diff options
Diffstat (limited to 'OpenSim/Region/Environment')
13 files changed, 165 insertions, 167 deletions
diff --git a/OpenSim/Region/Environment/Modules/Avatar/Chat/ChatModule.cs b/OpenSim/Region/Environment/Modules/Avatar/Chat/ChatModule.cs index 89437c5..5414322 100644 --- a/OpenSim/Region/Environment/Modules/Avatar/Chat/ChatModule.cs +++ b/OpenSim/Region/Environment/Modules/Avatar/Chat/ChatModule.cs | |||
@@ -122,24 +122,24 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat | |||
122 | 122 | ||
123 | IClientAPI client = presence.ControllingClient; | 123 | IClientAPI client = presence.ControllingClient; |
124 | 124 | ||
125 | if ((c.Type == ChatTypeEnum.Owner) && | 125 | if ((c.Type == ChatTypeEnum.Owner) && |
126 | (null != c.SenderObject) && | 126 | (null != c.SenderObject) && |
127 | (((SceneObjectPart)c.SenderObject).OwnerID != client.AgentId)) | 127 | (((SceneObjectPart)c.SenderObject).OwnerID != client.AgentId)) |
128 | return; | 128 | return; |
129 | 129 | ||
130 | if (null == c.SenderObject) | 130 | if (null == c.SenderObject) |
131 | client.SendChatMessage(c.Message, (byte)c.Type, | 131 | client.SendChatMessage(c.Message, (byte)c.Type, |
132 | pos, c.From, LLUUID.Zero, | 132 | pos, c.From, LLUUID.Zero, |
133 | (byte)ChatSourceType.Agent, | 133 | (byte)ChatSourceType.Agent, |
134 | (byte)ChatAudibleLevel.Fully); | 134 | (byte)ChatAudibleLevel.Fully); |
135 | else | 135 | else |
136 | client.SendChatMessage(c.Message, (byte)c.Type, | 136 | client.SendChatMessage(c.Message, (byte)c.Type, |
137 | pos, c.From, LLUUID.Zero, | 137 | pos, c.From, LLUUID.Zero, |
138 | (byte)ChatSourceType.Object, | 138 | (byte)ChatSourceType.Object, |
139 | (byte)ChatAudibleLevel.Fully); | 139 | (byte)ChatAudibleLevel.Fully); |
140 | }); | 140 | }); |
141 | } | 141 | } |
142 | 142 | ||
143 | public void SimChat(Object sender, ChatFromViewerArgs e) | 143 | public void SimChat(Object sender, ChatFromViewerArgs e) |
144 | { | 144 | { |
145 | // early return if not on public or debug channel | 145 | // early return if not on public or debug channel |
@@ -187,13 +187,13 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat | |||
187 | if (e.Channel == DEBUG_CHANNEL) | 187 | if (e.Channel == DEBUG_CHANNEL) |
188 | { | 188 | { |
189 | TrySendChatMessage(presence, fromPos, regionPos, | 189 | TrySendChatMessage(presence, fromPos, regionPos, |
190 | fromID, fromName, e.Type, | 190 | fromID, fromName, e.Type, |
191 | message, ChatSourceType.Object); | 191 | message, ChatSourceType.Object); |
192 | } | 192 | } |
193 | else | 193 | else |
194 | { | 194 | { |
195 | TrySendChatMessage(presence, fromPos, regionPos, | 195 | TrySendChatMessage(presence, fromPos, regionPos, |
196 | fromID, fromName, e.Type, | 196 | fromID, fromName, e.Type, |
197 | message, ChatSourceType.Agent); | 197 | message, ChatSourceType.Agent); |
198 | } | 198 | } |
199 | }); | 199 | }); |
@@ -224,16 +224,16 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat | |||
224 | LLVector3 fromRegionPos = fromPos + regionPos; | 224 | LLVector3 fromRegionPos = fromPos + regionPos; |
225 | LLVector3 toRegionPos = presence.AbsolutePosition + regionPos; | 225 | LLVector3 toRegionPos = presence.AbsolutePosition + regionPos; |
226 | int dis = Math.Abs((int) Util.GetDistanceTo(toRegionPos, fromRegionPos)); | 226 | int dis = Math.Abs((int) Util.GetDistanceTo(toRegionPos, fromRegionPos)); |
227 | 227 | ||
228 | if (type == ChatTypeEnum.Whisper && dis > m_whisperdistance || | 228 | if (type == ChatTypeEnum.Whisper && dis > m_whisperdistance || |
229 | type == ChatTypeEnum.Say && dis > m_saydistance || | 229 | type == ChatTypeEnum.Say && dis > m_saydistance || |
230 | type == ChatTypeEnum.Shout && dis > m_shoutdistance) | 230 | type == ChatTypeEnum.Shout && dis > m_shoutdistance) |
231 | { | 231 | { |
232 | return; | 232 | return; |
233 | } | 233 | } |
234 | 234 | ||
235 | // TODO: should change so the message is sent through the avatar rather than direct to the ClientView | 235 | // TODO: should change so the message is sent through the avatar rather than direct to the ClientView |
236 | presence.ControllingClient.SendChatMessage(message, (byte) type, fromPos, fromName, | 236 | presence.ControllingClient.SendChatMessage(message, (byte) type, fromPos, fromName, |
237 | fromAgentID,(byte)src,(byte)ChatAudibleLevel.Fully); | 237 | fromAgentID,(byte)src,(byte)ChatAudibleLevel.Fully); |
238 | } | 238 | } |
239 | } | 239 | } |
diff --git a/OpenSim/Region/Environment/Modules/Avatar/Chat/IRCBridgeModule.cs b/OpenSim/Region/Environment/Modules/Avatar/Chat/IRCBridgeModule.cs index c8d5f80..85262f5 100644 --- a/OpenSim/Region/Environment/Modules/Avatar/Chat/IRCBridgeModule.cs +++ b/OpenSim/Region/Environment/Modules/Avatar/Chat/IRCBridgeModule.cs | |||
@@ -43,7 +43,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat | |||
43 | { | 43 | { |
44 | public class IRCBridgeModule : IRegionModule | 44 | public class IRCBridgeModule : IRegionModule |
45 | { | 45 | { |
46 | private static readonly ILog m_log = | 46 | private static readonly ILog m_log = |
47 | LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 47 | LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
48 | 48 | ||
49 | private const int DEBUG_CHANNEL = 2147483647; | 49 | private const int DEBUG_CHANNEL = 2147483647; |
@@ -68,7 +68,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat | |||
68 | { | 68 | { |
69 | try | 69 | try |
70 | { | 70 | { |
71 | if ((m_config = config.Configs["IRC"]) == null) | 71 | if ((m_config = config.Configs["IRC"]) == null) |
72 | { | 72 | { |
73 | m_log.InfoFormat("[IRC] module not configured"); | 73 | m_log.InfoFormat("[IRC] module not configured"); |
74 | return; | 74 | return; |
@@ -85,7 +85,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat | |||
85 | m_log.Info("[IRC] module not configured"); | 85 | m_log.Info("[IRC] module not configured"); |
86 | return; | 86 | return; |
87 | } | 87 | } |
88 | 88 | ||
89 | lock (m_syncInit) | 89 | lock (m_syncInit) |
90 | { | 90 | { |
91 | 91 | ||
