diff options
Diffstat (limited to '')
4 files changed, 5 insertions, 19 deletions
diff --git a/OpenSim/Region/Environment/Modules/Communications/REST/RESTInterregionComms.cs b/OpenSim/Region/Environment/Modules/Communications/REST/RESTInterregionComms.cs index 4daaab4..7a0bb9b 100644 --- a/OpenSim/Region/Environment/Modules/Communications/REST/RESTInterregionComms.cs +++ b/OpenSim/Region/Environment/Modules/Communications/REST/RESTInterregionComms.cs | |||
@@ -121,7 +121,7 @@ namespace OpenSim.Region.Environment.Modules.Communications.REST | |||
121 | 121 | ||
122 | protected virtual void AddHTTPHandlers() | 122 | protected virtual void AddHTTPHandlers() |
123 | { | 123 | { |
124 | m_aScene.AddHTTPHandler("/agent/", AgentHandler); | 124 | m_aScene.CommsManager.HttpServer.AddHTTPHandler("/agent/", AgentHandler); |
125 | } | 125 | } |
126 | 126 | ||
127 | #endregion /* IRegionModule */ | 127 | #endregion /* IRegionModule */ |
diff --git a/OpenSim/Region/Environment/Modules/Framework/EventQueue/EventQueueGetModule.cs b/OpenSim/Region/Environment/Modules/Framework/EventQueue/EventQueueGetModule.cs index 2a04348..9006fe0 100644 --- a/OpenSim/Region/Environment/Modules/Framework/EventQueue/EventQueueGetModule.cs +++ b/OpenSim/Region/Environment/Modules/Framework/EventQueue/EventQueueGetModule.cs | |||
@@ -233,7 +233,7 @@ namespace OpenSim.Region.Environment.Modules.Framework.EventQueue | |||
233 | foreach (UUID ky in removeitems) | 233 | foreach (UUID ky in removeitems) |
234 | { | 234 | { |
235 | m_AvatarQueueUUIDMapping.Remove(ky); | 235 | m_AvatarQueueUUIDMapping.Remove(ky); |
236 | m_scene.RemoveHTTPHandler("","/CAPS/EQG/" + ky.ToString() + "/"); | 236 | m_scene.CommsManager.HttpServer.RemoveHTTPHandler("","/CAPS/EQG/" + ky.ToString() + "/"); |
237 | m_log.Debug("[EVENTQUEUE]: Removing " + "/CAPS/EQG/" + ky.ToString() + "/"); | 237 | m_log.Debug("[EVENTQUEUE]: Removing " + "/CAPS/EQG/" + ky.ToString() + "/"); |
238 | } | 238 | } |
239 | 239 | ||
@@ -328,7 +328,8 @@ namespace OpenSim.Region.Environment.Modules.Framework.EventQueue | |||
328 | })); | 328 | })); |
329 | 329 | ||
330 | // This will persist this beyond the expiry of the caps handlers | 330 | // This will persist this beyond the expiry of the caps handlers |
331 | m_scene.AddHTTPHandler(capsBase + EventQueueGetUUID.ToString() + "/", EventQueuePath2); | 331 | m_scene.CommsManager.HttpServer.AddHTTPHandler( |
332 | capsBase + EventQueueGetUUID.ToString() + "/", EventQueuePath2); | ||
332 | 333 | ||
333 | Random rnd = new Random(System.Environment.TickCount); | 334 | Random rnd = new Random(System.Environment.TickCount); |
334 | lock (m_ids) | 335 | lock (m_ids) |
diff --git a/OpenSim/Region/Environment/Modules/World/WorldMap/WorldMapModule.cs b/OpenSim/Region/Environment/Modules/World/WorldMap/WorldMapModule.cs index dd2fb49..6ce82ad 100644 --- a/OpenSim/Region/Environment/Modules/World/WorldMap/WorldMapModule.cs +++ b/OpenSim/Region/Environment/Modules/World/WorldMap/WorldMapModule.cs | |||
