diff options
Diffstat (limited to 'OpenSim/Region/Environment')
7 files changed, 29 insertions, 25 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveConstants.cs b/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveConstants.cs index 0766c95..f4586b0 100644 --- a/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveConstants.cs +++ b/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveConstants.cs | |||
@@ -72,7 +72,9 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver | |||
72 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.Notecard] = ".ncd"; | 72 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.Notecard] = ".ncd"; |
73 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.Object] = ".oob"; | 73 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.Object] = ".oob"; |
74 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.RootFolder] = ".rfd"; // Not sure if we'll ever see this | 74 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.RootFolder] = ".rfd"; // Not sure if we'll ever see this |
75 | #pragma warning disable 0612 | ||
75 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.Script] = ".spt"; // Not sure if we'll ever see this | 76 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.Script] = ".spt"; // Not sure if we'll ever see this |
77 | #pragma warning restore 0612 | ||
76 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.Simstate] = ".sst"; // Not sure if we'll ever see this | 78 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.Simstate] = ".sst"; // Not sure if we'll ever see this |
77 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.SnapshotFolder] = ".sfd"; // Not sure if we'll ever see this | 79 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.SnapshotFolder] = ".sfd"; // Not sure if we'll ever see this |
78 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.Sound] = ".ogg"; | 80 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.Sound] = ".ogg"; |
@@ -95,7 +97,9 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver | |||
95 | EXTENSION_TO_ASSET_TYPE[".ncd"] = (sbyte)AssetType.Notecard; | 97 | EXTENSION_TO_ASSET_TYPE[".ncd"] = (sbyte)AssetType.Notecard; |
96 | EXTENSION_TO_ASSET_TYPE[".oob"] = (sbyte)AssetType.Object; | 98 | EXTENSION_TO_ASSET_TYPE[".oob"] = (sbyte)AssetType.Object; |
97 | EXTENSION_TO_ASSET_TYPE[".rfd"] = (sbyte)AssetType.RootFolder; | 99 | EXTENSION_TO_ASSET_TYPE[".rfd"] = (sbyte)AssetType.RootFolder; |
100 | #pragma warning disable 0612 | ||
98 | EXTENSION_TO_ASSET_TYPE[".spt"] = (sbyte)AssetType.Script; | 101 | EXTENSION_TO_ASSET_TYPE[".spt"] = (sbyte)AssetType.Script; |
102 | #pragma warning restore 0612 | ||
99 | EXTENSION_TO_ASSET_TYPE[".sst"] = (sbyte)AssetType.Simstate; | 103 | EXTENSION_TO_ASSET_TYPE[".sst"] = (sbyte)AssetType.Simstate; |
100 | EXTENSION_TO_ASSET_TYPE[".sfd"] = (sbyte)AssetType.SnapshotFolder; | 104 | EXTENSION_TO_ASSET_TYPE[".sfd"] = (sbyte)AssetType.SnapshotFolder; |
101 | EXTENSION_TO_ASSET_TYPE[".ogg"] = (sbyte)AssetType.Sound; | 105 | EXTENSION_TO_ASSET_TYPE[".ogg"] = (sbyte)AssetType.Sound; |
diff --git a/OpenSim/Region/Environment/Modules/World/Archiver/ArchiverModule.cs b/OpenSim/Region/Environment/Modules/World/Archiver/ArchiverModule.cs index ae3d333..69f712c 100644 --- a/OpenSim/Region/Environment/Modules/World/Archiver/ArchiverModule.cs +++ b/OpenSim/Region/Environment/Modules/World/Archiver/ArchiverModule.cs | |||
@@ -42,7 +42,7 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver | |||
42 | /// </summary> | 42 | /// </summary> |
43 | public class ArchiverModule : IRegionModule, IRegionArchiver | 43 | public class ArchiverModule : IRegionModule, IRegionArchiver |
44 | { | 44 | { |