@@ -118,7 +118,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat | |||
118 | m_irc_connector.Name = "IRCConnectorThread"; | 118 | m_irc_connector.Name = "IRCConnectorThread"; |
119 | m_irc_connector.IsBackground = true; | 119 | m_irc_connector.IsBackground = true; |
120 | } | 120 | } |
121 | m_log.InfoFormat("[IRC] initialized for {0}, nick: {1} ", scene.RegionInfo.RegionName, | 121 | m_log.InfoFormat("[IRC] initialized for {0}, nick: {1} ", scene.RegionInfo.RegionName, |
122 | m_defaultzone); | 122 | m_defaultzone); |
123 | } | 123 | } |
124 | } | 124 | } |
@@ -221,9 +221,9 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat | |||
221 | 221 | ||
222 | if (e.Message.StartsWith("/me ") && (null != avatar)) | 222 | if (e.Message.StartsWith("/me ") && (null != avatar)) |
223 | e.Message = String.Format("{0} {1}", fromName, e.Message.Substring(4)); | 223 | e.Message = String.Format("{0} {1}", fromName, e.Message.Substring(4)); |
224 | 224 | ||
225 | // this is to keep objects from talking to IRC | 225 | // this is to keep objects from talking to IRC |
226 | if (m_irc.Connected && (avatar != null)) | 226 | if (m_irc.Connected && (avatar != null)) |
227 | m_irc.PrivMsg(fromName, scene.RegionInfo.RegionName, e.Message); | 227 | m_irc.PrivMsg(fromName, scene.RegionInfo.RegionName, e.Message); |
228 | } | 228 | } |
229 | 229 | ||
@@ -244,7 +244,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat | |||
244 | if ((m_irc.Enabled) && (m_irc.Connected)) | 244 | if ((m_irc.Enabled) && (m_irc.Connected)) |
245 | { | 245 | { |
246 | m_log.DebugFormat("[IRC] {0} logging on", clientName); | 246 | m_log.DebugFormat("[IRC] {0} logging on", clientName); |
247 | m_irc.PrivMsg(m_irc.Nick, "Sim", | 247 | m_irc.PrivMsg(m_irc.Nick, "Sim", |
248 | String.Format("notices {0} logging on", clientName)); | 248 | String.Format("notices {0} logging on", clientName)); |
249 | } | 249 | } |
250 | m_last_new_user = clientName; | 250 | m_last_new_user = clientName; |
@@ -310,7 +310,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat | |||
310 | m_log.InfoFormat("[IRC]: {0} logging out", clientName); | 310 | m_log.InfoFormat("[IRC]: {0} logging out", clientName); |
311 | } | 311 | } |
312 | 312 | ||
313 | if (m_last_new_user == clientName) | 313 | if (m_last_new_user == clientName) |
314 | m_last_new_user = null; | 314 | m_last_new_user = null; |
315 | } | 315 | } |
316 | } | 316 | } |
@@ -489,7 +489,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat | |||
489 | } | 489 | } |
490 | catch (Exception e) | 490 | catch (Exception e) |
491 | { | 491 | { |
492 | m_log.ErrorFormat("[IRC] cannot connect to {0}:{1}: {2}", | 492 | m_log.ErrorFormat("[IRC] cannot connect to {0}:{1}: {2}", |
493 | m_server, m_port, e.Message); | 493 | m_server, m_port, e.Message); |
494 | } | 494 | } |
495 | return m_connected; | 495 | return m_connected; |
@@ -617,16 +617,16 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat | |||
617 | 617 | ||
618 | // is message "\001ACTION foo | 618 | // is message "\001ACTION foo |
619 | // bar\001"? -> "/me foo bar" | 619 | // bar\001"? -> "/me foo bar" |
620 | if ((1 == c.Message[0]) && c.Message.Substring(1).StartsWith("ACTION")) | 620 | if ((1 == c.Message[0]) && c.Message.Substring(1).StartsWith("ACTION")) |
621 | c.Message = String.Format("/me {0}", c.Message.Substring(8, c.Message.Length - 9)); | 621 | c.Message = String.Format("/me {0}", c.Message.Substring(8, c.Message.Length - 9)); |
622 | 622 | ||
623 | foreach (Scene scene in m_scenes) | 623 | foreach (Scene scene in m_scenes) |
624 | { | 624 | { |
625 | c.Scene = scene; | 625 | c.Scene = scene; |
626 | scene.EventManager.TriggerOnChatBroadcast(this, c); | 626 | scene.EventManager.TriggerOnChatBroadcast(this, c); |
627 | } | 627 | } |
628 | } | 628 | } |
629 | 629 | ||
630 | Thread.Sleep(150); | 630 | Thread.Sleep(150); |
631 | continue; | 631 | continue; |
632 | } | 632 | } |
diff --git a/OpenSim/Region/Environment/Modules/Scripting/WorldComm/WorldCommModule.cs b/OpenSim/Region/Environment/Modules/Scripting/WorldComm/WorldCommModule.cs index 3294049..4afbdc4 100644 --- a/OpenSim/Region/Environment/Modules/Scripting/WorldComm/WorldCommModule.cs +++ b/OpenSim/Region/Environment/Modules/Scripting/WorldComm/WorldCommModule.cs | |||
@@ -569,7 +569,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.WorldComm | |||
569 | { | 569 | { |
570 | foreach (ListenerInfo l in list) | 570 | foreach (ListenerInfo l in list) |
571 | { | 571 | { |
572 | if(l.GetItemID() == itemID) | 572 | if (l.GetItemID() == itemID) |
573 | data.AddRange(l.GetSerializationData()); | 573 | data.AddRange(l.GetSerializationData()); |
574 | } | 574 | } |
575 | } | 575 | } |
@@ -582,14 +582,14 @@ namespace OpenSim.Region.Environment.Modules.Scripting.WorldComm | |||
582 | int idx = 0; | 582 | int idx = 0; |
583 | Object[] item = new Object[6]; | 583 | Object[] item = new Object[6]; |
584 | 584 | ||
585 | while(idx < data.Length) | 585 | while (idx < data.Length) |
586 | { | 586 | { |
587 | Array.Copy(data, idx, item, 0, 6); | 587 | Array.Copy(data, idx, item, 0, 6); |
588 | 588 | ||
589 | ListenerInfo info = | 589 | ListenerInfo info = |
590 | ListenerInfo.FromData(localID, itemID, hostID, item); | 590 | ListenerInfo.FromData(localID, itemID, hostID, item); |
591 | 591 | ||
592 | if(!m_listeners.ContainsKey((int)item[2])) | 592 | if (!m_listeners.ContainsKey((int)item[2])) |
593 | m_listeners.Add((int)item[2], new List<ListenerInfo>()); | 593 | m_listeners.Add((int)item[2], new List<ListenerInfo>()); |
594 | m_listeners[(int)item[2]].Add(info); | 594 | m_listeners[(int)item[2]].Add(info); |
595 | 595 | ||
diff --git a/OpenSim/Region/Environment/Modules/Scripting/XMLRPC/XMLRPCModule.cs b/OpenSim/Region/Environment/Modules/Scripting/XMLRPC/XMLRPCModule.cs index aa7a20f..79cd151 100644 --- a/OpenSim/Region/Environment/Modules/Scripting/XMLRPC/XMLRPCModule.cs +++ b/OpenSim/Region/Environment/Modules/Scripting/XMLRPC/XMLRPCModule.cs | |||
@@ -160,9 +160,9 @@ namespace OpenSim.Region.Environment.Modules.Scripting.XMLRPC | |||
