diff options
Diffstat (limited to 'OpenSim/Region/Environment')
5 files changed, 33 insertions, 12 deletions
diff --git a/OpenSim/Region/Environment/Modules/DynamicTextureModule.cs b/OpenSim/Region/Environment/Modules/DynamicTextureModule.cs index bac0d59..e776717 100644 --- a/OpenSim/Region/Environment/Modules/DynamicTextureModule.cs +++ b/OpenSim/Region/Environment/Modules/DynamicTextureModule.cs | |||
@@ -47,9 +47,9 @@ namespace OpenSim.Region.Environment.Modules | |||
47 | 47 | ||
48 | public void Initialise(Scene scene) | 48 | public void Initialise(Scene scene) |
49 | { | 49 | { |
50 | if (!RegisteredScenes.ContainsKey(scene.RegionInfo.SimUUID)) | 50 | if (!RegisteredScenes.ContainsKey(scene.RegionInfo.RegionID)) |
51 | { | 51 | { |
52 | RegisteredScenes.Add(scene.RegionInfo.SimUUID, scene); | 52 | RegisteredScenes.Add(scene.RegionInfo.RegionID, scene); |
53 | scene.RegisterModuleInterface<IDynamicTextureManager>(this); | 53 | scene.RegisterModuleInterface<IDynamicTextureManager>(this); |
54 | } | 54 | } |
55 | } | 55 | } |
diff --git a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs index 567fbd9..ee515ea 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | |||
@@ -403,7 +403,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
403 | } | 403 | } |
404 | 404 | ||
405 | storageManager.DataStore.RemoveObject(((SceneObjectGroup) selectedEnt).UUID, | 405 | storageManager.DataStore.RemoveObject(((SceneObjectGroup) selectedEnt).UUID, |
406 | m_regInfo.SimUUID); | 406 | m_regInfo.RegionID); |
407 | ((SceneObjectGroup) selectedEnt).DeleteGroup(); | 407 | ((SceneObjectGroup) selectedEnt).DeleteGroup(); |
408 | 408 | ||
409 | lock (Entities) | 409 | lock (Entities) |
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index b0f0b9a..ab8a48a 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -26,6 +26,7 @@ | |||
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using System; | 28 | using System; |
29 | using System.Net; | ||
29 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
30 | using System.IO; | 31 | using System.IO; |
31 | using System.Threading; | 32 | using System.Threading; |
@@ -529,7 +530,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
529 | public virtual void LoadPrimsFromStorage() | 530 | public virtual void LoadPrimsFromStorage() |
530 | { | 531 | { |
531 | MainLog.Instance.Verbose("Loading objects from datastore"); | 532 | MainLog.Instance.Verbose("Loading objects from datastore"); |
532 | List<SceneObjectGroup> PrimsFromDB = storageManager.DataStore.LoadObjects(m_regInfo.SimUUID); | 533 | List<SceneObjectGroup> PrimsFromDB = storageManager.DataStore.LoadObjects(m_regInfo.RegionID); |
533 | foreach (SceneObjectGroup prim in PrimsFromDB) | 534 | foreach (SceneObjectGroup prim in PrimsFromDB) |
534 | { | 535 | { |
535 | AddEntityFromStorage(prim); | 536 | AddEntityFromStorage(prim); |
@@ -964,7 +965,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
964 | if (Entities.ContainsKey(entID)) | 965 | if (Entities.ContainsKey(entID)) |
965 | { | 966 | { |
966 | Entities.Remove(entID); | 967 | Entities.Remove(entID); |
967 | storageManager.DataStore.RemoveObject(entID, m_regInfo.SimUUID); | 968 | storageManager.DataStore.RemoveObject(entID, m_regInfo.RegionID); |
968 | return true; | 969 | return true; |
969 | } | 970 | } |
970 | return false; | 971 | return false; |
@@ -1062,13 +1063,32 @@ namespace OpenSim.Region.Environment.Scenes | |||
1062 | } | 1063 | } |
1063 | } | 1064 | } |
1064 | 1065 | ||
1066 | delegate void InformClientOfNeighbourDelegate(IClientAPI remoteClient, AgentCircuitData a, ulong regionHandle, IPEndPoint endPoint); | ||
1067 | |||
1068 | /// <summary> | ||
1069 | /// Async compnent for informing client of which neighbours exists | ||
1070 | /// </summary> | ||
1071 | /// <remarks> | ||
1072 | /// This needs to run asynchronesously, as a network timeout may block the thread for a long while | ||
1073 | /// </remarks> | ||
1074 | /// <param name="remoteClient"></param> | ||
1075 | /// <param name="a"></param> | ||
