diff options
Diffstat (limited to 'OpenSim/Region/Environment')
3 files changed, 246 insertions, 7 deletions
diff --git a/OpenSim/Region/Environment/Modules/InstantMessageModule.cs b/OpenSim/Region/Environment/Modules/InstantMessageModule.cs index 53d9fd9..6f7235e 100644 --- a/OpenSim/Region/Environment/Modules/InstantMessageModule.cs +++ b/OpenSim/Region/Environment/Modules/InstantMessageModule.cs | |||
@@ -70,13 +70,17 @@ namespace OpenSim.Region.Environment.Modules | |||
70 | uint ParentEstateID, LLVector3 Position, LLUUID RegionID, | 70 | uint ParentEstateID, LLVector3 Position, LLUUID RegionID, |
71 | byte[] binaryBucket) | 71 | byte[] binaryBucket) |
72 | { | 72 | { |
73 | bool FriendDialog = ((dialog == (byte)38) || (dialog == (byte)39) || (dialog == (byte)40)); | 73 | bool dialogHandledElsewhere |
74 | = ((dialog == (byte)38) || (dialog == (byte)39) || (dialog == (byte)40) | ||
75 | || dialog == (byte)InstantMessageDialog.InventoryOffered | ||
76 | || dialog == (byte)InstantMessageDialog.InventoryAccepted | ||
77 | || dialog == (byte)InstantMessageDialog.InventoryDeclined); | ||
74 | 78 | ||
75 | // IM dialogs need to be pre-processed and have their sessionID filled by the server | 79 | // IM dialogs need to be pre-processed and have their sessionID filled by the server |
76 | // so the sim can match the transaction on the return packet. | 80 | // so the sim can match the transaction on the return packet. |
77 | 81 | ||
78 | // Don't send a Friend Dialog IM with a LLUUID.Zero session. | 82 | // Don't send a Friend Dialog IM with a LLUUID.Zero session. |
79 | if (!(FriendDialog && imSessionID == LLUUID.Zero)) | 83 | if (!(dialogHandledElsewhere && imSessionID == LLUUID.Zero)) |
80 | { | 84 | { |
81 | foreach (Scene scene in m_scenes) | 85 | foreach (Scene scene in m_scenes) |
82 | { | 86 | { |
diff --git a/OpenSim/Region/Environment/Modules/InventoryModule.cs b/OpenSim/Region/Environment/Modules/InventoryModule.cs index a0f3832..eadbb4f 100644 --- a/OpenSim/Region/Environment/Modules/InventoryModule.cs +++ b/OpenSim/Region/Environment/Modules/InventoryModule.cs | |||
@@ -25,7 +25,13 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | |||
31 | using libsecondlife; | ||
28 | using Nini.Config; | 32 | using Nini.Config; |
33 | |||
34 | using OpenSim.Framework; | ||
29 | using OpenSim.Region.Environment.Interfaces; | 35 | using OpenSim.Region.Environment.Interfaces; |
30 | using OpenSim.Region.Environment.Scenes; | 36 | using OpenSim.Region.Environment.Scenes; |
31 | 37 | ||
@@ -33,11 +39,22 @@ namespace OpenSim.Region.Environment.Modules | |||
33 | { | 39 | { |
34 | public class InventoryModule : IRegionModule | 40 | public class InventoryModule : IRegionModule |
35 | { | 41 | { |
42 | private static readonly log4net.ILog m_log | ||
43 | = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); | ||
44 | |||
36 | private Scene m_scene; | 45 | private Scene m_scene; |
46 | |||
47 | /// <summary> | ||
48 | /// We need to keep track of the pending item offers between clients since the itemId offered only | ||
49 | /// occurs in the initial offer message, not the accept message. So this dictionary links | ||
50 | /// IM Session Ids to ItemIds | ||
51 | /// </summary> | ||
52 | private IDictionary<LLUUID, LLUUID> m_pendingOffers = new Dictionary<LLUUID, LLUUID>(); | ||
37 | 53 | ||
38 | public void Initialise(Scene scene, IConfigSource config) | 54 | public void Initialise(Scene scene, IConfigSource config) |
39 | { | 55 | { |
40 | m_scene = scene; | 56 | m_scene = scene; |
57 | scene.EventManager.OnNewClient += OnNewClient; | ||
41 | } | 58 | } |
42 | 59 | ||
43 | public void PostInitialise() | 60 | public void PostInitialise() |
@@ -57,5 +74,144 @@ namespace OpenSim.Region.Environment.Modules | |||
57 | { | 74 | { |