160 | * | 160 | * |
161 | * Generate a LLUUID channel key and add it and | 161 | * Generate a LLUUID channel key and add it and |
162 | * the prim id to dictionary <channelUUID, primUUID> | 162 | * the prim id to dictionary <channelUUID, primUUID> |
163 | * | 163 | * |
164 | * A custom channel key can be proposed. | 164 | * A custom channel key can be proposed. |
165 | * Otherwise, passing LLUUID.Zero will generate | 165 | * Otherwise, passing LLUUID.Zero will generate |
166 | * and return a random channel | 166 | * and return a random channel |
167 | * | 167 | * |
168 | * First check if there is a channel assigned for | 168 | * First check if there is a channel assigned for |
diff --git a/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveRequest.cs b/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveRequest.cs index 1579485..ea74941 100644 --- a/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveRequest.cs +++ b/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveRequest.cs | |||
@@ -37,37 +37,37 @@ using log4net; | |||
37 | using Nini.Config; | 37 | using Nini.Config; |
38 | 38 | ||
39 | namespace OpenSim.Region.Environment | 39 | namespace OpenSim.Region.Environment |
40 | { | 40 | { |
41 | /// <summary> | 41 | /// <summary> |
42 | /// Method called when all the necessary assets for an archive request have been received. | 42 | /// Method called when all the necessary assets for an archive request have been received. |
43 | /// </summary> | 43 | /// </summary> |
44 | public delegate void AssetsRequestCallback(IDictionary<LLUUID, AssetBase> assets); | 44 | public delegate void AssetsRequestCallback(IDictionary<LLUUID, AssetBase> assets); |
45 | 45 | ||
46 | /// <summary> | 46 | /// <summary> |
47 | /// Handles an individual archive request | 47 | /// Handles an individual archive request |
48 | /// </summary> | 48 | /// </summary> |
49 | public class ArchiveRequest | 49 | public class ArchiveRequest |
50 | { | 50 | { |
51 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 51 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
52 | 52 | ||
53 | private Scene m_scene; | 53 | private Scene m_scene; |
54 | private string m_savePath; | 54 | private string m_savePath; |
55 | 55 | ||
56 | private string m_serializedEntities; | 56 | private string m_serializedEntities; |
57 | 57 | ||
58 | public ArchiveRequest(Scene scene, string savePath) | 58 | public ArchiveRequest(Scene scene, string savePath) |
59 | { | 59 | { |
60 | m_scene = scene; | 60 | m_scene = scene; |
61 | m_savePath = savePath; | 61 | m_savePath = savePath; |
62 | 62 | ||
63 | ArchiveRegion(); | 63 | ArchiveRegion(); |
64 | } | 64 | } |
65 | 65 | ||
66 | protected void ArchiveRegion() | 66 | protected void ArchiveRegion() |
67 | { | 67 | { |
68 | m_log.Warn("[ARCHIVER]: Archive region not yet implemented"); | 68 | m_log.Warn("[ARCHIVER]: Archive region not yet implemented"); |
69 | 69 | ||
70 | Dictionary<LLUUID, int> textureUuids = new Dictionary<LLUUID, int>(); | 70 | Dictionary<LLUUID, int> textureUuids = new Dictionary<LLUUID, int>(); |
71 | 71 | ||
72 | List<EntityBase> entities = m_scene.GetEntities(); | 72 | List<EntityBase> entities = m_scene.GetEntities(); |
73 | 73 | ||
@@ -76,14 +76,14 @@ namespace OpenSim.Region.Environment | |||
76 | if (entity is SceneObjectGroup) | 76 | if (entity is SceneObjectGroup) |
77 | { | 77 | { |
78 | SceneObjectGroup sceneObject = (SceneObjectGroup)entity; | 78 | SceneObjectGroup sceneObject = (SceneObjectGroup)entity; |
79 | 79 | ||
80 | foreach (SceneObjectPart part in sceneObject.GetParts()) | 80 | foreach (SceneObjectPart part in sceneObject.GetParts()) |
81 | { | 81 | { |
82 | LLUUID texture = new LLUUID(part.Shape.TextureEntry, 0); | 82 | LLUUID texture = new LLUUID(part.Shape.TextureEntry, 0); |
83 | textureUuids[texture] = 1; | 83 | textureUuids[texture] = 1; |
84 | } | 84 | } |
85 | } | 85 | } |
86 | } | 86 | } |
87 | 87 | ||
88 | m_serializedEntities = SerializeObjects(entities); | 88 | m_serializedEntities = SerializeObjects(entities); |
89 | 89 | ||
@@ -91,30 +91,30 @@ namespace OpenSim.Region.Environment | |||
91 | { | 91 | { |
92 | m_log.DebugFormat("[ARCHIVER]: Successfully got serialization for {0} entities", entities.Count); | 92 | m_log.DebugFormat("[ARCHIVER]: Successfully got serialization for {0} entities", entities.Count); |
93 | m_log.DebugFormat("[ARCHIVER]: Requiring save of {0} textures", textureUuids.Count); | 93 | m_log.DebugFormat("[ARCHIVER]: Requiring save of {0} textures", textureUuids.Count); |
94 | 94 | ||
95 | // Asynchronously request all the assets required to perform this archive operation | 95 | // Asynchronously request all the assets required to perform this archive operation |
96 | new AssetsRequest(ReceivedAllAssets, m_scene.AssetCache, textureUuids.Keys); | 96 | new AssetsRequest(ReceivedAllAssets, m_scene.AssetCache, textureUuids.Keys); |
97 | } | 97 | } |
98 | } | 98 | } |
99 | 99 | ||
100 | protected internal void ReceivedAllAssets(IDictionary<LLUUID, AssetBase> assets) | 100 | protected internal void ReceivedAllAssets(IDictionary<LLUUID, AssetBase> assets) |
101 | { | 101 | { |
102 | m_log.DebugFormat("[ARCHIVER]: Received all {0} textures required", assets.Count); | 102 | m_log.DebugFormat("[ARCHIVER]: Received all {0} textures required", assets.Count); |
103 | 103 | ||
104 | // XXX: Shouldn't hijack the asset async callback thread like this - this is only temporary | 104 | // XXX: Shouldn't hijack the asset async callback thread like this - this is only temporary |
105 | 105 | ||
106 | TarArchive archive = new TarArchive(); | 106 | TarArchive archive = new TarArchive(); |
107 | 107 | ||
108 | archive.AddFile("prims.xml", m_serializedEntities); | 108 | archive.AddFile("prims.xml", m_serializedEntities); |
109 | 109 | ||
110 | foreach (LLUUID uuid in assets.Keys) | 110 | foreach (LLUUID uuid in assets.Keys) |
111 | { | 111 | { |
112 | archive.AddFile(uuid.ToString() + ".jp2", assets[uuid].Data); | 112 | archive.AddFile(uuid.ToString() + ".jp2", assets[uuid].Data); |
