diff options
Diffstat (limited to 'OpenSim/Region/Environment')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs index d2cf2a3..bcee5c7 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs | |||
@@ -1038,11 +1038,11 @@ namespace OpenSim.Region.Environment.Scenes | |||
1038 | proper.ObjectData[0].LastOwnerID = m_rootPart.LastOwnerID; | 1038 | proper.ObjectData[0].LastOwnerID = m_rootPart.LastOwnerID; |
1039 | proper.ObjectData[0].ObjectID = UUID; | 1039 | proper.ObjectData[0].ObjectID = UUID; |
1040 | proper.ObjectData[0].OwnerID = m_rootPart.OwnerID; | 1040 | proper.ObjectData[0].OwnerID = m_rootPart.OwnerID; |
1041 | proper.ObjectData[0].TouchName = enc.GetBytes(m_rootPart.TouchName + "\0"); | 1041 | proper.ObjectData[0].TouchName = Helpers.StringToField(m_rootPart.TouchName); |
1042 | proper.ObjectData[0].TextureID = new byte[0]; | 1042 | proper.ObjectData[0].TextureID = new byte[0]; |
1043 | proper.ObjectData[0].SitName = enc.GetBytes(m_rootPart.SitName + "\0"); | 1043 | proper.ObjectData[0].SitName = Helpers.StringToField(m_rootPart.SitName); |
1044 | proper.ObjectData[0].Name = enc.GetBytes(m_rootPart.Name + "\0"); | 1044 | proper.ObjectData[0].Name = Helpers.StringToField(m_rootPart.Name); |
1045 | proper.ObjectData[0].Description = enc.GetBytes(m_rootPart.Description + "\0"); | 1045 | proper.ObjectData[0].Description = Helpers.StringToField(m_rootPart.Description); |
1046 | proper.ObjectData[0].OwnerMask = m_rootPart.OwnerMask; | 1046 | proper.ObjectData[0].OwnerMask = m_rootPart.OwnerMask; |
1047 | proper.ObjectData[0].NextOwnerMask = m_rootPart.NextOwnerMask; | 1047 | proper.ObjectData[0].NextOwnerMask = m_rootPart.NextOwnerMask; |
1048 | proper.ObjectData[0].GroupMask = m_rootPart.GroupMask; | 1048 | proper.ObjectData[0].GroupMask = m_rootPart.GroupMask; |