diff options
Diffstat (limited to 'OpenSim/Region/Environment')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs | 34 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/ScenePresence.cs | 4 |
2 files changed, 19 insertions, 19 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs b/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs index 10b0759..b533bb7 100644 --- a/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs +++ b/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs | |||
@@ -71,7 +71,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
71 | private PrimCrossing handlerPrimCrossingIntoRegion = null; // OnPrimCrossingIntoRegion; | 71 | private PrimCrossing handlerPrimCrossingIntoRegion = null; // OnPrimCrossingIntoRegion; |
72 | private RegionUp handlerRegionUp = null; // OnRegionUp; | 72 | private RegionUp handlerRegionUp = null; // OnRegionUp; |
73 | private ChildAgentUpdate handlerChildAgentUpdate = null; // OnChildAgentUpdate; | 73 | private ChildAgentUpdate handlerChildAgentUpdate = null; // OnChildAgentUpdate; |
74 | private RemoveKnownRegionsFromAvatarList handlerRemoveKnownRegionFromAvatar = null; // OnRemoveKnownRegionFromAvatar; | 74 | //private RemoveKnownRegionsFromAvatarList handlerRemoveKnownRegionFromAvatar = null; // OnRemoveKnownRegionFromAvatar; |
75 | private LogOffUser handlerLogOffUser = null; | 75 | private LogOffUser handlerLogOffUser = null; |
76 | private GetLandData handlerGetLandData = null; // OnGetLandData | 76 | private GetLandData handlerGetLandData = null; // OnGetLandData |
77 | 77 | ||
@@ -904,10 +904,10 @@ namespace OpenSim.Region.Environment.Scenes | |||
904 | return currentNeighbours.FindAll(delegate(ulong handle) { return !previousNeighbours.Contains(handle); }); | 904 | return currentNeighbours.FindAll(delegate(ulong handle) { return !previousNeighbours.Contains(handle); }); |
905 | } | 905 | } |
906 | 906 | ||
907 | private List<ulong> CommonNeighbours(List<ulong> currentNeighbours, List<ulong> previousNeighbours) | 907 | // private List<ulong> CommonNeighbours(List<ulong> currentNeighbours, List<ulong> previousNeighbours) |
908 | { | 908 | // { |
909 | return currentNeighbours.FindAll(delegate(ulong handle) { return previousNeighbours.Contains(handle); }); | 909 | // return currentNeighbours.FindAll(delegate(ulong handle) { return previousNeighbours.Contains(handle); }); |
910 | } | 910 | // } |
911 | 911 | ||
912 | private List<ulong> OldNeighbours(List<ulong> currentNeighbours, List<ulong> previousNeighbours) | 912 | private List<ulong> OldNeighbours(List<ulong> currentNeighbours, List<ulong> previousNeighbours) |
913 | { | 913 | { |
@@ -985,17 +985,17 @@ namespace OpenSim.Region.Environment.Scenes | |||
985 | return m_commsProvider.GridService.RequestNamedRegions(name, maxNumber); | 985 | return m_commsProvider.GridService.RequestNamedRegions(name, maxNumber); |
986 | } | 986 | } |
987 | 987 | ||
988 | private void Dump(string msg, List<ulong> handles) | 988 | // private void Dump(string msg, List<ulong> handles) |
989 | { | 989 | // { |
990 | Console.WriteLine("-------------- HANDLE DUMP ({0}) ---------", msg); | 990 | // Console.WriteLine("-------------- HANDLE DUMP ({0}) ---------", msg); |
991 | foreach (ulong handle in handles) | 991 | // foreach (ulong handle in handles) |
992 | { | 992 | // { |
993 | uint x, y; | 993 | // uint x, y; |
994 | Utils.LongToUInts(handle, out x, out y); | 994 | // Utils.LongToUInts(handle, out x, out y); |
995 | x = x / Constants.RegionSize; | 995 | // x = x / Constants.RegionSize; |
996 | y = y / Constants.RegionSize; | 996 | // y = y / Constants.RegionSize; |
997 | Console.WriteLine("({0}, {1})", x, y); | 997 | // Console.WriteLine("({0}, {1})", x, y); |
998 | } | 998 | // } |
999 | } | 999 | // } |
1000 | } | 1000 | } |
1001 | } | 1001 | } |
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index c0779f2..8f6872e 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs | |||
@@ -1932,7 +1932,6 @@ namespace OpenSim.Region.Environment.Scenes | |||
1932 | 1932 | ||
1933 | #region Overridden Methods | 1933 | #region Overridden Methods |
1934 | 1934 | ||
1935 | int x = 0; | ||
1936 | public override void Update() | 1935 | public override void Update() |
1937 | { | 1936 | { |
1938 | SendPrimUpdates(); | 1937 | SendPrimUpdates(); |
@@ -2436,7 +2435,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
2436 | // Next, let's close the child agent connections that are too far away. | 2435 | // Next, let's close the child agent connections that are too far away. |
2437 | CloseChildAgents(neighbourx, neighboury); | 2436 | CloseChildAgents(neighbourx, neighboury); |
2438 | 2437 | ||
2439 | AgentCircuitData circuitdata = m_controllingClient.RequestClientInfo(); | 2438 | //AgentCircuitData circuitdata = m_controllingClient.RequestClientInfo(); |
2439 | m_controllingClient.RequestClientInfo(); | ||
2440 | 2440 | ||
2441 | //Console.WriteLine("BEFORE CROSS"); | 2441 | //Console.WriteLine("BEFORE CROSS"); |
2442 | //Scene.DumpChildrenSeeds(UUID); | 2442 | //Scene.DumpChildrenSeeds(UUID); |