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-rw-r--r--OpenSim/Region/Environment/Modules/World/WorldMap/WorldMapModule.cs48
1 files changed, 28 insertions, 20 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/WorldMap/WorldMapModule.cs b/OpenSim/Region/Environment/Modules/World/WorldMap/WorldMapModule.cs
index b6c36f8..b277626 100644
--- a/OpenSim/Region/Environment/Modules/World/WorldMap/WorldMapModule.cs
+++ b/OpenSim/Region/Environment/Modules/World/WorldMap/WorldMapModule.cs
@@ -390,32 +390,40 @@ namespace OpenSim.Region.Environment.Modules.World.WorldMap
390 /// </summary> 390 /// </summary>
391 public void process() 391 public void process()
392 { 392 {
393 while (true) 393 try
394 { 394 {
395 MapRequestState st = requests.Dequeue(); 395 while (true)
396
397 // end gracefully
398 if (st.agentID == UUID.Zero)
399 {
400 ThreadTracker.Remove(mapItemReqThread);
401 break;
402 }
403
404 bool dorequest = true;
405 lock (m_rootAgents)
406 { 396 {
407 if (!m_rootAgents.Contains(st.agentID)) 397 MapRequestState st = requests.Dequeue();
408 dorequest = false; 398
409 } 399 // end gracefully
400 if (st.agentID == UUID.Zero)
401 {
402 ThreadTracker.Remove(mapItemReqThread);
403 break;
404 }
405
406 bool dorequest = true;
407 lock (m_rootAgents)
408 {
409 if (!m_rootAgents.Contains(st.agentID))
410 dorequest = false;
411 }
410 412
411 if (dorequest) 413 if (dorequest)
412 { 414 {
413 LLSDMap response = RequestMapItemsAsync("", st.agentID, st.flags, st.EstateID, st.godlike, st.itemtype, st.regionhandle); 415 LLSDMap response = RequestMapItemsAsync("", st.agentID, st.flags, st.EstateID, st.godlike, st.itemtype, st.regionhandle);
414 RequestMapItemsCompleted(response); 416 RequestMapItemsCompleted(response);
417 }
415 } 418 }
416 } 419 }
420 catch (Exception e)
421 {
422 m_log.ErrorFormat("[WorldMap]: Map item request thread terminated abnormally with exception {0}", e);
423 }
424
417 threadrunning = false; 425 threadrunning = false;
418 m_log.Warn("[WorldMap]: Remote request thread exiting"); 426 m_log.Debug("[WorldMap]: Remote request thread exiting");
419 } 427 }
420 428
421 /// <summary> 429 /// <summary>