1076 | /// <param name="regionHandle"></param> | ||
1077 | /// <param name="endPoint"></param> | ||
1078 | public void InformClientOfNeighbourAsync(IClientAPI remoteClient, AgentCircuitData a, ulong regionHandle, IPEndPoint endPoint) | ||
1079 | { | ||
1080 | bool regionAccepted = commsManager.InterRegion.InformRegionOfChildAgent(regionHandle, a); | ||
1081 | |||
1082 | if (regionAccepted) | ||
1083 | remoteClient.InformClientOfNeighbour(regionHandle, endPoint); | ||
1084 | } | ||
1085 | |||
1065 | /// <summary> | 1086 | /// <summary> |
1066 | /// | 1087 | /// |
1067 | /// </summary> | 1088 | /// </summary> |
1068 | public void InformClientOfNeighbours(IClientAPI remoteClient) | 1089 | public void InformClientOfNeighbours(IClientAPI remoteClient) |
1069 | { | 1090 | { |
1070 | List<RegionInfo> neighbours = commsManager.GridService.RequestNeighbours(m_regInfo); | 1091 | List<SimpleRegionInfo> neighbours = commsManager.GridService.RequestNeighbours(m_regInfo.RegionLocX, m_regInfo.RegionLocY); |
1071 | |||
1072 | if (neighbours != null) | 1092 | if (neighbours != null) |
1073 | { | 1093 | { |
1074 | for (int i = 0; i < neighbours.Count; i++) | 1094 | for (int i = 0; i < neighbours.Count; i++) |
@@ -1078,8 +1098,9 @@ namespace OpenSim.Region.Environment.Scenes | |||
1078 | agent.InventoryFolder = LLUUID.Zero; | 1098 | agent.InventoryFolder = LLUUID.Zero; |
1079 | agent.startpos = new LLVector3(128, 128, 70); | 1099 | agent.startpos = new LLVector3(128, 128, 70); |
1080 | agent.child = true; | 1100 | agent.child = true; |
1081 | commsManager.InterRegion.InformRegionOfChildAgent(neighbours[i].RegionHandle, agent); | 1101 | |
1082 | remoteClient.InformClientOfNeighbour(neighbours[i].RegionHandle, neighbours[i].ExternalEndPoint); | 1102 | InformClientOfNeighbourDelegate d = new InformClientOfNeighbourDelegate(InformClientOfNeighbourAsync); |
1103 | IAsyncResult asyncInform = d.BeginInvoke(remoteClient, agent, neighbours[i].RegionHandle, neighbours[i].ExternalEndPoint, null, null); | ||
1083 | //this.capsHandlers[remoteClient.AgentId].CreateEstablishAgentComms("", System.Net.IPAddress.Parse(neighbours[i].CommsIPListenAddr) + ":" + neighbours[i].CommsIPListenPort); | 1104 | //this.capsHandlers[remoteClient.AgentId].CreateEstablishAgentComms("", System.Net.IPAddress.Parse(neighbours[i].CommsIPListenAddr) + ":" + neighbours[i].CommsIPListenPort); |
1084 | } | 1105 | } |
1085 | } | 1106 | } |
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs index 9f8ea0c..21edbac 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs | |||
@@ -197,7 +197,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
197 | { | 197 | { |
198 | if (m_scene != null) | 198 | if (m_scene != null) |
199 | { | 199 | { |
200 | return m_scene.RegionInfo.SimUUID; | 200 | return m_scene.RegionInfo.RegionID; |
201 | } | 201 | } |
202 | return LLUUID.Zero; | 202 | return LLUUID.Zero; |
203 | } | 203 | } |
@@ -1173,7 +1173,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1173 | { | 1173 | { |
1174 | if (HasChanged) | 1174 | if (HasChanged) |
1175 | { | 1175 | { |
1176 | datastore.StoreObject(this, m_scene.RegionInfo.SimUUID); | 1176 | datastore.StoreObject(this, m_scene.RegionInfo.RegionID); |
1177 | HasChanged = false; | 1177 | HasChanged = false; |
1178 | } | 1178 | } |
1179 | } | 1179 | } |
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index 22a0754..2f5829a 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs | |||
@@ -770,7 +770,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
770 | 770 | ||
771 | protected void CheckForSignificantMovement() | 771 | protected void CheckForSignificantMovement() |
772 | { | 772 | { |
773 | if (Helpers.VecDist(AbsolutePosition, posLastSignificantMove) > 2.0) | 773 | if (AbsolutePosition.GetDistanceTo(posLastSignificantMove) > 2.0) |
774 | { | 774 | { |
775 | posLastSignificantMove = AbsolutePosition; | 775 | posLastSignificantMove = AbsolutePosition; |
776 | if (OnSignificantClientMovement != null) | 776 | if (OnSignificantClientMovement != null) |