58 | get { return false; } | 75 | get { return false; } |
59 | } | 76 | } |
77 | |||
78 | private void OnNewClient(IClientAPI client) | ||
79 | { | ||
80 | // Inventory giving is conducted via instant message | ||
81 | client.OnInstantMessage += OnInstantMessage; | ||
82 | } | ||
83 | |||
84 | private void OnInstantMessage(IClientAPI client, LLUUID fromAgentID, | ||
85 | LLUUID fromAgentSession, LLUUID toAgentID, | ||
86 | LLUUID imSessionID, uint timestamp, string fromAgentName, | ||
87 | string message, byte dialog, bool fromGroup, byte offline, | ||
88 | uint ParentEstateID, LLVector3 Position, LLUUID RegionID, | ||
89 | byte[] binaryBucket) | ||
90 | { | ||
91 | if (dialog == (byte)InstantMessageDialog.InventoryOffered) | ||
92 | { | ||
93 | m_log.DebugFormat( | ||
94 | "[AGENT INVENTORY]: Routing inventory offering message from {0}, {1} to {2}", | ||
95 | client.AgentId, client.Name, toAgentID); | ||
96 | |||
97 | if (m_scene.Entities.ContainsKey(toAgentID) && m_scene.Entities[toAgentID] is ScenePresence) | ||
98 | { | ||
99 | ScenePresence user = (ScenePresence)m_scene.Entities[toAgentID]; | ||
100 | |||
101 | if (!user.IsChildAgent) | ||
102 | { | ||
103 | //byte[] rawId = new byte[16]; | ||
104 | |||
105 | // First byte of the array is probably the item type | ||
106 | // Next 16 bytes are the UUID | ||
107 | //Array.Copy(binaryBucket, 1, rawId, 0, 16); | ||
108 | |||
109 | //LLUUID itemId = new LLUUID(new Guid(rawId)); | ||
110 | LLUUID itemId = new LLUUID(binaryBucket, 1); | ||
111 | |||
112 | m_log.DebugFormat( | ||
113 | "[AGENT INVENTORY]: ItemId for giving is {0}", itemId); | ||
114 | |||
115 | m_pendingOffers[imSessionID] = itemId; | ||
116 | |||
117 | user.ControllingClient.SendInstantMessage( | ||
118 | fromAgentID, fromAgentSession, message, toAgentID, imSessionID, fromAgentName, | ||
119 | dialog, timestamp, binaryBucket); | ||
120 | |||
121 | return; | ||
122 | } | ||
123 | else | ||
124 | { | ||
125 | m_log.WarnFormat( | ||
126 | "[AGENT INVENTORY]: Agent {0} targeted for inventory give by {1}, {2} of {3} was a child agent!", | ||
127 | toAgentID, client.AgentId, client.Name, message); | ||
128 | } | ||
129 | } | ||
130 | else | ||
131 | { | ||
132 | m_log.WarnFormat( | ||
133 | "[AGENT INVENTORY]: Could not find agent {0} for user {1}, {2} to give {3}", | ||
134 | toAgentID, client.AgentId, client.Name, message); | ||
135 | } | ||
136 | } | ||
137 | else if (dialog == (byte)InstantMessageDialog.InventoryAccepted) | ||
138 | { | ||
139 | m_log.DebugFormat( | ||
140 | "[AGENT INVENTORY]: Routing inventory accepted message from {0}, {1} to {2}", | ||
141 | client.AgentId, client.Name, toAgentID); | ||
142 | |||
143 | if (m_scene.Entities.ContainsKey(toAgentID) && m_scene.Entities[toAgentID] is ScenePresence) | ||
144 | { | ||
145 | ScenePresence user = (ScenePresence)m_scene.Entities[toAgentID]; | ||
146 | |||
147 | if (!user.IsChildAgent) | ||
148 | { | ||
149 | user.ControllingClient.SendInstantMessage( | ||
150 | fromAgentID, fromAgentSession, message, toAgentID, imSessionID, fromAgentName, | ||
151 | dialog, timestamp, binaryBucket); | ||
152 | |||
153 | if (m_pendingOffers.ContainsKey(imSessionID)) | ||
154 | { | ||
155 | m_log.DebugFormat( | ||
156 | "[AGENT INVENTORY]: Accepted item id {0}", m_pendingOffers[imSessionID]); | ||
157 | |||
158 | // Since the message originates from the accepting client, the toAgentID is | ||
159 | // the agent giving the item. | ||
160 | m_scene.GiveInventoryItem(client, toAgentID, m_pendingOffers[imSessionID]); | ||
161 | |||
162 | m_pendingOffers.Remove(imSessionID); | ||
163 | } | ||
164 | else | ||
165 | { | ||
166 | m_log.ErrorFormat( | ||
167 | "[AGENT INVENTORY]: Could not find an item associated with session id {0} to accept", | ||
168 | imSessionID); | ||
169 | } | ||
170 | |||