113 | } | 113 | } |
114 | 114 | ||
115 | archive.WriteTar(m_savePath); | 115 | archive.WriteTar(m_savePath); |
116 | } | 116 | } |
117 | 117 | ||
118 | /// <summary> | 118 | /// <summary> |
119 | /// Get an xml representation of the given scene objects. | 119 | /// Get an xml representation of the given scene objects. |
120 | /// </summary> | 120 | /// </summary> |
@@ -152,38 +152,38 @@ namespace OpenSim.Region.Environment | |||
152 | /// Callback used when all the assets requested have been received. | 152 | /// Callback used when all the assets requested have been received. |
153 | /// </summary> | 153 | /// </summary> |
154 | protected AssetsRequestCallback m_assetsRequestCallback; | 154 | protected AssetsRequestCallback m_assetsRequestCallback; |
155 | 155 | ||
156 | /// <summary> | 156 | /// <summary> |
157 | /// Assets retrieved in this request | 157 | /// Assets retrieved in this request |
158 | /// </summary> | 158 | /// </summary> |
159 | protected Dictionary<LLUUID, AssetBase> m_assets = new Dictionary<LLUUID, AssetBase>(); | 159 | protected Dictionary<LLUUID, AssetBase> m_assets = new Dictionary<LLUUID, AssetBase>(); |
160 | 160 | ||
161 | /// <summary> | 161 | /// <summary> |
162 | /// Record the number of asset replies required so we know when we've finished | 162 | /// Record the number of asset replies required so we know when we've finished |
163 | /// </summary> | 163 | /// </summary> |
164 | private int m_repliesRequired; | 164 | private int m_repliesRequired; |
165 | 165 | ||
166 | /// <summary> | 166 | /// <summary> |
167 | /// Asset cache used to request the assets | 167 | /// Asset cache used to request the assets |
168 | /// </summary> | 168 | /// </summary> |
169 | protected AssetCache m_assetCache; | 169 | protected AssetCache m_assetCache; |
170 | 170 | ||
171 | protected internal AssetsRequest(AssetsRequestCallback assetsRequestCallback, AssetCache assetCache, ICollection<LLUUID> uuids) | 171 | protected internal AssetsRequest(AssetsRequestCallback assetsRequestCallback, AssetCache assetCache, ICollection<LLUUID> uuids) |
172 | { | 172 | { |
173 | m_assetsRequestCallback = assetsRequestCallback; | 173 | m_assetsRequestCallback = assetsRequestCallback; |
174 | m_assetCache = assetCache; | 174 | m_assetCache = assetCache; |
175 | m_repliesRequired = uuids.Count; | 175 | m_repliesRequired = uuids.Count; |
176 | 176 | ||
177 | // We can stop here if there are no assets to fetch | 177 | // We can stop here if there are no assets to fetch |
178 | if (m_repliesRequired == 0) | 178 | if (m_repliesRequired == 0) |
179 | m_assetsRequestCallback(m_assets); | 179 | m_assetsRequestCallback(m_assets); |
180 | 180 | ||
181 | foreach (LLUUID uuid in uuids) | 181 | foreach (LLUUID uuid in uuids) |
182 | { | 182 | { |
183 | m_assetCache.GetAsset(uuid, AssetRequestCallback, true); | 183 | m_assetCache.GetAsset(uuid, AssetRequestCallback, true); |
184 | } | 184 | } |
185 | } | 185 | } |
186 | 186 | ||
187 | /// <summary> | 187 | /// <summary> |
188 | /// Called back by the asset cache when it has the asset | 188 | /// Called back by the asset cache when it has the asset |
189 | /// </summary> | 189 | /// </summary> |
@@ -192,7 +192,7 @@ namespace OpenSim.Region.Environment | |||
192 | public void AssetRequestCallback(LLUUID assetID, AssetBase asset) | 192 | public void AssetRequestCallback(LLUUID assetID, AssetBase asset) |
193 | { | 193 | { |
194 | m_assets[assetID] = asset; | 194 | m_assets[assetID] = asset; |
195 | 195 | ||
196 | if (m_assets.Count == m_repliesRequired) | 196 | if (m_assets.Count == m_repliesRequired) |
197 | { | 197 | { |
198 | m_assetsRequestCallback(m_assets); | 198 | m_assetsRequestCallback(m_assets); |
diff --git a/OpenSim/Region/Environment/Modules/World/Archiver/TarArchive.cs b/OpenSim/Region/Environment/Modules/World/Archiver/TarArchive.cs index 5e5be34..3a7518c 100644 --- a/OpenSim/Region/Environment/Modules/World/Archiver/TarArchive.cs +++ b/OpenSim/Region/Environment/Modules/World/Archiver/TarArchive.cs | |||
@@ -34,16 +34,16 @@ using System.Reflection; | |||
34 | using log4net; | 34 | using log4net; |
35 | 35 | ||
36 | namespace OpenSim.Region.Environment | 36 | namespace OpenSim.Region.Environment |
37 | { | 37 | { |
38 | /// <summary> | 38 | /// <summary> |
39 | /// Temporary code to produce a tar archive in tar v7 format | 39 | /// Temporary code to produce a tar archive in tar v7 format |
40 | /// </summary> | 40 | /// </summary> |
41 | public class TarArchive | 41 | public class TarArchive |
42 | { | 42 | { |
43 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 43 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
44 | 44 | ||
45 | protected Dictionary<string, byte[]> m_files = new Dictionary<string, byte[]>(); | 45 | protected Dictionary<string, byte[]> m_files = new Dictionary<string, byte[]>(); |
46 | 46 | ||
47 | protected static System.Text.ASCIIEncoding m_asciiEncoding = new System.Text.ASCIIEncoding(); | 47 | protected static System.Text.ASCIIEncoding m_asciiEncoding = new System.Text.ASCIIEncoding(); |
48 | 48 | ||
49 | /// <summary> | 49 | /// <summary> |
@@ -55,7 +55,7 @@ namespace OpenSim.Region.Environment | |||
55 | { | 55 | { |
56 | AddFile(filePath, m_asciiEncoding.GetBytes(data)); | 56 | AddFile(filePath, m_asciiEncoding.GetBytes(data)); |
57 | } | 57 | } |
58 | 58 | ||
59 | /// <summary> | 59 | /// <summary> |
60 | /// Add a file to the tar archive | 60 | /// Add a file to the tar archive |
61 | /// </summary> | 61 | /// </summary> |
@@ -65,117 +65,117 @@ namespace OpenSim.Region.Environment | |||
65 | { | 65 | { |
66 | m_files[filePath] = data; | 66 | m_files[filePath] = data; |
67 | } | 67 | } |
68 | 68 | ||
69 | /// <summary> | 69 | /// <summary> |
70 | /// Write the raw tar archive data to a file | 70 | /// Write the raw tar archive data to a file |
71 | /// </summary> | 71 | /// </summary> |
72 | /// <returns></returns> | 72 | /// <returns></returns> |
73 | public void WriteTar(string archivePath) | 73 | public void WriteTar(string archivePath) |
