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-rw-r--r--OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AgentAssetTransactionsManager.cs2
-rw-r--r--OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AssetTransactionModule.cs9
-rw-r--r--OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs115
-rw-r--r--OpenSim/Region/Environment/Modules/World/Estate/EstateTerrainXferHandler.cs129
-rw-r--r--OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs2
5 files changed, 256 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AgentAssetTransactionsManager.cs b/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AgentAssetTransactionsManager.cs
index be8aeea..010fcf7 100644
--- a/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AgentAssetTransactionsManager.cs
+++ b/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AgentAssetTransactionsManager.cs
@@ -180,6 +180,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction
180 public void HandleUDPUploadRequest(IClientAPI remoteClient, UUID assetID, UUID transaction, sbyte type, 180 public void HandleUDPUploadRequest(IClientAPI remoteClient, UUID assetID, UUID transaction, sbyte type,
181 byte[] data, bool storeLocal, bool tempFile) 181 byte[] data, bool storeLocal, bool tempFile)
182 { 182 {
183 //System.Console.WriteLine("HandleUDPUploadRequest - assetID: " + assetID.ToString() + " transaction: " + transaction.ToString() + " type: " + type.ToString() + " storelocal: " + storeLocal + " tempFile: " + tempFile);
183 if (((AssetType)type == AssetType.Texture || 184 if (((AssetType)type == AssetType.Texture ||
184 (AssetType)type == AssetType.Sound || 185 (AssetType)type == AssetType.Sound ||
185 (AssetType)type == AssetType.TextureTGA || 186 (AssetType)type == AssetType.TextureTGA ||
@@ -219,6 +220,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction
219 /// <param name="data"></param> 220 /// <param name="data"></param>
220 public void HandleXfer(IClientAPI remoteClient, ulong xferID, uint packetID, byte[] data) 221 public void HandleXfer(IClientAPI remoteClient, ulong xferID, uint packetID, byte[] data)
221 { 222 {
223 //System.Console.WriteLine("xferID: " + xferID + " packetID: " + packetID + " data!");
222 AgentAssetTransactions transactions = GetUserTransactions(remoteClient.AgentId); 224 AgentAssetTransactions transactions = GetUserTransactions(remoteClient.AgentId);
223 225
224 transactions.HandleXfer(xferID, packetID, data); 226 transactions.HandleXfer(xferID, packetID, data);
diff --git a/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AssetTransactionModule.cs b/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AssetTransactionModule.cs
index 09c9aef..19d7066 100644
--- a/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AssetTransactionModule.cs
+++ b/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AssetTransactionModule.cs
@@ -43,6 +43,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction
43 private Scene m_scene = null; 43 private Scene m_scene = null;
44 44
45 private AgentAssetTransactionsManager m_transactionManager; 45 private AgentAssetTransactionsManager m_transactionManager;
46
46 47
47 public AssetTransactionModule() 48 public AssetTransactionModule()
48 { 49 {
@@ -68,7 +69,13 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction
68 IClientAPI remoteClient, SceneObjectPart part, UUID transactionID, TaskInventoryItem item) 69 IClientAPI remoteClient, SceneObjectPart part, UUID transactionID, TaskInventoryItem item)
69 { 70 {
70 m_transactionManager.HandleTaskItemUpdateFromTransaction(remoteClient, part, transactionID, item); 71 m_transactionManager.HandleTaskItemUpdateFromTransaction(remoteClient, part, transactionID, item);
71 } 72 }
73
74 public void RequestXferFromClient(IClientAPI remoteClient, UUID assetID, UUID transaction, sbyte type,
75 byte[] data, bool storeLocal, bool tempFile)
76 {
77 m_transactionManager.HandleUDPUploadRequest(remoteClient, assetID, transaction, type, data, storeLocal, tempFile);
