="EstateManager.cs" /> 15 <include name="EstateManager.cs" />
15 <include name="ParcelManager.cs" /> 16 <include name="ParcelManager.cs" />
16 <include name="RegionManager.cs" />
17 <include name="Scenes/Entity.cs" /> 17 <include name="Scenes/Entity.cs" />
18 <include name="Scenes/IScenePresenceBody.cs" />
19 <include name="Scenes/Primitive.cs" />
20 <include name="Scenes/Scene.cs" /> 18 <include name="Scenes/Scene.cs" />
21 <include name="Scenes/Scene.PacketHandlers.cs" />
22 <include name="Scenes/SceneBase.cs" />
23 <include name="Scenes/SceneEvents.cs" />
24 <include name="Scenes/SceneObject.cs" />
25 <include name="Scenes/ScenePresence.Animations.cs" />
26 <include name="Scenes/ScenePresence.Body.cs" /> 19 <include name="Scenes/ScenePresence.Body.cs" />
20 <include name="Scenes/SceneEvents.cs" />
27 <include name="Scenes/ScenePresence.cs" /> 21 <include name="Scenes/ScenePresence.cs" />
28 <include name="Scenes/scripting/Script.cs" /> 22 <include name="Scenes/ScenePresence.Animations.cs" />
29 <include name="Scenes/scripting/ScriptInfo.cs" /> 23 <include name="Scenes/Scene.PacketHandlers.cs" />
24 <include name="Scenes/SceneObject.cs" />
25 <include name="Scenes/Primitive.cs" />
26 <include name="Scenes/SceneBase.cs" />
27 <include name="Scenes/IScenePresenceBody.cs" />
30 <include name="Scenes/scripting/ScriptManager.cs" /> 28 <include name="Scenes/scripting/ScriptManager.cs" />
29 <include name="Scenes/scripting/ScriptInfo.cs" />
30 <include name="Scenes/scripting/Script.cs" />
31 <include name="Scenes/scripting/Engines/CSharpScriptEngine.cs" /> 31 <include name="Scenes/scripting/Engines/CSharpScriptEngine.cs" />
32 <include name="Scenes/scripting/Engines/JScriptEngine.cs" /> 32 <include name="Scenes/scripting/Engines/JScriptEngine.cs" />
33 </sources> 33 </sources>