74 | { | 74 | { |
75 | BinaryWriter bw = new BinaryWriter(new FileStream(archivePath, FileMode.Create)); | 75 | BinaryWriter bw = new BinaryWriter(new FileStream(archivePath, FileMode.Create)); |
76 | 76 | ||
77 | foreach (string filePath in m_files.Keys) | 77 | foreach (string filePath in m_files.Keys) |
78 | { | 78 | { |
79 | byte[] header = new byte[512]; | 79 | byte[] header = new byte[512]; |
80 | byte[] data = m_files[filePath]; | 80 | byte[] data = m_files[filePath]; |
81 | 81 | ||
82 | //string filePath = "test.txt"; | 82 | //string filePath = "test.txt"; |
83 | //byte[] data = m_asciiEncoding.GetBytes("hello\n"); | 83 | //byte[] data = m_asciiEncoding.GetBytes("hello\n"); |
84 | 84 | ||
85 | // file path field (100) | 85 | // file path field (100) |
86 | byte[] nameBytes = m_asciiEncoding.GetBytes(filePath); | 86 | byte[] nameBytes = m_asciiEncoding.GetBytes(filePath); |
87 | int nameSize = (nameBytes.Length >= 100) ? 100 : nameBytes.Length; | 87 | int nameSize = (nameBytes.Length >= 100) ? 100 : nameBytes.Length; |
88 | Array.Copy(nameBytes, header, nameSize); | 88 | Array.Copy(nameBytes, header, nameSize); |
89 | 89 | ||
90 | // file mode (8) | 90 | // file mode (8) |
91 | byte[] modeBytes = m_asciiEncoding.GetBytes("0000644"); | 91 | byte[] modeBytes = m_asciiEncoding.GetBytes("0000644"); |
92 | Array.Copy(modeBytes, 0, header, 100, 7); | 92 | Array.Copy(modeBytes, 0, header, 100, 7); |
93 | 93 | ||
94 | // owner user id (8) | 94 | // owner user id (8) |
95 | byte[] ownerIdBytes = m_asciiEncoding.GetBytes("0000764"); | 95 | byte[] ownerIdBytes = m_asciiEncoding.GetBytes("0000764"); |
96 | Array.Copy(ownerIdBytes, 0, header, 108, 7); | 96 | Array.Copy(ownerIdBytes, 0, header, 108, 7); |
97 | 97 | ||
98 | // group user id (8) | 98 | // group user id (8) |
99 | byte[] groupIdBytes = m_asciiEncoding.GetBytes("0000764"); | 99 | byte[] groupIdBytes = m_asciiEncoding.GetBytes("0000764"); |
100 | Array.Copy(groupIdBytes, 0, header, 116, 7); | 100 | Array.Copy(groupIdBytes, 0, header, 116, 7); |
101 | 101 | ||
102 | // file size in bytes (12) | 102 | // file size in bytes (12) |
103 | int fileSize = data.Length; | 103 | int fileSize = data.Length; |
104 | m_log.DebugFormat("[TAR ARCHIVE]: File size of {0} is {1}", filePath, fileSize); | 104 | m_log.DebugFormat("[TAR ARCHIVE]: File size of {0} is {1}", filePath, fileSize); |
105 | 105 | ||
106 | byte[] fileSizeBytes = ConvertDecimalToPaddedOctalBytes(fileSize, 11); | 106 | byte[] fileSizeBytes = ConvertDecimalToPaddedOctalBytes(fileSize, 11); |
107 | 107 | ||
108 | Array.Copy(fileSizeBytes, 0, header, 124, 11); | 108 | Array.Copy(fileSizeBytes, 0, header, 124, 11); |
109 | 109 | ||
110 | // last modification time (12) | 110 | // last modification time (12) |
111 | byte[] lastModTimeBytes = m_asciiEncoding.GetBytes("11017037332"); | 111 | byte[] lastModTimeBytes = m_asciiEncoding.GetBytes("11017037332"); |
112 | Array.Copy(lastModTimeBytes, 0, header, 136, 11); | 112 | Array.Copy(lastModTimeBytes, 0, header, 136, 11); |
113 | 113 | ||
114 | // link indicator (1) | 114 | // link indicator (1) |
115 | //header[156] = m_asciiEncoding.GetBytes("0")[0]; | 115 | //header[156] = m_asciiEncoding.GetBytes("0")[0]; |
116 | header[156] = 0; | 116 | header[156] = 0; |
117 | 117 | ||
118 | Array.Copy(m_asciiEncoding.GetBytes("0000000"), 0, header, 329, 7); | 118 | Array.Copy(m_asciiEncoding.GetBytes("0000000"), 0, header, 329, 7); |
119 | Array.Copy(m_asciiEncoding.GetBytes("0000000"), 0, header, 337, 7); | 119 | Array.Copy(m_asciiEncoding.GetBytes("0000000"), 0, header, 337, 7); |
120 | 120 | ||
121 | // check sum for header block (8) [calculated last] | 121 | // check sum for header block (8) [calculated last] |
122 | Array.Copy(m_asciiEncoding.GetBytes(" "), 0, header, 148, 8); | 122 | Array.Copy(m_asciiEncoding.GetBytes(" "), 0, header, 148, 8); |
123 | 123 | ||
124 | int checksum = 0; | 124 | int checksum = 0; |
125 | foreach (byte b in header) | 125 | foreach (byte b in header) |
126 | { | 126 | { |
127 | checksum += b; | 127 | checksum += b; |
128 | } | 128 | } |
129 | 129 | ||
130 | m_log.DebugFormat("[TAR ARCHIVE]: Decimal header checksum is {0}", checksum); | 130 | m_log.DebugFormat("[TAR ARCHIVE]: Decimal header checksum is {0}", checksum); |
131 | 131 | ||
132 | byte[] checkSumBytes = ConvertDecimalToPaddedOctalBytes(checksum, 6); | 132 | byte[] checkSumBytes = ConvertDecimalToPaddedOctalBytes(checksum, 6); |
133 | //byte[] checkSumBytes = m_asciiEncoding.GetBytes("007520"); | 133 | //byte[] checkSumBytes = m_asciiEncoding.GetBytes("007520"); |
134 | 134 | ||
135 | Array.Copy(checkSumBytes, 0, header, 148, 6); | 135 | Array.Copy(checkSumBytes, 0, header, 148, 6); |
136 | 136 | ||
137 | header[154] = 0; | 137 | header[154] = 0; |
138 | 138 | ||
139 | // Write out header | 139 | // Write out header |
140 | bw.Write(header); | 140 | bw.Write(header); |
141 | 141 | ||
142 | // Write out data | 142 | // Write out data |
143 | bw.Write(data); | 143 | bw.Write(data); |
144 | 144 | ||
145 | int paddingRequired = 512 - (data.Length % 512); | 145 | int paddingRequired = 512 - (data.Length % 512); |
146 | if (paddingRequired > 0) | 146 | if (paddingRequired > 0) |
147 | { | 147 | { |
148 | m_log.DebugFormat("Padding data with {0} bytes", paddingRequired); | 148 | m_log.DebugFormat("Padding data with {0} bytes", paddingRequired); |
149 | 149 | ||
150 | byte[] padding = new byte[paddingRequired]; | 150 | byte[] padding = new byte[paddingRequired]; |
151 | bw.Write(padding); | 151 | bw.Write(padding); |
152 | } | 152 | } |
153 | } | 153 | } |
154 | 154 | ||
155 | // Write two consecutive 0 blocks to end the archive | 155 | // Write two consecutive 0 blocks to end the archive |
156 | byte[] finalZeroPadding = new byte[1024]; | 156 | byte[] finalZeroPadding = new byte[1024]; |
157 | bw.Write(finalZeroPadding); | 157 | bw.Write(finalZeroPadding); |
158 | 158 | ||
159 | bw.Close(); | 159 | bw.Close(); |
160 | } | 160 | } |
161 | 161 | ||