78 }
72 79
73 public void RemoveAgentAssetTransactions(UUID userID) 80 public void RemoveAgentAssetTransactions(UUID userID)
74 { 81 {
diff --git a/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs b/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs
index 52175f4..4aad3b1 100644
--- a/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs
+++ b/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs
@@ -45,6 +45,8 @@ namespace OpenSim.Region.Environment.Modules.World.Estate
45 45
46 private Scene m_scene; 46 private Scene m_scene;
47 47
48 private EstateTerrainXferHandler TerrainUploader = null;
49
48 #region Packet Data Responders 50 #region Packet Data Responders
49 51
50 private void sendDetailedEstateData(IClientAPI remote_client, UUID invoice) 52 private void sendDetailedEstateData(IClientAPI remote_client, UUID invoice)
@@ -420,7 +422,119 @@ namespace OpenSim.Region.Environment.Modules.World.Estate
420 } 422 }
421 } 423 }
422 } 424 }
425 private void AbortTerrainXferHandler(IClientAPI remoteClient, ulong XferID)
426 {
427 if (TerrainUploader != null)
428 {
429 lock (TerrainUploader)
430 {
431 if (XferID == TerrainUploader.XferID)
432 {
433 remoteClient.OnXferReceive -= TerrainUploader.XferReceive;
434 remoteClient.OnAbortXfer -= AbortTerrainXferHandler;
435 TerrainUploader.TerrainUploadDone -= HandleTerrainApplication;
436
437 TerrainUploader = null;
438 remoteClient.SendAlertMessage("Terrain Upload aborted by the client");
439 }
440 }
441 }
442
443 }
444 private void HandleTerrainApplication(string filename, byte[] terrainData, IClientAPI remoteClient)
445 {
446 lock (TerrainUploader)
447 {
448 remoteClient.OnXferReceive -= TerrainUploader.XferReceive;
449 remoteClient.OnAbortXfer -= AbortTerrainXferHandler;
450 TerrainUploader.TerrainUploadDone -= HandleTerrainApplication;
451
452 TerrainUploader = null;
453 }
454 remoteClient.SendAlertMessage("Terrain Upload Complete. Loading....");
455 OpenSim.Region.Environment.Modules.World.Terrain.ITerrainModule terr = m_scene.RequestModuleInterface<OpenSim.Region.Environment.Modules.World.Terrain.ITerrainModule>();
456
457 if (terr != null)
458 {
459 m_log.Warn("[CLIENT]: Got Request to Send Terrain in region " + m_scene.RegionInfo.RegionName);
460 if (System.IO.File.Exists(Util.dataDir() + "/terrain.raw"))
461 {
462 System.IO.File.Delete(Util.dataDir() + "/terrain.raw");
463 }
464 try
465 {
466 System.IO.FileStream input = new System.IO.FileStream(Util.dataDir() + "/terrain.raw", System.IO.FileMode.CreateNew);
467 input.Write(terrainData, 0, terrainData.Length);
468 input.Close();
469 }
470 catch (System.IO.IOException e)
471 {
472 m_log.ErrorFormat("[TERRAIN]: Error Saving a terrain file uploaded via the estate tools. It gave us the following error: {0}", e.ToString());
473 remoteClient.SendAlertMessage("There was an IO Exception loading your terrain. Please check free space");
474
475 return;
476 }
477 catch (System.Security.SecurityException e)
478 {
479 m_log.ErrorFormat("[TERRAIN]: Error Saving a terrain file uploaded via the estate tools. It gave us the following error: {0}", e.ToString());
480 remoteClient.SendAlertMessage("There was a security Exception loading your terrain. Please check the security on the simulator drive");
481
482 return;
483 }
484 catch (System.UnauthorizedAccessException e)
485 {
486 m_log.ErrorFormat("[TERRAIN]: Error Saving a terrain file uploaded via the estate tools. It gave us the following error: {0}", e.ToString());
487 remoteClient.SendAlertMessage("There was a security Exception loading your terrain. Please check the security on the simulator drive");
423 488
489 return;
490 }
491
492
493
494
495 try
496 {
497 terr.LoadFromFile(Util.dataDir() + "/terrain.raw");
498 remoteClient.SendAlertMessage("Your terrain was loaded. Give it a minute or two to apply");
499 }
500 catch (Exception e)
501 {
502 m_log.ErrorFormat("[TERRAIN]: Error loading a terrain file uploaded via the estate tools. It gave us the following error: {0}", e.ToString());