171 | return; | ||
172 | } | ||
173 | else | ||
174 | { | ||
175 | m_log.WarnFormat( | ||
176 | "[AGENT INVENTORY]: Agent {0} targeted for inventory give by {1}, {2} of {3} was a child agent!", | ||
177 | toAgentID, client.AgentId, client.Name, message); | ||
178 | } | ||
179 | } | ||
180 | else | ||
181 | { | ||
182 | m_log.WarnFormat( | ||
183 | "[AGENT INVENTORY]: Could not find agent {0} for user {1}, {2} to give {3}", | ||
184 | toAgentID, client.AgentId, client.Name, message); | ||
185 | } | ||
186 | } | ||
187 | else if (dialog == (byte)InstantMessageDialog.InventoryDeclined) | ||
188 | { | ||
189 | if (m_scene.Entities.ContainsKey(toAgentID) && m_scene.Entities[toAgentID] is ScenePresence) | ||
190 | { | ||
191 | ScenePresence user = (ScenePresence)m_scene.Entities[toAgentID]; | ||
192 | |||
193 | if (!user.IsChildAgent) | ||
194 | { | ||
195 | user.ControllingClient.SendInstantMessage( | ||
196 | fromAgentID, fromAgentSession, message, toAgentID, imSessionID, fromAgentName, | ||
197 | dialog, timestamp, binaryBucket); | ||
198 | |||
199 | if (m_pendingOffers.ContainsKey(imSessionID)) | ||
200 | { | ||
201 | m_log.DebugFormat( | ||
202 | "[AGENT INVENTORY]: Declined item id {0}", m_pendingOffers[imSessionID]); | ||
203 | |||
204 | m_pendingOffers.Remove(imSessionID); | ||
205 | } | ||
206 | else | ||
207 | { | ||
208 | m_log.ErrorFormat( | ||
209 | "[AGENT INVENTORY]: Could not find an item associated with session id {0} to decline", | ||
210 | imSessionID); | ||
211 | } | ||
212 | } | ||
213 | } | ||
214 | } | ||
215 | } | ||
60 | } | 216 | } |
61 | } | 217 | } |
diff --git a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs index 2b8f344..f6f1367 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | |||
@@ -286,10 +286,89 @@ namespace OpenSim.Region.Environment.Scenes | |||
286 | "[AGENT INVENTORY]: Agent ID " + remoteClient.AgentId + " not found for an inventory item update."); | 286 | "[AGENT INVENTORY]: Agent ID " + remoteClient.AgentId + " not found for an inventory item update."); |
287 | } | 287 | } |
288 | } | 288 | } |
289 | |||
290 | /// <summary> | ||
291 | /// Give an inventory item from one avatar to another | ||
292 | /// </summary> | ||
293 | /// <param name="recipientClient"></param> | ||
294 | /// <param name="sender"></param> | ||
295 | /// <param name="itemId"></param> | ||
296 | public void GiveInventoryItem(IClientAPI recipientClient, LLUUID senderId, LLUUID itemId) | ||
297 | { | ||
298 | // Retrieve the item from the sender | ||
299 | CachedUserInfo senderUserInfo = CommsManager.UserProfileCacheService.GetUserDetails(senderId); | ||
300 | |||
301 | if (senderUserInfo == null) | ||
302 | { | ||
303 | m_log.ErrorFormat( | ||
304 | "[AGENT INVENTORY]: Failed to find sending user {0} for item {1}", senderId, itemId); | ||
305 | |||
306 | return; | ||
307 | } | ||
308 | |||
309 | if (senderUserInfo.RootFolder != null) | ||
310 | { | ||
311 | InventoryItemBase item = senderUserInfo.RootFolder.HasItem(itemId); | ||
312 | if (item != null) | ||
313 | { | ||
314 | // TODO get recipient's root folder | ||
315 | CachedUserInfo recipientUserInfo | ||
316 | = CommsManager.UserProfileCacheService.GetUserDetails(recipientClient.AgentId); | ||
317 | |||
318 | if (recipientUserInfo != null) | ||
319 | { | ||
320 | // Insert a copy of the item into the recipient | ||
321 | InventoryItemBase itemCopy = new InventoryItemBase(); | ||
322 | itemCopy.avatarID = recipientClient.AgentId; | ||
323 | itemCopy.creatorsID = recipientClient.AgentId; | ||
324 | itemCopy.inventoryID = LLUUID.Random(); | ||
325 | itemCopy.assetID = item.assetID; | ||
326 | itemCopy.inventoryDescription = item.inventoryDescription; | ||
327 | itemCopy.inventoryName = item.inventoryName; | ||
328 | itemCopy.assetType = item.assetType; | ||
