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-rw-r--r--OpenSim/Region/Environment/Scenes/ScenePresence.cs7
1 files changed, 6 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
index 44805cc..bdf1bba 100644
--- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
@@ -1451,9 +1451,14 @@ namespace OpenSim.Region.Environment.Scenes
1451 /// 1451 ///
1452 /// </summary> 1452 /// </summary>
1453 public void SendInitialData() 1453 public void SendInitialData()
1454 { 1454 {
1455 // justincc - very temporary fix for the fact that m_apperance appears to be null at this point in grid mode
1456 if (null == m_appearance)
1457 m_appearance = new AvatarAppearance();
1458
1455 m_controllingClient.SendAvatarData(m_regionInfo.RegionHandle, m_firstname, m_lastname, m_uuid, LocalId, 1459 m_controllingClient.SendAvatarData(m_regionInfo.RegionHandle, m_firstname, m_lastname, m_uuid, LocalId,
1456 m_pos, m_appearance.Texture.ToBytes(), m_parentID); 1460 m_pos, m_appearance.Texture.ToBytes(), m_parentID);
1461
1457 if (!m_isChildAgent) 1462 if (!m_isChildAgent)
1458 { 1463 {
1459 m_scene.InformClientOfNeighbours(this); 1464 m_scene.InformClientOfNeighbours(this);