162 | public static byte[] ConvertDecimalToPaddedOctalBytes(int d, int padding) | 162 | public static byte[] ConvertDecimalToPaddedOctalBytes(int d, int padding) |
163 | { | 163 | { |
164 | string oString = ""; | 164 | string oString = ""; |
165 | 165 | ||
166 | while (d > 0) | 166 | while (d > 0) |
167 | { | 167 | { |
168 | oString = Convert.ToString((byte)'0' + d & 7) + oString; | 168 | oString = Convert.ToString((byte)'0' + d & 7) + oString; |
169 | d >>= 3; | 169 | d >>= 3; |
170 | } | 170 | } |
171 | 171 | ||
172 | while (oString.Length < padding) | 172 | while (oString.Length < padding) |
173 | { | 173 | { |
174 | oString = "0" + oString; | 174 | oString = "0" + oString; |
175 | } | 175 | } |
176 | 176 | ||
177 | byte[] oBytes = m_asciiEncoding.GetBytes(oString); | 177 | byte[] oBytes = m_asciiEncoding.GetBytes(oString); |
178 | 178 | ||
179 | return oBytes; | 179 | return oBytes; |
180 | } | 180 | } |
181 | } | 181 | } |
diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/LLRAW.cs b/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/LLRAW.cs index 505fae3..2e8fa9e 100644 --- a/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/LLRAW.cs +++ b/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/LLRAW.cs | |||
@@ -112,7 +112,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders | |||
112 | double t = map[x, y]; | 112 | double t = map[x, y]; |
113 | int index = 0; | 113 | int index = 0; |
114 | 114 | ||
115 | // The lookup table is pre-sorted, so we either find an exact match or | 115 | // The lookup table is pre-sorted, so we either find an exact match or |
116 | // the next closest (smaller) match with a binary search | 116 | // the next closest (smaller) match with a binary search |
117 | index = Array.BinarySearch<HeightmapLookupValue>(LookupHeightTable, new HeightmapLookupValue(0, t)); | 117 | index = Array.BinarySearch<HeightmapLookupValue>(LookupHeightTable, new HeightmapLookupValue(0, t)); |
118 | if (index < 0) | 118 | if (index < 0) |
diff --git a/OpenSim/Region/Environment/Scenes/InnerScene.cs b/OpenSim/Region/Environment/Scenes/InnerScene.cs index 8541024..3e250da 100644 --- a/OpenSim/Region/Environment/Scenes/InnerScene.cs +++ b/OpenSim/Region/Environment/Scenes/InnerScene.cs | |||
@@ -196,7 +196,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
196 | 196 | ||
197 | } | 197 | } |
198 | sceneObject.UpdateParentIDs(); | 198 | sceneObject.UpdateParentIDs(); |
199 | 199 | ||
200 | AddSceneObject(sceneObject); | 200 | AddSceneObject(sceneObject); |
201 | } | 201 | } |
202 | 202 | ||
@@ -215,14 +215,14 @@ namespace OpenSim.Region.Environment.Scenes | |||
215 | // QuadTree.AddSceneObject(sceneObject); | 215 | // QuadTree.AddSceneObject(sceneObject); |
216 | Entities.Add(sceneObject.UUID, sceneObject); | 216 | Entities.Add(sceneObject.UUID, sceneObject); |
217 | m_numPrim++; | 217 | m_numPrim++; |
218 | 218 | ||
219 | return true; | 219 | return true; |
220 | } | 220 | } |
221 | 221 | ||
222 | return false; | 222 | return false; |
223 | } | 223 | } |
224 | } | 224 | } |
225 | 225 | ||
226 | /// <summary> | 226 | /// <summary> |
227 | /// Delete an object from the scene | 227 | /// Delete an object from the scene |
228 | /// </summary> | 228 | /// </summary> |
@@ -236,11 +236,11 @@ namespace OpenSim.Region.Environment.Scenes | |||
236 | { | 236 | { |
237 | Entities.Remove(uuid); | 237 | Entities.Remove(uuid); |
238 | m_numPrim--; | 238 | m_numPrim--; |
239 | 239 | ||
240 | return true; | 240 | return true; |
241 | } | 241 | } |
242 | } | 242 | } |
243 | 243 | ||
244 | return false; | 244 | return false; |
245 | } | 245 | } |
246 | 246 | ||
@@ -313,7 +313,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
313 | { | 313 | { |
314 | m_activeScripts += number; | 314 | m_activeScripts += number; |
315 | } | 315 | } |
316 | 316 | ||
317 | protected internal void DetachObject(uint objectLocalID, IClientAPI remoteClient) | 317 | protected internal void DetachObject(uint objectLocalID, IClientAPI remoteClient) |
318 | { | 318 | { |
319 | List<EntityBase> EntityList = GetEntities(); | 319 | List<EntityBase> EntityList = GetEntities(); |
@@ -340,9 +340,9 @@ namespace OpenSim.Region.Environment.Scenes | |||
340 | SceneObjectPart part = m_parentScene.GetSceneObjectPart(primId); | 340 | SceneObjectPart part = m_parentScene.GetSceneObjectPart(primId); |
341 | if (part != null) | 341 | if (part != null) |
342 | part.Undo(); | 342 | part.Undo(); |
343 | } | 343 | } |
344 | } | 344 | } |
345 | 345 | ||
346 | protected internal void HandleObjectGroupUpdate( | 346 | protected internal void HandleObjectGroupUpdate( |
347 | IClientAPI remoteClient, LLUUID GroupID, uint objectLocalID, LLUUID Garbage) | 347 | IClientAPI remoteClient, LLUUID GroupID, uint objectLocalID, LLUUID Garbage) |
348 | { | 348 | { |
@@ -360,12 +360,11 @@ namespace OpenSim.Region.Environment.Scenes | |||
360 | group.SetGroup(GroupID, remoteClient); | 360 | group.SetGroup(GroupID, remoteClient); |
361 | else | 361 | else |
362 | remoteClient.SendAgentAlertMessage("You don't have permission to set the group", false); | 362 | remoteClient.SendAgentAlertMessage("You don't have permission to set the group", false); |
363 | |||
364 | } | 363 | } |
365 | } | 364 | } |
366 | } | 365 | } |
367 | } | 366 | } |
368 | 367 | ||
369 | /// <summary> | 368 | /// <summary> |
370 | /// Event Handling routine for Attach Object | 369 | /// Event Handling routine for Attach Object |
371 | /// </summary> | 370 | /// </summary> |
@@ -379,7 +378,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
379 | 378 | ||
380 | AttachObject(remoteClient, objectLocalID, AttachmentPt, rot, LLVector3.Zero); | 379 | AttachObject(remoteClient, objectLocalID, AttachmentPt, rot, LLVector3.Zero); |
381 | } | 380 | } |
382 | 381 | ||
383 | protected internal void RezSingleAttachment( | 382 | protected internal void RezSingleAttachment( |
384 | IClientAPI remoteClient, LLUUID itemID, uint AttachmentPt,uint ItemFlags, uint NextOwnerMask) | 383 | IClientAPI remoteClient, LLUUID itemID, uint AttachmentPt,uint ItemFlags, uint NextOwnerMask) |