45 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 45 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
46 | 46 | ||
47 | /// <summary> | 47 | /// <summary> |
48 | /// Scene to which this module belongs | 48 | /// Scene to which this module belongs |
diff --git a/OpenSim/Region/Environment/Modules/World/NPC/NPCModule.cs b/OpenSim/Region/Environment/Modules/World/NPC/NPCModule.cs index 32a3cc4..86472f6 100644 --- a/OpenSim/Region/Environment/Modules/World/NPC/NPCModule.cs +++ b/OpenSim/Region/Environment/Modules/World/NPC/NPCModule.cs | |||
@@ -34,17 +34,17 @@ namespace OpenSim.Region.Environment.Modules.World.NPC | |||
34 | { | 34 | { |
35 | public class NPCModule : IRegionModule | 35 | public class NPCModule : IRegionModule |
36 | { | 36 | { |
37 | private const bool m_enabled = false; | 37 | // private const bool m_enabled = false; |
38 | 38 | ||
39 | public void Initialise(Scene scene, IConfigSource source) | 39 | public void Initialise(Scene scene, IConfigSource source) |
40 | { | 40 | { |
41 | if (m_enabled) | 41 | // if (m_enabled) |
42 | { | 42 | // { |
43 | NPCAvatar testAvatar = new NPCAvatar("Jack", "NPC", new LLVector3(128, 128, 40), scene); | 43 | // NPCAvatar testAvatar = new NPCAvatar("Jack", "NPC", new LLVector3(128, 128, 40), scene); |
44 | NPCAvatar testAvatar2 = new NPCAvatar("Jill", "NPC", new LLVector3(136, 128, 40), scene); | 44 | // NPCAvatar testAvatar2 = new NPCAvatar("Jill", "NPC", new LLVector3(136, 128, 40), scene); |
45 | scene.AddNewClient(testAvatar, false); | 45 | // scene.AddNewClient(testAvatar, false); |
46 | scene.AddNewClient(testAvatar2, false); | 46 | // scene.AddNewClient(testAvatar2, false); |
47 | } | 47 | // } |
48 | } | 48 | } |
49 | 49 | ||
50 | public void PostInitialise() | 50 | public void PostInitialise() |
diff --git a/OpenSim/Region/Environment/Modules/World/Sun/SunModule.cs b/OpenSim/Region/Environment/Modules/World/Sun/SunModule.cs index bb4a568..f73c193 100644 --- a/OpenSim/Region/Environment/Modules/World/Sun/SunModule.cs +++ b/OpenSim/Region/Environment/Modules/World/Sun/SunModule.cs | |||
@@ -57,16 +57,16 @@ namespace OpenSim.Region.Environment.Modules | |||
57 | private double m_day_length = 0; | 57 | private double m_day_length = 0; |
58 | private int m_year_length = 0; | 58 | private int m_year_length = 0; |
59 | private double m_day_night = 0; | 59 | private double m_day_night = 0; |
60 | private double m_longitude = 0; | 60 | // private double m_longitude = 0; |
61 | private double m_latitude = 0; | 61 | // private double m_latitude = 0; |
62 | // Configurable defaults Defaults close to SL | 62 | // Configurable defaults Defaults close to SL |
63 | private string d_mode = "SL"; | 63 | private string d_mode = "SL"; |
64 | private int d_frame_mod = 100; // Every 10 seconds (actually less) | 64 | private int d_frame_mod = 100; // Every 10 seconds (actually less) |
65 | private double d_day_length = 4; // A VW day is 4 RW hours long | 65 | private double d_day_length = 4; // A VW day is 4 RW hours long |
66 | private int d_year_length = 60; // There are 60 VW days in a VW year | 66 | private int d_year_length = 60; // There are 60 VW days in a VW year |
67 | private double d_day_night = 0.45; // axis offset: ratio of light-to-dark, approx 1:3 | 67 | private double d_day_night = 0.45; // axis offset: ratio of light-to-dark, approx 1:3 |
68 | private double d_longitude = -73.53; | 68 | // private double d_longitude = -73.53; |
69 | private double d_latitude = 41.29; | 69 | // private double d_latitude = 41.29; |
70 | 70 | ||
71 | // Frame counter | 71 | // Frame counter |
72 | private uint m_frame = 0; | 72 | private uint m_frame = 0; |
@@ -80,7 +80,7 @@ namespace OpenSim.Region.Environment.Modules | |||
