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-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs4
1 files changed, 0 insertions, 4 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index 6a10969..c6f9aff 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -1696,19 +1696,15 @@ namespace OpenSim.Region.Environment.Scenes
1696 return LLUUID.Zero; 1696 return LLUUID.Zero;
1697 } 1697 }
1698 1698
1699 private static readonly object _performParcelPrimCountUpdateMutex = new object();
1700 /// <summary> 1699 /// <summary>
1701 /// 1700 ///
1702 /// </summary> 1701 /// </summary>
1703 public void performParcelPrimCountUpdate() 1702 public void performParcelPrimCountUpdate()
1704 { 1703 {
1705 lock (_performParcelPrimCountUpdateMutex)
1706 {
1707 m_LandManager.resetAllLandPrimCounts(); 1704 m_LandManager.resetAllLandPrimCounts();
1708 m_eventManager.TriggerParcelPrimCountUpdate(); 1705 m_eventManager.TriggerParcelPrimCountUpdate();
1709 m_LandManager.finalizeLandPrimCountUpdate(); 1706 m_LandManager.finalizeLandPrimCountUpdate();
1710 m_LandManager.landPrimCountTainted = false; 1707 m_LandManager.landPrimCountTainted = false;
1711 }
1712 } 1708 }
1713 1709
1714 /// <summary> 1710 /// <summary>