503 remoteClient.SendAlertMessage("There was a general error loading your terrain. Please fix the terrain file and try again");
504 }
505
506 }
507 else
508 {
509 remoteClient.SendAlertMessage("Unable to apply terrain. Cannot get an instance of the terrain module");
510 }
511
512
513
514 }
515
516 private void handleUploadTerrain(IClientAPI remote_client, string clientFileName)
517 {
518
519 if (TerrainUploader == null)
520 {
521
522 TerrainUploader = new EstateTerrainXferHandler(remote_client, clientFileName);
523 lock (TerrainUploader)
524 {
525 remote_client.OnXferReceive += TerrainUploader.XferReceive;
526 remote_client.OnAbortXfer += AbortTerrainXferHandler;
527 TerrainUploader.TerrainUploadDone += HandleTerrainApplication;
528 }
529 TerrainUploader.RequestStartXfer(remote_client);
530
531 }
532 else
533 {
534 remote_client.SendAlertMessage("Another Terrain Upload is in progress. Please wait your turn!");
535 }
536
537 }
424 private void handleTerrainRequest(IClientAPI remote_client, string clientFileName) 538 private void handleTerrainRequest(IClientAPI remote_client, string clientFileName)
425 { 539 {
426 // Save terrain here 540 // Save terrain here
@@ -793,6 +907,7 @@ namespace OpenSim.Region.Environment.Modules.World.Estate
793 client.OnEstateTeleportOneUserHomeRequest += handleEstateTeleportOneUserHomeRequest; 907 client.OnEstateTeleportOneUserHomeRequest += handleEstateTeleportOneUserHomeRequest;
794 client.OnEstateTeleportAllUsersHomeRequest += handleEstateTeleportAllUsersHomeRequest; 908 client.OnEstateTeleportAllUsersHomeRequest += handleEstateTeleportAllUsersHomeRequest;
795 client.OnRequestTerrain += handleTerrainRequest; 909 client.OnRequestTerrain += handleTerrainRequest;
910 client.OnUploadTerrain += handleUploadTerrain;
796 911
797 client.OnRegionInfoRequest += HandleRegionInfoRequest; 912 client.OnRegionInfoRequest += HandleRegionInfoRequest;
798 client.OnEstateCovenantRequest += HandleEstateCovenantRequest; 913 client.OnEstateCovenantRequest += HandleEstateCovenantRequest;
diff --git a/OpenSim/Region/Environment/Modules/World/Estate/EstateTerrainXferHandler.cs b/OpenSim/Region/Environment/Modules/World/Estate/EstateTerrainXferHandler.cs
new file mode 100644
index 0000000..3ee633e
--- /dev/null
+++ b/OpenSim/Region/Environment/Modules/World/Estate/EstateTerrainXferHandler.cs
@@ -0,0 +1,129 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSim Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.IO;
30using System.Reflection;
31using log4net;
32using OpenMetaverse;
33using OpenSim.Framework;
34using OpenSim.Framework.Communications.Cache;
35using OpenSim.Region.Environment.Scenes;
36
37
38namespace OpenSim.Region.Environment.Modules.World.Estate
39{
40
41 public class EstateTerrainXferHandler
42 {
43 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
44
45 private AssetBase m_asset;
46
47 public delegate void TerrainUploadComplete(string name, byte[] filedata, IClientAPI remoteClient);
48
49 public event TerrainUploadComplete TerrainUploadDone;
50
51 private string m_description = String.Empty;
52 private string m_name = String.Empty;
53 private UUID TransactionID = UUID.Zero;
54 private sbyte type = 0;
55
56 public ulong mXferID;
57 private TerrainUploadComplete handlerTerrainUploadDone;
58
59
60
61 public EstateTerrainXferHandler(IClientAPI pRemoteClient, string pClientFilename)
62 {
63
64 m_asset = new AssetBase();
65 m_asset.FullID = UUID.Zero;
66 m_asset.Type = type;
67 m_asset.Data = new byte[0];
68 m_asset.Name = pClientFilename;
69 m_asset.Description = "empty";
70 m_asset.Local = true;
71 m_asset.Temporary = true;
72
73 }
74
75 public ulong XferID
76 {
77 get { return mXferID; }
78 }
79
80 public void RequestStartXfer(IClientAPI pRemoteClient)
81 {
82 mXferID = Util.GetNextXferID();
83 pRemoteClient.SendXferRequest(mXferID, m_asset.Type, m_asset.FullID, 0, Utils.StringToBytes(m_asset.Name));
84 }
85
86 /// <summary>
87 /// Process transfer data received from the client.
