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-rw-r--r--OpenSim/Region/Environment/Modules/World/Archiver/ArchiverModule.cs8
-rw-r--r--OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs4
2 files changed, 8 insertions, 4 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/Archiver/ArchiverModule.cs b/OpenSim/Region/Environment/Modules/World/Archiver/ArchiverModule.cs
index ed494fc..cd81169 100644
--- a/OpenSim/Region/Environment/Modules/World/Archiver/ArchiverModule.cs
+++ b/OpenSim/Region/Environment/Modules/World/Archiver/ArchiverModule.cs
@@ -64,11 +64,12 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver
64 64
65 public void Close() 65 public void Close()
66 { 66 {
67 } 67 }
68 68
69 public void ArchiveRegion(string savePath) 69 public void ArchiveRegion(string savePath)
70 { 70 {
71 m_log.InfoFormat("[SCENE]: Writing archive for region {0} to {1}", m_scene.RegionInfo.RegionName, savePath); 71 m_log.InfoFormat(
72 "[ARCHIVER]: Writing archive for region {0} to {1}", m_scene.RegionInfo.RegionName, savePath);
72 73
73 new ArchiveWriteRequestPreparation(m_scene, savePath).ArchiveRegion(); 74 new ArchiveWriteRequestPreparation(m_scene, savePath).ArchiveRegion();
74 } 75 }
@@ -80,7 +81,8 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver
80 81
81 public void DearchiveRegion(string loadPath) 82 public void DearchiveRegion(string loadPath)
82 { 83 {
83 m_log.InfoFormat("[SCENE]: Loading archive to region {0} from {1}", m_scene.RegionInfo.RegionName, loadPath); 84 m_log.InfoFormat(
85 "[ARCHIVER]: Loading archive to region {0} from {1}", m_scene.RegionInfo.RegionName, loadPath);
84 86
85 new ArchiveReadRequest(m_scene, loadPath).DearchiveRegion(); 87 new ArchiveReadRequest(m_scene, loadPath).DearchiveRegion();
86 } 88 }
diff --git a/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs b/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs
index e48ef13..8838e39 100644
--- a/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs
+++ b/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs
@@ -204,7 +204,9 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions
204 204
205 m_bypassPermissions = val; 205 m_bypassPermissions = val;
206 206
207 m_log.InfoFormat("[PERMISSIONS] Set permissions bypass to {0} for {1}", m_bypassPermissions, m_scene.RegionInfo.RegionName); 207 m_log.InfoFormat(
208 "[PERMISSIONS]: Set permissions bypass to {0} for {1}",
209 m_bypassPermissions, m_scene.RegionInfo.RegionName);
208 } 210 }
209 } 211 }
210 212