329 | itemCopy.invType = item.invType; | ||
330 | itemCopy.parentFolderID = recipientUserInfo.RootFolder.folderID; | ||
331 | itemCopy.inventoryCurrentPermissions = 2147483647; | ||
332 | itemCopy.inventoryNextPermissions = 2147483647; | ||
333 | itemCopy.inventoryEveryOnePermissions = item.inventoryEveryOnePermissions; | ||
334 | itemCopy.inventoryBasePermissions = item.inventoryBasePermissions; | ||
335 | itemCopy.inventoryCurrentPermissions = item.inventoryCurrentPermissions; | ||
336 | |||
337 | recipientUserInfo.AddItem(recipientClient.AgentId, itemCopy); | ||
338 | |||
339 | // Let the recipient client know about this new item | ||
340 | recipientClient.SendBulkUpdateInventory(itemCopy); | ||
341 | } | ||
342 | else | ||
343 | { | ||
344 | m_log.ErrorFormat( | ||
345 | "[AGENT INVENTORY]: Could not find userinfo for recipient user {0}, {1} of item {2}, {3} from {4}", | ||
346 | recipientClient.Name, recipientClient.AgentId, item.inventoryName, | ||
347 | item.inventoryID, senderId); | ||
348 | } | ||
349 | } | ||
350 | else | ||
351 | { | ||
352 | m_log.ErrorFormat( | ||
353 | "[AGENT INVENTORY]: Failed to find item {0} to give to {1}", itemId, senderId); | ||
354 | |||
355 | return; | ||
356 | } | ||
357 | } | ||
358 | else | ||
359 | { | ||
360 | m_log.Error("[AGENT INVENTORY]: Failed to find item " + itemId.ToString() + ", no root folder"); | ||
361 | return; | ||
362 | } | ||
363 | } | ||
289 | 364 | ||
290 | public void CopyInventoryItem(IClientAPI remoteClient, uint callbackID, LLUUID oldAgentID, LLUUID oldItemID, | 365 | public void CopyInventoryItem(IClientAPI remoteClient, uint callbackID, LLUUID oldAgentID, LLUUID oldItemID, |
291 | LLUUID newFolderID, string newName) | 366 | LLUUID newFolderID, string newName) |
292 | { | 367 | { |
368 | m_log.DebugFormat( | ||
369 | "[AGENT INVENTORY]: CopyInventoryItem received by {0} with oldAgentID {1}, oldItemID {2}, new FolderID {3}, newName {4}", | ||
370 | remoteClient.AgentId, oldAgentID, oldItemID, newFolderID, newName); | ||
371 | |||
293 | InventoryItemBase item = CommsManager.UserProfileCacheService.libraryRoot.HasItem(oldItemID); | 372 | InventoryItemBase item = CommsManager.UserProfileCacheService.libraryRoot.HasItem(oldItemID); |
294 | if (item == null) | 373 | if (item == null) |
295 | { | 374 | { |
@@ -349,9 +428,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
349 | public void MoveInventoryItem(IClientAPI remoteClient, LLUUID folderID, LLUUID itemID, int length, | 428 | public void MoveInventoryItem(IClientAPI remoteClient, LLUUID folderID, LLUUID itemID, int length, |
350 | string newName) | 429 | string newName) |
351 | { | 430 | { |
352 | m_log.Info( | 431 | m_log.DebugFormat( |
353 | "[AGENT INVENTORY]: " + | 432 | "[AGENT INVENTORY]: Moving item {0} to {1} for {2}", itemID, folderID, remoteClient.AgentId); |
354 | "Moving item for " + remoteClient.AgentId.ToString()); | ||
355 | 433 | ||
356 | CachedUserInfo userInfo = CommsManager.UserProfileCacheService.GetUserDetails(remoteClient.AgentId); | 434 | CachedUserInfo userInfo = CommsManager.UserProfileCacheService.GetUserDetails(remoteClient.AgentId); |
357 | if (userInfo == null) | 435 | if (userInfo == null) |
@@ -429,7 +507,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
429 | } | 507 | } |
430 | 508 | ||
431 | /// <summary> | 509 | /// <summary> |
432 | /// Create a new inventory item. | 510 | /// Create a new inventory item. Called when the client creates a new item directly within their |
511 | /// inventory (e.g. by selecting a context inventory menu option). | ||
433 | /// </summary> | 512 | /// </summary> |
434 | /// <param name="remoteClient"></param> | 513 | /// <param name="remoteClient"></param> |
435 | /// <param name="transactionID"></param> | 514 | /// <param name="transactionID"></param> |