diff options
Diffstat (limited to 'OpenSim/Region/Environment')
-rw-r--r-- | OpenSim/Region/Environment/Interfaces/IRegionArchiverModule.cs (renamed from OpenSim/Region/Environment/Modules/World/Archiver/IRegionArchiver.cs) | 6 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Modules/World/Archiver/ArchiverModule.cs | 11 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.cs | 24 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneManager.cs | 8 |
4 files changed, 15 insertions, 34 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/Archiver/IRegionArchiver.cs b/OpenSim/Region/Environment/Interfaces/IRegionArchiverModule.cs index b949666..11eea20 100644 --- a/OpenSim/Region/Environment/Modules/World/Archiver/IRegionArchiver.cs +++ b/OpenSim/Region/Environment/Interfaces/IRegionArchiverModule.cs | |||
@@ -25,14 +25,12 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using OpenSim.Region.Environment.Scenes; | 28 | namespace OpenSim.Region.Environment.Interfaces |
29 | |||
30 | namespace OpenSim.Region.Environment.Modules.World.Archiver | ||
31 | { | 29 | { |
32 | /// <summary> | 30 | /// <summary> |
33 | /// Interface to region archive functionality | 31 | /// Interface to region archive functionality |
34 | /// </summary> | 32 | /// </summary> |
35 | public interface IRegionArchiver | 33 | public interface IRegionArchiverModule |
36 | { | 34 | { |
37 | /// <summary> | 35 | /// <summary> |
38 | /// Archive the region to the given path | 36 | /// Archive the region to the given path |
diff --git a/OpenSim/Region/Environment/Modules/World/Archiver/ArchiverModule.cs b/OpenSim/Region/Environment/Modules/World/Archiver/ArchiverModule.cs index df17ad2..de60472 100644 --- a/OpenSim/Region/Environment/Modules/World/Archiver/ArchiverModule.cs +++ b/OpenSim/Region/Environment/Modules/World/Archiver/ArchiverModule.cs | |||
@@ -40,9 +40,9 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver | |||
40 | /// <summary> | 40 | /// <summary> |
41 | /// This module loads and saves OpenSimulator archives | 41 | /// This module loads and saves OpenSimulator archives |
42 | /// </summary> | 42 | /// </summary> |
43 | public class ArchiverModule : IRegionModule, IRegionArchiver | 43 | public class ArchiverModule : IRegionModule, IRegionArchiverModule |
44 | { | 44 | { |
45 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 45 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
46 | 46 | ||
47 | /// <summary> | 47 | /// <summary> |
48 | /// Scene to which this module belongs | 48 | /// Scene to which this module belongs |
@@ -58,8 +58,7 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver | |||
58 | public void Initialise(Scene scene, IConfigSource source) | 58 | public void Initialise(Scene scene, IConfigSource source) |
59 | { | 59 | { |
60 | m_scene = scene; | 60 | m_scene = scene; |
61 | 61 | m_scene.RegisterModuleInterface<IRegionArchiverModule>(this); | |
62 | m_scene.RegisterModuleInterface<IRegionArchiver>(this); | ||
63 | } | 62 | } |
64 | 63 | ||
65 | public void PostInitialise() | 64 | public void PostInitialise() |
@@ -72,11 +71,15 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver | |||
72 | 71 | ||
73 | public void ArchiveRegion(string savePath) | 72 | public void ArchiveRegion(string savePath) |
74 | { | 73 | { |
74 | m_log.InfoFormat("[SCENE]: Writing archive for region {0} to {1}", m_scene.RegionInfo.RegionName, savePath); | ||
75 | |||
75 | new ArchiveWriteRequestPreparation(m_scene, savePath).ArchiveRegion(); | 76 | new ArchiveWriteRequestPreparation(m_scene, savePath).ArchiveRegion(); |
76 | } | 77 | } |
77 | 78 | ||
78 | public void DearchiveRegion(string loadPath) | 79 | public void DearchiveRegion(string loadPath) |
79 | { | 80 | { |
81 | m_log.InfoFormat("[SCENE]: Loading archive to region {0} from {1}", m_scene.RegionInfo.RegionName, loadPath); | ||
82 | |||
80 | new ArchiveReadRequest(m_scene, loadPath); | 83 | new ArchiveReadRequest(m_scene, loadPath); |
81 | } | 84 | } |
82 | } | 85 | } |
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index eecfd70..4272f22 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -142,7 +142,6 @@ namespace OpenSim.Region.Environment.Scenes | |||
