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-rw-r--r--OpenSim/Region/Environment/Scenes/SceneObjectPart.cs5
1 files changed, 3 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
index 12d5bdb..c117d4d 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
@@ -1285,7 +1285,8 @@ namespace OpenSim.Region.Environment.Scenes
1285 } 1285 }
1286 else 1286 else
1287 { 1287 {
1288 clientFlags = ObjectFlags; 1288 //clientFlags = ObjectFlags;
1289 clientFlags = EveryoneMask;
1289 if (!ParentGroup.m_scene.PermissionsMngr.AnyoneCanCopyPermission(remoteClient.AgentId, this.ParentGroup.UUID)) 1290 if (!ParentGroup.m_scene.PermissionsMngr.AnyoneCanCopyPermission(remoteClient.AgentId, this.ParentGroup.UUID))
1290 { 1291 {
1291 clientFlags = (clientFlags &= ~(uint)LLObject.ObjectFlags.ObjectCopy); 1292 clientFlags = (clientFlags &= ~(uint)LLObject.ObjectFlags.ObjectCopy);
@@ -1295,7 +1296,7 @@ namespace OpenSim.Region.Environment.Scenes
1295 { 1296 {
1296 clientFlags = clientFlags &= ~(uint)LLObject.ObjectFlags.ObjectMove; 1297 clientFlags = clientFlags &= ~(uint)LLObject.ObjectFlags.ObjectMove;
1297 } 1298 }
1298 clientFlags = EveryoneMask; 1299
1299 clientFlags = clientFlags &= ~(uint)LLObject.ObjectFlags.ObjectModify; 1300 clientFlags = clientFlags &= ~(uint)LLObject.ObjectFlags.ObjectModify;
1300 clientFlags = clientFlags &= ~(uint)LLObject.ObjectFlags.AllowInventoryDrop; 1301 clientFlags = clientFlags &= ~(uint)LLObject.ObjectFlags.AllowInventoryDrop;
1301 clientFlags = clientFlags &= ~(uint)LLObject.ObjectFlags.ObjectTransfer; 1302 clientFlags = clientFlags &= ~(uint)LLObject.ObjectFlags.ObjectTransfer;