88 /// </summary>
89 /// <param name="xferID"></param>
90 /// <param name="packetID"></param>
91 /// <param name="data"></param>
92 public void XferReceive(IClientAPI remoteClient, ulong xferID, uint packetID, byte[] data)
93 {
94 if (mXferID == xferID)
95 {
96 if (m_asset.Data.Length > 1)
97 {
98 byte[] destinationArray = new byte[m_asset.Data.Length + data.Length];
99 Array.Copy(m_asset.Data, 0, destinationArray, 0, m_asset.Data.Length);
100 Array.Copy(data, 0, destinationArray, m_asset.Data.Length, data.Length);
101 m_asset.Data = destinationArray;
102 }
103 else
104 {
105 byte[] buffer2 = new byte[data.Length - 4];
106 Array.Copy(data, 4, buffer2, 0, data.Length - 4);
107 m_asset.Data = buffer2;
108 }
109
110 remoteClient.SendConfirmXfer(xferID, packetID);
111
112 if ((packetID & 0x80000000) != 0)
113 {
114 SendCompleteMessage(remoteClient);
115
116 }
117 }
118 }
119
120 public void SendCompleteMessage(IClientAPI remoteClient)
121 {
122 handlerTerrainUploadDone = TerrainUploadDone;
123 if (handlerTerrainUploadDone != null)
124 {
125 handlerTerrainUploadDone(m_asset.Name,m_asset.Data, remoteClient);
126 }
127 }
128 }
129}
diff --git a/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs b/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs
index ba73a31..de0a41a 100644
--- a/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs
+++ b/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs
@@ -243,6 +243,7 @@ namespace OpenSim.Region.Environment.Modules.World.NPC
243 public event UDPAssetUploadRequest OnAssetUploadRequest; 243 public event UDPAssetUploadRequest OnAssetUploadRequest;
244 public event XferReceive OnXferReceive; 244 public event XferReceive OnXferReceive;
245 public event RequestXfer OnRequestXfer; 245 public event RequestXfer OnRequestXfer;
246 public event AbortXfer OnAbortXfer;
246 public event ConfirmXfer OnConfirmXfer; 247 public event ConfirmXfer OnConfirmXfer;
247 public event RezScript OnRezScript; 248 public event RezScript OnRezScript;
248 public event UpdateTaskInventory OnUpdateTaskInventory; 249 public event UpdateTaskInventory OnUpdateTaskInventory;
@@ -269,6 +270,7 @@ namespace OpenSim.Region.Environment.Modules.World.NPC
269 public event RegionInfoRequest OnRegionInfoRequest; 270 public event RegionInfoRequest OnRegionInfoRequest;
270 public event EstateCovenantRequest OnEstateCovenantRequest; 271 public event EstateCovenantRequest OnEstateCovenantRequest;
271 public event RequestTerrain OnRequestTerrain; 272 public event RequestTerrain OnRequestTerrain;
273 public event RequestTerrain OnUploadTerrain;
272 public event ObjectDuplicateOnRay OnObjectDuplicateOnRay; 274 public event ObjectDuplicateOnRay OnObjectDuplicateOnRay;
273 275
274 public event FriendActionDelegate OnApproveFriendRequest; 276 public event FriendActionDelegate OnApproveFriendRequest;