142 | protected IWorldComm m_worldCommModule; | 142 | protected IWorldComm m_worldCommModule; |
143 | protected IAvatarFactory m_AvatarFactory; | 143 | protected IAvatarFactory m_AvatarFactory; |
144 | protected IConfigSource m_config; | 144 | protected IConfigSource m_config; |
145 | protected IRegionArchiver m_archiver; | ||
146 | protected IRegionSerialiser m_serialiser; | 145 | protected IRegionSerialiser m_serialiser; |
147 | 146 | ||
148 | // Central Update Loop | 147 | // Central Update Loop |
@@ -729,7 +728,6 @@ namespace OpenSim.Region.Environment.Scenes | |||
729 | m_worldCommModule = RequestModuleInterface<IWorldComm>(); | 728 | m_worldCommModule = RequestModuleInterface<IWorldComm>(); |
730 | XferManager = RequestModuleInterface<IXfer>(); | 729 | XferManager = RequestModuleInterface<IXfer>(); |
731 | m_AvatarFactory = RequestModuleInterface<IAvatarFactory>(); | 730 | m_AvatarFactory = RequestModuleInterface<IAvatarFactory>(); |
732 | m_archiver = RequestModuleInterface<IRegionArchiver>(); | ||
733 | m_serialiser = RequestModuleInterface<IRegionSerialiser>(); | 731 | m_serialiser = RequestModuleInterface<IRegionSerialiser>(); |
734 | } | 732 | } |
735 | 733 | ||
@@ -1949,28 +1947,6 @@ namespace OpenSim.Region.Environment.Scenes | |||
1949 | } | 1947 | } |
1950 | 1948 | ||
1951 | /// <summary> | 1949 | /// <summary> |
1952 | /// Load a prim archive into the scene. This loads both prims and their assets. | ||
1953 | /// </summary> | ||
1954 | /// <param name="filePath"></param> | ||
1955 | public void LoadPrimsFromArchive(string filePath) | ||
1956 | { | ||
1957 | m_log.InfoFormat("[SCENE]: Loading archive to region {0} from {1}", RegionInfo.RegionName, filePath); | ||
1958 | |||
1959 | m_archiver.DearchiveRegion(filePath); | ||
1960 | } | ||
1961 | |||
1962 | /// <summary> | ||
1963 | /// Save the prims in the scene to an archive. This saves both prims and their assets. | ||
1964 | /// </summary> | ||
1965 | /// <param name="filePath"></param> | ||
1966 | public void SavePrimsToArchive(string filePath) | ||
1967 | { | ||
1968 | m_log.InfoFormat("[SCENE]: Writing archive for region {0} to {1}", RegionInfo.RegionName, filePath); | ||
1969 | |||
1970 | m_archiver.ArchiveRegion(filePath); | ||
1971 | } | ||
1972 | |||
1973 | /// <summary> | ||
1974 | /// Move the given scene object into a new region depending on which region its absolute position has moved | 1950 | /// Move the given scene object into a new region depending on which region its absolute position has moved |
1975 | /// into. | 1951 | /// into. |
1976 | /// | 1952 | /// |
diff --git a/OpenSim/Region/Environment/Scenes/SceneManager.cs b/OpenSim/Region/Environment/Scenes/SceneManager.cs index bb74c20..6072b70 100644 --- a/OpenSim/Region/Environment/Scenes/SceneManager.cs +++ b/OpenSim/Region/Environment/Scenes/SceneManager.cs | |||
@@ -227,7 +227,9 @@ namespace OpenSim.Region.Environment.Scenes | |||
227 | /// <param name="filename"></param> | 227 | /// <param name="filename"></param> |
228 | public void SaveCurrentSceneToArchive(string filename) | 228 | public void SaveCurrentSceneToArchive(string filename) |
229 | { | 229 | { |
230 | CurrentOrFirstScene.SavePrimsToArchive(filename); | 230 | IRegionArchiverModule archiver = CurrentOrFirstScene.RequestModuleInterface<IRegionArchiverModule>(); |
231 | if (archiver != null) | ||
232 | archiver.ArchiveRegion(filename); | ||
231 | } | 233 | } |
232 | 234 | ||
233 | /// <summary> | 235 | /// <summary> |
@@ -237,7 +239,9 @@ namespace OpenSim.Region.Environment.Scenes | |||
237 | /// <param name="filename"></param> | 239 | /// <param name="filename"></param> |
238 | public void LoadArchiveToCurrentScene(string filename) | 240 | public void LoadArchiveToCurrentScene(string filename) |
239 | { | 241 | { |
240 | CurrentOrFirstScene.LoadPrimsFromArchive(filename); | 242 | IRegionArchiverModule archiver = CurrentOrFirstScene.RequestModuleInterface<IRegionArchiverModule>(); |
243 | if (archiver != null) | ||
244 | archiver.DearchiveRegion(filename); | ||
241 | } | 245 | } |
242 | 246 | ||
243 | public string SaveCurrentSceneMapToXmlString() | 247 | public string SaveCurrentSceneMapToXmlString() |