@@ -124,7 +124,7 @@ namespace OpenSim.Region.Environment.Modules.World.WorldMap | |||
124 | regionimage = regionimage.Replace("-", ""); | 124 | regionimage = regionimage.Replace("-", ""); |
125 | m_log.Warn("[WORLD MAP]: JPEG Map location: http://" + m_scene.RegionInfo.ExternalEndPoint.Address.ToString() + ":" + m_scene.RegionInfo.HttpPort.ToString() + "/index.php?method=" + regionimage); | 125 | m_log.Warn("[WORLD MAP]: JPEG Map location: http://" + m_scene.RegionInfo.ExternalEndPoint.Address.ToString() + ":" + m_scene.RegionInfo.HttpPort.ToString() + "/index.php?method=" + regionimage); |
126 | 126 | ||
127 | m_scene.AddHTTPHandler(regionimage, OnHTTPGetMapImage); | 127 | m_scene.CommsManager.HttpServer.AddHTTPHandler(regionimage, OnHTTPGetMapImage); |
128 | m_scene.CommsManager.HttpServer.AddLLSDHandler( | 128 | m_scene.CommsManager.HttpServer.AddLLSDHandler( |
129 | "/MAP/MapItems/" + m_scene.RegionInfo.RegionHandle.ToString(), HandleRemoteMapItemRequest); | 129 | "/MAP/MapItems/" + m_scene.RegionInfo.RegionHandle.ToString(), HandleRemoteMapItemRequest); |
130 | 130 | ||
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index d6b3f0e..480b750 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -4178,20 +4178,6 @@ namespace OpenSim.Region.Environment.Scenes | |||
4178 | 4178 | ||
4179 | #endregion | 4179 | #endregion |
4180 | 4180 | ||
4181 | #region BaseHTTPServer wrapper methods | ||
4182 | |||
4183 | public bool AddHTTPHandler(string method, GenericHTTPMethod handler) | ||
4184 | { | ||
4185 | return m_httpListener.AddHTTPHandler(method, handler); | ||
4186 | } | ||
4187 | |||
4188 | public void RemoveHTTPHandler(string httpMethod, string path) | ||
4189 | { | ||
4190 | m_httpListener.RemoveHTTPHandler(httpMethod, path); | ||
4191 | } | ||
4192 | |||
4193 | #endregion | ||
4194 | |||
4195 | #region Avatar Appearance Default | 4181 | #region Avatar Appearance Default |
4196 | 4182 | ||
4197 | public static void GetDefaultAvatarAppearance(out AvatarWearable[] wearables, out byte[] visualParams) | 4183 | public static void GetDefaultAvatarAppearance(out AvatarWearable[] wearables, out byte[] visualParams) |
@@ -4480,7 +4466,6 @@ namespace OpenSim.Region.Environment.Scenes | |||
4480 | 4466 | ||
4481 | protected internal void jointMoved(PhysicsJoint joint) | 4467 | protected internal void jointMoved(PhysicsJoint joint) |
4482 | { | 4468 | { |
4483 | |||
4484 | // m_parentScene.PhysicsScene.DumpJointInfo(); // non-thread-locked version; we should already be in a lock (OdeLock) when this callback is invoked | 4469 | // m_parentScene.PhysicsScene.DumpJointInfo(); // non-thread-locked version; we should already be in a lock (OdeLock) when this callback is invoked |
4485 | // FIXME: this causes a sequential lookup of all objects in the scene; use a dictionary | 4470 | // FIXME: this causes a sequential lookup of all objects in the scene; use a dictionary |
4486 | SceneObjectPart jointProxyObject = GetSceneObjectPart(joint.ObjectNameInScene); | 4471 | SceneObjectPart jointProxyObject = GetSceneObjectPart(joint.ObjectNameInScene); |