80 | private uint SecondsPerYear; // Length of a virtual year in RW seconds | 80 | private uint SecondsPerYear; // Length of a virtual year in RW seconds |
81 | private double SunSpeed; // Rate of passage in radians/second | 81 | private double SunSpeed; // Rate of passage in radians/second |
82 | private double SeasonSpeed; // Rate of change for seasonal effects | 82 | private double SeasonSpeed; // Rate of change for seasonal effects |
83 | private double HoursToRadians; // Rate of change for seasonal effects | 83 | // private double HoursToRadians; // Rate of change for seasonal effects |
84 | private long TicksOffset = 0; // seconds offset from UTC | 84 | private long TicksOffset = 0; // seconds offset from UTC |
85 | // Calculated every update | 85 | // Calculated every update |
86 | private float OrbitalPosition; // Orbital placement at a point in time | 86 | private float OrbitalPosition; // Orbital placement at a point in time |
@@ -88,7 +88,7 @@ namespace OpenSim.Region.Environment.Modules | |||
88 | private double TotalDistanceTravelled; // Distance since beginning of time (in radians) | 88 | private double TotalDistanceTravelled; // Distance since beginning of time (in radians) |
89 | private double SeasonalOffset; // Seaonal variation of tilt | 89 | private double SeasonalOffset; // Seaonal variation of tilt |
90 | private float Magnitude; // Normal tilt | 90 | private float Magnitude; // Normal tilt |
91 | private double VWTimeRatio; // VW time as a ratio of real time | 91 | // private double VWTimeRatio; // VW time as a ratio of real time |
92 | 92 | ||
93 | // Working values | 93 | // Working values |
94 | private LLVector3 Position = new LLVector3(0,0,0); | 94 | private LLVector3 Position = new LLVector3(0,0,0); |
@@ -173,9 +173,9 @@ namespace OpenSim.Region.Environment.Modules | |||
173 | // Mode: determines how the sun is handled | 173 | // Mode: determines how the sun is handled |
174 | m_mode = config.Configs["Sun"].GetString("mode", d_mode); | 174 | m_mode = config.Configs["Sun"].GetString("mode", d_mode); |
175 | // Mode: determines how the sun is handled | 175 | // Mode: determines how the sun is handled |
176 | m_latitude = config.Configs["Sun"].GetDouble("latitude", d_latitude); | 176 | // m_latitude = config.Configs["Sun"].GetDouble("latitude", d_latitude); |
177 | // Mode: determines how the sun is handled | 177 | // Mode: determines how the sun is handled |
178 | m_longitude = config.Configs["Sun"].GetDouble("longitude", d_longitude); | 178 | // m_longitude = config.Configs["Sun"].GetDouble("longitude", d_longitude); |
179 | // Day length in decimal hours | 179 | // Day length in decimal hours |
180 | m_year_length = config.Configs["Sun"].GetInt("year_length", d_year_length); | 180 | m_year_length = config.Configs["Sun"].GetInt("year_length", d_year_length); |
181 | // Day length in decimal hours | 181 | // Day length in decimal hours |
@@ -193,8 +193,8 @@ namespace OpenSim.Region.Environment.Modules | |||
193 | m_day_length = d_day_length; | 193 | m_day_length = d_day_length; |
194 | m_day_night = d_day_night; | 194 | m_day_night = d_day_night; |
195 | m_frame_mod = d_frame_mod; | 195 | m_frame_mod = d_frame_mod; |
196 | m_latitude = d_latitude; | 196 | // m_latitude = d_latitude; |
197 | m_longitude = d_longitude; | 197 | // m_longitude = d_longitude; |
198 | } | 198 | } |
199 | 199 | ||
200 | switch (m_mode) | 200 | switch (m_mode) |
@@ -209,7 +209,7 @@ namespace OpenSim.Region.Environment.Modules | |||
209 | 209 | ||
210 | // Ration of real-to-virtual time | 210 | // Ration of real-to-virtual time |
211 | 211 | ||
212 | VWTimeRatio = 24/m_day_length; | 212 | // VWTimeRatio = 24/m_day_length; |
