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-rw-r--r--OpenSim/Region/Environment/ParcelManager.cs31
1 files changed, 19 insertions, 12 deletions
diff --git a/OpenSim/Region/Environment/ParcelManager.cs b/OpenSim/Region/Environment/ParcelManager.cs
index aca63a0..5e7ee18 100644
--- a/OpenSim/Region/Environment/ParcelManager.cs
+++ b/OpenSim/Region/Environment/ParcelManager.cs
@@ -123,7 +123,7 @@ namespace OpenSim.Region.Environment
123 /// Adds a parcel to the stored list and adds them to the parcelIDList to what they own 123 /// Adds a parcel to the stored list and adds them to the parcelIDList to what they own
124 /// </summary> 124 /// </summary>
125 /// <param name="new_parcel">The parcel being added</param> 125 /// <param name="new_parcel">The parcel being added</param>
126 public void addParcel(Parcel new_parcel) 126 public Parcel addParcel(Parcel new_parcel)
127 { 127 {
128 lastParcelLocalID++; 128 lastParcelLocalID++;
129 new_parcel.parcelData.localID = lastParcelLocalID; 129 new_parcel.parcelData.localID = lastParcelLocalID;
@@ -144,6 +144,7 @@ namespace OpenSim.Region.Environment
144 } 144 }
145 parcelList[lastParcelLocalID].forceUpdateParcelInfo(); 145 parcelList[lastParcelLocalID].forceUpdateParcelInfo();
146 146
147 return new_parcel;
147 148
148 } 149 }
149 /// <summary> 150 /// <summary>
@@ -182,6 +183,7 @@ namespace OpenSim.Region.Environment
182 } 183 }
183 } 184 }
184 removeParcel(slave.parcelData.localID); 185 removeParcel(slave.parcelData.localID);
186 master.sendParcelUpdateToAvatarsOverMe();
185 } 187 }
186 /// <summary> 188 /// <summary>
187 /// Get the parcel at the specified point 189 /// Get the parcel at the specified point
@@ -260,10 +262,10 @@ namespace OpenSim.Region.Environment
260 parcelList[startParcelIndex].setParcelBitmap(Parcel.modifyParcelBitmapSquare(startParcel.getParcelBitmap(), start_x, start_y, end_x, end_y, false)); 262 parcelList[startParcelIndex].setParcelBitmap(Parcel.modifyParcelBitmapSquare(startParcel.getParcelBitmap(), start_x, start_y, end_x, end_y, false));
261 parcelList[startParcelIndex].forceUpdateParcelInfo(); 263 parcelList[startParcelIndex].forceUpdateParcelInfo();
262 264
263
264 //Now add the new parcel 265 //Now add the new parcel
265 addParcel(newParcel); 266 Parcel result = addParcel(newParcel);
266 267
268 result.sendParcelUpdateToAvatarsOverMe();
267 269
268 270
269 271
@@ -492,7 +494,7 @@ namespace OpenSim.Region.Environment
492 Parcel over = getParcel(Convert.ToInt32(clientAvatar.Pos.X), Convert.ToInt32(clientAvatar.Pos.Y)); 494 Parcel over = getParcel(Convert.ToInt32(clientAvatar.Pos.X), Convert.ToInt32(clientAvatar.Pos.Y));
493 if (over != null) 495 if (over != null)
494 { 496 {
495 over.sendParcelProperties(0, false, 0, remote_client); //TODO: correctly send the sequence ID!!! 497 over.sendParcelProperties(0, false, 0, remote_client);
496 } 498 }
497 } 499 }
498 } 500 }
@@ -649,17 +651,22 @@ namespace OpenSim.Region.Environment
649 parcelData.snapshotID = packet.ParcelData.SnapshotID; 651 parcelData.snapshotID = packet.ParcelData.SnapshotID;
650 parcelData.userLocation = packet.ParcelData.UserLocation; 652 parcelData.userLocation = packet.ParcelData.UserLocation;
651 parcelData.userLookAt = packet.ParcelData.UserLookAt; 653 parcelData.userLookAt = packet.ParcelData.UserLookAt;
654 sendParcelUpdateToAvatarsOverMe();
655
652 656
653 List<Avatar> avatars = m_world.RequestAvatarList(); 657 }
654 for (int i = 0; i < avatars.Count; i++) 658 }
659
660 public void sendParcelUpdateToAvatarsOverMe()
661 {
662 List<Avatar> avatars = m_world.RequestAvatarList();
663 for (int i = 0; i < avatars.Count; i++)
664 {
665 Parcel over = m_world.parcelManager.getParcel((int)Math.Round(avatars[i].Pos.X), (int)Math.Round(avatars[i].Pos.Y));
666 if (over.parcelData.localID == this.parcelData.localID)
655 { 667 {
656 Parcel over = m_world.parcelManager.getParcel((int)Math.Round(avatars[i].Pos.X), (int)Math.Round(avatars[i].Pos.Y)); 668 sendParcelProperties(0, false, 0, avatars[i].ControllingClient);
657 if (over == this)
658 {
659 sendParcelProperties(0, false, 0, avatars[i].ControllingClient);
660 }
661 } 669 }
662
663 } 670 }
664 } 671 }
665 #endregion 672 #endregion