385 | { | 384 | { |
@@ -492,7 +491,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
492 | newAvatar.IsChildAgent = child; | 491 | newAvatar.IsChildAgent = child; |
493 | 492 | ||
494 | AddScenePresence(newAvatar); | 493 | AddScenePresence(newAvatar); |
495 | 494 | ||
496 | return newAvatar; | 495 | return newAvatar; |
497 | } | 496 | } |
498 | 497 | ||
@@ -528,7 +527,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
528 | ScenePresences[presence.UUID] = presence; | 527 | ScenePresences[presence.UUID] = presence; |
529 | } | 528 | } |
530 | } | 529 | } |
531 | 530 | ||
532 | /// <summary> | 531 | /// <summary> |
533 | /// Remove a presence from the scene | 532 | /// Remove a presence from the scene |
534 | /// </summary> | 533 | /// </summary> |
@@ -545,9 +544,9 @@ namespace OpenSim.Region.Environment.Scenes | |||
545 | m_log.WarnFormat("[SCENE] Tried to remove non-existent scene presence with agent ID {0} from scene Entities list", agentID); | 544 | m_log.WarnFormat("[SCENE] Tried to remove non-existent scene presence with agent ID {0} from scene Entities list", agentID); |
546 | } | 545 | } |
547 | } | 546 | } |
548 | 547 | ||
549 | lock (ScenePresences) | 548 | lock (ScenePresences) |
550 | { | 549 | { |
551 | if (ScenePresences.Remove(agentID)) | 550 | if (ScenePresences.Remove(agentID)) |
552 | { | 551 | { |
553 | //m_log.InfoFormat("[SCENE] Removed scene presence {0}", agentID); | 552 | //m_log.InfoFormat("[SCENE] Removed scene presence {0}", agentID); |
@@ -556,7 +555,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
556 | { | 555 | { |
557 | m_log.WarnFormat("[SCENE] Tried to remove non-existent scene presence with agent ID {0} from scene ScenePresences list", agentID); | 556 | m_log.WarnFormat("[SCENE] Tried to remove non-existent scene presence with agent ID {0} from scene ScenePresences list", agentID); |
558 | } | 557 | } |
559 | } | 558 | } |
560 | } | 559 | } |
561 | 560 | ||
562 | protected internal void SwapRootChildAgent(bool direction_RC_CR_T_F) | 561 | protected internal void SwapRootChildAgent(bool direction_RC_CR_T_F) |
@@ -622,7 +621,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
622 | m_scriptLPS = 0; | 621 | m_scriptLPS = 0; |
623 | return returnval; | 622 | return returnval; |
624 | } | 623 | } |
625 | 624 | ||
626 | #endregion | 625 | #endregion |
627 | 626 | ||
628 | #region Get Methods | 627 | #region Get Methods |
@@ -863,7 +862,6 @@ namespace OpenSim.Region.Environment.Scenes | |||
863 | { | 862 | { |
864 | break; | 863 | break; |
865 | } | 864 | } |
866 | |||
867 | } | 865 | } |
868 | grp.scriptScore = 0; | 866 | grp.scriptScore = 0; |
869 | } | 867 | } |
@@ -964,7 +962,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
964 | } | 962 | } |
965 | } | 963 | } |
966 | } | 964 | } |
967 | 965 | ||
968 | protected internal void UpdatePrimGroupScale(uint localID, LLVector3 scale, IClientAPI remoteClient) | 966 | protected internal void UpdatePrimGroupScale(uint localID, LLVector3 scale, IClientAPI remoteClient) |
969 | { | 967 | { |
970 | SceneObjectGroup group = GetGroupByPrim(localID); | 968 | SceneObjectGroup group = GetGroupByPrim(localID); |
diff --git a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs index 5e7fd98..f5cb0b9 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | |||
@@ -62,7 +62,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
62 | public void AddUploadedInventoryItem(LLUUID agentID, InventoryItemBase item) | 62 | public void AddUploadedInventoryItem(LLUUID agentID, InventoryItemBase item) |
63 | { | 63 | { |
64 | IMoneyModule money=RequestModuleInterface<IMoneyModule>(); | 64 | IMoneyModule money=RequestModuleInterface<IMoneyModule>(); |
65 | if(money != null) | 65 | if (money != null) |
66 | { | 66 | { |
67 | money.ApplyUploadCharge(agentID); | 67 | money.ApplyUploadCharge(agentID); |
68 | } | 68 | } |
@@ -930,7 +930,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
930 | if (part != null) | 930 | if (part != null) |
931 | { | 931 | { |
932 | TaskInventoryItem currentItem=part.GetInventoryItem(itemID); | 932 | TaskInventoryItem currentItem=part.GetInventoryItem(itemID); |
933 | if(currentItem == null) | 933 | if (currentItem == null) |
934 | { | 934 | { |
935 | LLUUID copyID = LLUUID.Random(); | 935 | LLUUID copyID = LLUUID.Random(); |
936 | if (itemID != LLUUID.Zero) | 936 | if (itemID != LLUUID.Zero) |
@@ -972,9 +972,9 @@ namespace OpenSim.Region.Environment.Scenes | |||
972 | } | 972 | } |
973 | else // Updating existing item with new perms etc | 973 | else // Updating existing item with new perms etc |
974 | { | 974 | { |
975 | TaskInventoryItem prevItem=part.GetInventoryItem(itemID); | 975 | TaskInventoryItem prevItem=part.GetInventoryItem(itemID); |
976 | itemInfo.AssetID = prevItem.AssetID; | 976 | itemInfo.AssetID = prevItem.AssetID; |
977 | if(part.UpdateInventoryItem(itemInfo)) | 977 | if (part.UpdateInventoryItem(itemInfo)) |
978 | part.GetProperties(remoteClient); | 978 | part.GetProperties(remoteClient); |
979 | } | 979 | } |
980 | } | 980 | } |
diff --git a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs index 41bd2d3..f5fe561 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs | |||
@@ -63,9 +63,9 @@ namespace OpenSim.Region.Environment.Scenes | |||
63 | 63 | ||
64 | if (broadcast) | 64 | if (broadcast) |
65 | EventManager.TriggerOnChatBroadcast(this, args); | 65 | EventManager.TriggerOnChatBroadcast(this, args); |
66 | else | 66 | else |
67 | EventManager.TriggerOnChatFromWorld(this, args); | 67 | EventManager.TriggerOnChatFromWorld(this, args); |
68 | 68 | ||
69 | } | 69 | } |
70 | /// <summary> | 70 | /// <summary> |
71 | /// | 71 | /// |
@@ -293,7 +293,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
293 | LLUUID itemID) | 293 | LLUUID itemID) |
294 | { | 294 | { |
295 | SceneObjectPart part=GetSceneObjectPart(objectID); | 295 | SceneObjectPart part=GetSceneObjectPart(objectID); |
296 | if(part == null) | 296 | if (part == null) |
297 | return; | 297 | return; |