213 | 213 | ||
214 | // Speed of rotation needed to complete a cycle in the | 214 | // Speed of rotation needed to complete a cycle in the |
215 | // designated period (day and season) | 215 | // designated period (day and season) |
@@ -220,7 +220,7 @@ namespace OpenSim.Region.Environment.Modules | |||
220 | // Horizon translation | 220 | // Horizon translation |
221 | 221 | ||
222 | HorizonShift = m_day_night; // Z axis translation | 222 | HorizonShift = m_day_night; // Z axis translation |
223 | HoursToRadians = (SunCycle/24)*VWTimeRatio; | 223 | // HoursToRadians = (SunCycle/24)*VWTimeRatio; |
224 | 224 | ||
225 | // Insert our event handling hooks | 225 | // Insert our event handling hooks |
226 | 226 | ||
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index 3879b57..b7117df 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -72,7 +72,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
72 | 72 | ||
73 | public InnerScene m_innerScene; | 73 | public InnerScene m_innerScene; |
74 | 74 | ||
75 | private Random Rand = new Random(); | 75 | // private Random Rand = new Random(); |
76 | private uint _primCount = 720000; | 76 | private uint _primCount = 720000; |
77 | private readonly Mutex _primAllocateMutex = new Mutex(false); | 77 | private readonly Mutex _primAllocateMutex = new Mutex(false); |
78 | 78 | ||
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs index 74f9d6c..4a24dad 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs | |||
@@ -87,7 +87,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
87 | /// </summary> | 87 | /// </summary> |
88 | public partial class SceneObjectGroup : EntityBase | 88 | public partial class SceneObjectGroup : EntityBase |
89 | { | 89 | { |
90 | private PrimCountTaintedDelegate handlerPrimCountTainted = null; | 90 | // private PrimCountTaintedDelegate handlerPrimCountTainted = null; |
91 | 91 | ||
92 | /// <summary> | 92 | /// <summary> |
93 | /// Signal whether the non-inventory attributes of any prims in the group have changed | 93 | /// Signal whether the non-inventory attributes of any prims in the group have changed |
@@ -107,7 +107,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
107 | 107 | ||
108 | protected ulong m_regionHandle; | 108 | protected ulong m_regionHandle; |
109 | protected SceneObjectPart m_rootPart; | 109 | protected SceneObjectPart m_rootPart; |
110 | private Dictionary<LLUUID, scriptEvents> m_scriptEvents = new Dictionary<LLUUID, scriptEvents>(); | 110 | // private Dictionary<LLUUID, scriptEvents> m_scriptEvents = new Dictionary<LLUUID, scriptEvents>(); |
111 | 111 | ||
112 | private Dictionary<uint, scriptPosTarget> m_targets = new Dictionary<uint, scriptPosTarget>(); | 112 | private Dictionary<uint, scriptPosTarget> m_targets = new Dictionary<uint, scriptPosTarget>(); |
113 | 113 | ||
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs index b610477..7b04c82 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs | |||
@@ -169,7 +169,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
169 | private Color m_color = Color.Black; | 169 | private Color m_color = Color.Black; |
170 | private string m_description = String.Empty; | 170 | private string m_description = String.Empty; |
171 | private List<uint> m_lastColliders = new List<uint>(); | 171 | private List<uint> m_lastColliders = new List<uint>(); |
172 | private PhysicsVector m_lastRotationalVelocity = PhysicsVector.Zero; | 172 | // private PhysicsVector m_lastRotationalVelocity = PhysicsVector.Zero; |
173 | private int m_linkNum = 0; | 173 | private int m_linkNum = 0; |
174 | [XmlIgnore] | 174 | [XmlIgnore] |
175 | private int m_scriptAccessPin = 0; | 175 | private int m_scriptAccessPin = 0; |