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-rw-r--r--OpenSim/Region/Environment/Modules/ChatModule.cs38
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneObjectPart.cs3
2 files changed, 33 insertions, 8 deletions
diff --git a/OpenSim/Region/Environment/Modules/ChatModule.cs b/OpenSim/Region/Environment/Modules/ChatModule.cs
index 300269a..c26a1a5 100644
--- a/OpenSim/Region/Environment/Modules/ChatModule.cs
+++ b/OpenSim/Region/Environment/Modules/ChatModule.cs
@@ -13,15 +13,15 @@ using OpenSim.Framework.Utilities;
13 13
14namespace OpenSim.Region.Environment.Modules 14namespace OpenSim.Region.Environment.Modules
15{ 15{
16 public class ChatModule :IRegionModule 16 public class ChatModule : IRegionModule
17 { 17 {
18 private Scene m_scene; 18 private Scene m_scene;
19 19
20 private string m_server = "irc2.choopa.net"; 20 private string m_server = "irc2.choopa.net";
21 21
22 private int m_port = 6668; 22 private int m_port = 6668;
23 private string m_user = "USER OpenSimBot 8 * :I'm a OpenSim to irc bot"; 23 private string m_user = "USER OpenSimBot 8 * :I'm a OpenSim to irc bot";
24 private string m_nick = "OpenSimBot"; 24 private string m_nick = "OSimBot";
25 private string m_channel = "#opensim"; 25 private string m_channel = "#opensim";
26 26
27 private NetworkStream m_stream; 27 private NetworkStream m_stream;
@@ -30,12 +30,13 @@ namespace OpenSim.Region.Environment.Modules
30 private StreamReader m_ircReader; 30 private StreamReader m_ircReader;
31 31
32 private Thread pingSender; 32 private Thread pingSender;
33 private Thread listener;
33 34
34 private bool connected = false; 35 private bool connected = false;
35 36
36 public ChatModule() 37 public ChatModule()
37 { 38 {
38 39 m_nick = "OSimBot" + Util.RandomClass.Next(1, 99);
39 } 40 }
40 41
41 public void Initialise(Scene scene) 42 public void Initialise(Scene scene)
@@ -58,6 +59,9 @@ namespace OpenSim.Region.Environment.Modules
58 pingSender = new Thread(new ThreadStart(this.PingRun)); 59 pingSender = new Thread(new ThreadStart(this.PingRun));
59 pingSender.Start(); 60 pingSender.Start();
60 61
62 listener = new Thread(new ThreadStart(this.ListenerRun));
63 listener.Start();
64
61 m_ircWriter.WriteLine(m_user); 65 m_ircWriter.WriteLine(m_user);
62 m_ircWriter.Flush(); 66 m_ircWriter.Flush();
63 m_ircWriter.WriteLine("NICK " + m_nick); 67 m_ircWriter.WriteLine("NICK " + m_nick);
@@ -99,6 +103,28 @@ namespace OpenSim.Region.Environment.Modules
99 } 103 }
100 } 104 }
101 105
106 public void ListenerRun()
107 {
108 string inputLine;
109 LLVector3 pos = new LLVector3(128, 128, 20);
110 while (true)
111 {
112 while ((inputLine = m_ircReader.ReadLine()) != null)
113 {
114 Console.WriteLine(inputLine);
115 if (inputLine.Contains(m_channel))
116 {
117 string mess = inputLine.Substring(inputLine.IndexOf(m_channel));
118 m_scene.ForEachScenePresence(delegate(ScenePresence presence)
119 {
120 presence.ControllingClient.SendChatMessage(Helpers.StringToField(mess), 255, pos, "IRC:",
121 LLUUID.Zero);
122 });
123 }
124 }
125 }
126 }
127
102 public void SimChat(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID) 128 public void SimChat(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID)
103 { 129 {
104 ScenePresence avatar = null; 130 ScenePresence avatar = null;
@@ -112,7 +138,7 @@ namespace OpenSim.Region.Environment.Modules
112 138
113 if (connected) 139 if (connected)
114 { 140 {
115 m_ircWriter.WriteLine("MSG " + m_channel +" :" + fromName + ", " + Util.FieldToString(message)); 141 m_ircWriter.WriteLine("PRIVMSG " + m_channel + " :" + "<" + fromName + ">: " + Util.FieldToString(message));
116 m_ircWriter.Flush(); 142 m_ircWriter.Flush();
117 } 143 }
118 144
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
index 75fdccf..65a995a 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
@@ -249,8 +249,7 @@ namespace OpenSim.Region.Environment.Scenes
249 m_folderID = LLUUID.Random(); 249 m_folderID = LLUUID.Random();
250 250
251 m_flags = 0; 251 m_flags = 0;
252 m_flags |= LLObject.ObjectFlags.Physics | 252 m_flags |= LLObject.ObjectFlags.ObjectModify |
253 LLObject.ObjectFlags.ObjectModify |
254 LLObject.ObjectFlags.ObjectCopy | 253 LLObject.ObjectFlags.ObjectCopy |
255 LLObject.ObjectFlags.ObjectYouOwner | 254 LLObject.ObjectFlags.ObjectYouOwner |
256 LLObject.ObjectFlags.Touch | 255 LLObject.ObjectFlags.Touch |