298 | EventManager.TriggerScriptReset(part.LocalId, itemID); | 298 | EventManager.TriggerScriptReset(part.LocalId, itemID); |
299 | } | 299 | } |
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index c9f23af..1be0617 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -199,9 +199,9 @@ namespace OpenSim.Region.Environment.Scenes | |||
199 | /// <summary> | 199 | /// <summary> |
200 | /// The dictionary of all entities in this scene. The contents of this dictionary may be changed at any time. | 200 | /// The dictionary of all entities in this scene. The contents of this dictionary may be changed at any time. |
201 | /// If you wish to add or remove entities, please use the appropriate method for that entity rather than | 201 | /// If you wish to add or remove entities, please use the appropriate method for that entity rather than |
202 | /// editing this dictionary directly. | 202 | /// editing this dictionary directly. |
203 | /// | 203 | /// |
204 | /// If you want a list of entities where the list itself is guaranteed not to change, please use | 204 | /// If you want a list of entities where the list itself is guaranteed not to change, please use |
205 | /// GetEntities() | 205 | /// GetEntities() |
206 | /// </summary> | 206 | /// </summary> |
207 | public Dictionary<LLUUID, EntityBase> Entities | 207 | public Dictionary<LLUUID, EntityBase> Entities |
@@ -565,19 +565,19 @@ namespace OpenSim.Region.Environment.Scenes | |||
565 | m_scripts_enabled = !ScriptEngine; | 565 | m_scripts_enabled = !ScriptEngine; |
566 | m_log.Info("[TOTEDD]: Here is the method to trigger disabling of the scripting engine"); | 566 | m_log.Info("[TOTEDD]: Here is the method to trigger disabling of the scripting engine"); |
567 | } | 567 | } |
568 | 568 | ||
569 | if (m_physics_enabled != !PhysicsEngine) | 569 | if (m_physics_enabled != !PhysicsEngine) |
570 | { | 570 | { |
571 | m_physics_enabled = !PhysicsEngine; | 571 | m_physics_enabled = !PhysicsEngine; |
572 | } | 572 | } |
573 | } | 573 | } |
574 | 574 | ||
575 | public int GetInaccurateNeighborCount() | 575 | public int GetInaccurateNeighborCount() |
576 | { | 576 | { |
577 | lock (m_neighbours) | 577 | lock (m_neighbours) |
578 | return m_neighbours.Count; | 578 | return m_neighbours.Count; |
579 | } | 579 | } |
580 | 580 | ||
581 | // This is the method that shuts down the scene. | 581 | // This is the method that shuts down the scene. |
582 | public override void Close() | 582 | public override void Close() |
583 | { | 583 | { |
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs index a4ca33d..4610c99 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs | |||
@@ -2100,26 +2100,26 @@ namespace OpenSim.Region.Environment.Scenes | |||
2100 | /// <param name="pos"></param> | 2100 | /// <param name="pos"></param> |
2101 | public void UpdateOffSet(LLVector3 pos) | 2101 | public void UpdateOffSet(LLVector3 pos) |
2102 | { | 2102 | { |
2103 | if ((pos.X != OffsetPosition.X) || | 2103 | if ((pos.X != OffsetPosition.X) || |
2104 | (pos.Y != OffsetPosition.Y) || | 2104 | (pos.Y != OffsetPosition.Y) || |
2105 | (pos.Z != OffsetPosition.Z)) | 2105 | (pos.Z != OffsetPosition.Z)) |
2106 | { | 2106 | { |
2107 | LLVector3 newPos = new LLVector3(pos.X, pos.Y, pos.Z); | 2107 | LLVector3 newPos = new LLVector3(pos.X, pos.Y, pos.Z); |
2108 | OffsetPosition = newPos; | 2108 | OffsetPosition = newPos; |
2109 | ScheduleTerseUpdate(); | 2109 | ScheduleTerseUpdate(); |
2110 | } | 2110 | } |
2111 | } | 2111 | } |
2112 | 2112 | ||
2113 | public void UpdateGroupPosition(LLVector3 pos) | 2113 | public void UpdateGroupPosition(LLVector3 pos) |
2114 | { | 2114 | { |
2115 | if ((pos.X != GroupPosition.X) || | 2115 | if ((pos.X != GroupPosition.X) || |
2116 | (pos.Y != GroupPosition.Y) || | 2116 | (pos.Y != GroupPosition.Y) || |
2117 | (pos.Z != GroupPosition.Z)) | 2117 | (pos.Z != GroupPosition.Z)) |
2118 | { | 2118 | { |
2119 | LLVector3 newPos = new LLVector3(pos.X, pos.Y, pos.Z); | 2119 | LLVector3 newPos = new LLVector3(pos.X, pos.Y, pos.Z); |
2120 | GroupPosition = newPos; | 2120 | GroupPosition = newPos; |
2121 | ScheduleTerseUpdate(); | 2121 | ScheduleTerseUpdate(); |
2122 | } | 2122 | } |
2123 | } | 2123 | } |
2124 | 2124 | ||
2125 | #endregion | 2125 | #endregion |
@@ -2128,15 +2128,15 @@ namespace OpenSim.Region.Environment.Scenes | |||
2128 | 2128 | ||
2129 | public void UpdateRotation(LLQuaternion rot) | 2129 | public void UpdateRotation(LLQuaternion rot) |
2130 | { | 2130 | { |
2131 | if ((rot.X != RotationOffset.X) || | 2131 | if ((rot.X != RotationOffset.X) || |
2132 | (rot.Y != RotationOffset.Y) || | 2132 | (rot.Y != RotationOffset.Y) || |
2133 | (rot.Z != RotationOffset.Z) || | 2133 | (rot.Z != RotationOffset.Z) || |
2134 | (rot.W != RotationOffset.W)) | 2134 | (rot.W != RotationOffset.W)) |
2135 | { | 2135 | { |
2136 | //StoreUndoState(); | 2136 | //StoreUndoState(); |
2137 | RotationOffset = new LLQuaternion(rot.X, rot.Y, rot.Z, rot.W); | 2137 | RotationOffset = new LLQuaternion(rot.X, rot.Y, rot.Z, rot.W); |
2138 | ScheduleTerseUpdate(); | 2138 | ScheduleTerseUpdate(); |
2139 | } | 2139 | } |
2140 | } | 2140 | } |
2141 | 2141 | ||
2142 | #endregion | 2142 | #endregion |
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index 396d752..dfefe24 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs | |||
@@ -1407,9 +1407,9 @@ namespace OpenSim.Region.Environment.Scenes | |||
1407 | if (remoteAvatar == null) | 1407 | if (remoteAvatar == null) |
1408 | return; | 1408 | return; |
1409 | IClientAPI cl=remoteAvatar.ControllingClient; | 1409 | IClientAPI cl=remoteAvatar.ControllingClient; |
1410 | if(cl == null) | 1410 | if (cl == null) |
1411 | return; | 1411 | return; |
1412 | if(m_appearance.Texture == null) | 1412 | if (m_appearance.Texture == null) |
1413 | return; | 1413 | return; |
1414 | 1414 | ||
1415 | remoteAvatar.m_controllingClient.SendAvatarData(m_regionInfo.RegionHandle, m_firstname, m_lastname, m_uuid, | 1415 | remoteAvatar.m_controllingClient.SendAvatarData(m_regionInfo.RegionHandle, m_firstname, m_lastname, m_uuid, |